Player Matchup

Sun Wukong
Sun Wukong
Gold II
Chrch
Sun Wukong
Gold II
Level 174
God Stats
5W - 4L
1,833 SR
Queue Stats
523W - 542L
1,626 MMR
Solo
Ne Zha
Ne Zha
Gold III
DrSqu1d
Ne Zha
Gold III
Level 128
God Stats
1W - 2L
1,514 SR
Queue Stats
38W - 34L
1,642 MMR
Solo
Ullr
Ullr
Gold II
Sean510
Ullr
Gold II
Level 126
God Stats
15W - 9L
1,576 SR
Queue Stats
172W - 168L
1,624 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
TheRealRetroBran
Kumbhakarna
Gold I
Level 155
God Stats
3W - 7L
1,428 SR
Queue Stats
405W - 404L
1,642 MMR
Solo
Scylla
Scylla
Platinum V
VeryVeryClean
Scylla
Platinum V
Level 141
God Stats
10W - 10L
1,578 SR
Queue Stats
212W - 194L
1,652 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,586 SR
1,637 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,542 SR
1,606 MMR
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold I
Brinkam
Shiva
Gold I
Level 102
God Stats
8W - 6L
1,630 SR
Queue Stats
142W - 143L
1,576 MMR
Party 1
Raijin
Raijin
Platinum III
Cyneik
Raijin
Platinum III
Level 121
God Stats
1W - 3L
1,369 SR
Queue Stats
76W - 67L
1,683 MMR
Party 1
Awilix
Awilix
Platinum IV
imOM3N
Awilix
Platinum IV
Level 188
God Stats
17W - 19L
1,584 SR
Queue Stats
174W - 178L
1,653 MMR
Solo
Geb
Geb
Platinum V
xStormWatch
Geb
Platinum V
Level 87
God Stats
39W - 25L
1,629 SR
Queue Stats
266W - 272L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chrch
Sun Wukong
12
0 / 4 / 1
6,886
492
3,697
16,184
10,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
DrSqu1d
Ne Zha
11
1 / 2 / 1
6,566
469
5,182
12,171
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
Sean510
Ullr
11
0 / 2 / 0
6,510
465
609
4,849
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
TheRealRetroBran
Kumbhakarna
10
0 / 4 / 1
6,163
440
1,524
12,239
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 1
7,562
540
5,282
5,846
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraAmaterasuCharonKali

VS

Bans
ThorThanatosArachneRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 0 / 1
8,299
593
3,282
2,871
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
Brinkam
Shiva
15
5 / 1 / 3
9,485
678
12,469
12,364
7,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
Cyneik
Raijin
13
1 / 2 / 3
8,235
588
8,315
6,181
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
imOM3N
Awilix
13
4 / 0 / 4
8,040
574
7,313
7,451
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 9
8,130
581
4,319
8,082
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
14
14
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
1
2.5
W
Shiva
Brinkam
Shiva
5
1
3
6.5
L
Sun Wukong
Chrch
Sun Wukong
0
4
1
0.13
W
Raijin
Cyneik
Raijin
1
2
3
1.25
L
Ne Zha
DrSqu1d
Ne Zha
1
2
1
0.75
L
Ullr
Sean510
Ullr
0
2
0
0
L
Kumbhakarna
TheRealRetroBran
Kumbhakarna
0
4
1
0.13
L
2
2
1
1.25
W
Awilix
imOM3N
Awilix
4
0
4
6
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
35,698
51,289
Taken
36,949
27,574
Mitigated
22,000
13,496
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,282
1,349
0
597
2,871
1,195
839
65
2,806
0
71,285
W
Shiva
Brinkam
Shiva
12,469
1,507
35
4,145
12,364
7,615
537
1,857
10,507
66
74,763
L
Sun Wukong
Chrch
Sun Wukong
3,697
332
0
4,360
16,184
10,802
0
2,141
14,001
0
55,142
W
Raijin
Cyneik
Raijin
8,315
1,110
0
955
6,181
2,171
0
2,918
3,263
61,792
0
L
Ne Zha
DrSqu1d
Ne Zha
5,182
1,917
0
5,608
12,171
4,410
0
1,170
10,925
0
46,168
L
Ullr
Sean510
Ullr
609
46
0
705
4,849
1,815
0
909
3,940
0
42,260
L
Kumbhakarna
TheRealRetroBran
Kumbhakarna
1,524
0
0
2,198
12,239
8,438
0
4,783
7,270
17,956
0
L
5,282
805
0
625
5,846
2,109
0
3,231
2,453
66,585
0
W
Awilix
imOM3N
Awilix
7,313
3,228
0
609
7,451
3,151
0
858
6,593
0
65,573
W
4,319
425
0
1,680
8,082
7,868
590
1,225
6,857
26,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
42,189
418
Minions Killed
482
0
Camps Cleared
0
1,298,148
Distance Traveled
1,389,995
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,299
593
120
9
0
227,405
2
W
Shiva
9,485
678
121
9
0
277,755
0
L
Sun Wukong
6,886
492
104
7
0
265,258
0
W
Raijin
8,235
588
123
9
0
269,142
1
L
Ne Zha
6,566
469
88
6
0
296,435
2
L
Ullr
6,510
465
88
6
0
209,927
0
L
Kumbhakarna
6,163
440
21
2
0
261,994
2
L
Scylla
7,562
540
117
8
0
264,534
2
W
Awilix
8,040
574
97
7
0
326,550
3
W
Geb
8,130
581
21
2
0
289,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role