Player Matchup

Bakasura
Bakasura
Dr G L O k
Bakasura
Level 108
God Stats
5W - 6L
1,413 SR
Queue Stats
346W - 348L
1,477 Elo+
Party 2
Cerberus
Cerberus
LimitedSleep
Cerberus
Level 114
God Stats
2W - 1L
1,829 SR
Queue Stats
47W - 30L
1,580 Elo+
Party 2
Ra
Ra
Madlol101
Ra
Level 125
God Stats
5W - 5L
1,629 SR
Queue Stats
38W - 35L
1,532 Elo+
Party 2
Team Averages
Level 116
1,624 SR
1,530 Elo+

VS

Team Averages
Level 107
1,521 SR
1,448 Elo+
Neith
Neith
DeadlyChopking
Neith
Level 129
God Stats
15W - 14L
1,483 SR
Queue Stats
37W - 39L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
ROFL UMADBRO
Nu Wa
Level 128
God Stats
5W - 7L
1,522 SR
Queue Stats
37W - 37L
1,427 Elo+
Party 1
Mercury
Mercury
XxFrostxX6958
Mercury
Level 63
God Stats
11W - 10L
1,557 SR
Queue Stats
75W - 73L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dr G L O k
Bakasura
16
15 / 5 / 8
14,291
953
15,533
15,486
10,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
LimitedSleep
Cerberus
15
3 / 1 / 16
11,830
789
9,383
19,955
25,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 1 / 16
12,829
855
11,245
10,435
5,225
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
9,875
658
10,484
13,514
4,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 10 / 4
9,800
653
8,910
14,740
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
15
6 / 5 / 1
12,896
860
12,650
12,496
5,262
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
23
Kills
7
7
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Bakasura
Dr G L O k
Bakasura
15
5
8
3.8
W
Cerberus
LimitedSleep
Cerberus
3
1
16
11
W
5
1
16
13
L
1
10
4
0.3
L
Mercury
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,161
Damage
32,044
45,876
Taken
40,750
40,595
Mitigated
14,049
14,754
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,484
4,294
0
1,134
13,514
4,388
0
7,100
5,195
0
44,990
W
Bakasura
Dr G L O k
Bakasura
15,533
10,724
0
3,634
15,486
10,136
1,363
3,171
12,315
0
56,849
W
Cerberus
LimitedSleep
Cerberus
9,383
416
0
2,392
19,955
25,234
269
4,221
15,734
35,419
644
W
11,245
803
3,306
5,422
10,435
5,225
1,250
1,953
8,482
69,905
0
L
8,910
3,882
114
128
14,740
4,399
0
7,192
6,378
32,972
0
L
Mercury
12,650
5,585
0
928
12,496
5,262
0
5,699
6,395
0
53,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
32,571
250
Minions Killed
163
0
Camps Cleared
0
850,953
Distance Traveled
716,253
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,875
658
50
3
0
221,742
2
W
Bakasura
14,291
953
112
7
0
287,263
0
W
Cerberus
11,830
789
62
4
0
285,152
0
W
Ra
12,829
855
76
5
0
278,538
2
L
Nu Wa
9,800
653
38
3
0
200,556
1
L
Mercury
12,896
860
75
5
0
293,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role