Player Matchup

Charon
Charon
SatanSensation
Charon
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 20L
1,754 Elo+
Party 2
Ratatoskr
Ratatoskr
SolStride
Ratatoskr
Level 129
God Stats
4W - 0L
1,711 SR
Queue Stats
43W - 20L
1,754 Elo+
Party 2
Scylla
Scylla
blackjesus037
Scylla
Level 137
God Stats
9W - 1L
1,691 SR
Queue Stats
43W - 20L
1,754 Elo+
Party 2
Team Averages
Level 118
1,634 SR
1,754 Elo+

VS

Team Averages
Level 122
1,614 SR
1,512 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AquaJatt
Ganesha
Level 109
God Stats
4W - 4L
1,611 SR
Queue Stats
75W - 73L
1,520 Elo+
Party 1
Bacchus
Bacchus
GugsuAi33
Bacchus
Level 127
God Stats
14W - 7L
1,732 SR
Queue Stats
324W - 327L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
7,830
783
6,310
4,459
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
SolStride
Ratatoskr
9
1 / 2 / 4
7,648
765
4,649
4,417
1,807
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 1 / 2
8,254
825
8,928
4,641
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 1
7,990
799
4,986
10,804
6,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
AquaJatt
Ganesha
11
0 / 2 / 3
7,391
739
1,774
7,609
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
GugsuAi33
Bacchus
10
1 / 2 / 2
7,318
732
4,554
7,468
8,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
5
Kills
4
4
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
1
3.5
L
Ganesha
AquaJatt
Ganesha
0
2
3
0.75
L
Bacchus
GugsuAi33
Bacchus
1
2
2
1
W
1
1
4
3
W
Ratatoskr
SolStride
Ratatoskr
1
2
4
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
11,314
13,517
Taken
25,881
6,484
Mitigated
18,923
3,245
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,986
1,918
0
2,846
10,804
6,957
0
5,828
4,676
0
27,525
L
Ganesha
AquaJatt
Ganesha
1,774
0
0
375
7,609
3,615
0
5,222
2,098
25,166
0
L
Bacchus
GugsuAi33
Bacchus
4,554
355
0
590
7,468
8,351
0
3,551
3,617
16,432
0
W
6,310
681
121
1,065
4,459
3,081
104
1,947
2,145
11,955
0
W
Ratatoskr
SolStride
Ratatoskr
4,649
880
0
620
4,417
1,807
224
1,848
2,368
0
11,001
W
8,928
1,315
0
1,439
4,641
1,596
0
2,183
2,209
48,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
22,699
99
Minions Killed
113
0
Camps Cleared
0
546,975
Distance Traveled
584,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,990
799
66
7
0
205,660
0
L
Ganesha
7,391
739
5
1
0
197,674
0
L
Bacchus
7,318
732
42
4
0
180,992
0
W
Charon
7,830
783
19
2
0
202,605
0
W
Ratatoskr
7,648
765
10
1
0
154,779
0
W
Scylla
8,254
825
70
7
0
189,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role