Player Matchup

Tyr
Tyr
BeowulfTime6775
Tyr
Level 128
God Stats
9W - 7L
1,481 SR
Queue Stats
318W - 254L
1,577 Elo+
Solo
Janus
Janus
Jelliе
Janus
Level 154
God Stats
4W - 2L
1,418 SR
Queue Stats
105W - 89L
1,640 Elo+
Party 1
Freya
Freya
LowKeyL0ki
Freya
Level 187
God Stats
8W - 7L
1,670 SR
Queue Stats
206W - 173L
1,662 Elo+
Party 1
Ares
Ares
LrAGoomba
Ares
Level 86
God Stats
0W - 2L
1,423 SR
Queue Stats
12W - 16L
1,556 Elo+
Party 1
Awilix
Awilix
Wraìth
Awilix
Level 147
God Stats
1W - 1L
1,644 SR
Queue Stats
26W - 27L
1,703 Elo+
Party 1
Team Averages
Level 140
1,527 SR
1,628 Elo+

VS

Team Averages
Level 127
1,629 SR
1,566 Elo+
Chernobog
Chernobog
EmptyKetchup723
Chernobog
Level 123
God Stats
4W - 2L
1,623 SR
Queue Stats
486W - 411L
1,594 Elo+
Party 3
King Arthur
King Arthur
Emptysalt723
King Arthur
Level 122
God Stats
6W - 3L
1,653 SR
Queue Stats
261W - 200L
1,554 Elo+
Party 3
Atlas
Atlas
GrouchoBarks
Atlas
Level 116
God Stats
8W - 6L
1,463 SR
Queue Stats
294W - 218L
1,617 Elo+
Solo
Merlin
Merlin
MrZaBr3w3r
Merlin
Level 149
God Stats
2W - 0L
1,898 SR
Queue Stats
246W - 204L
1,555 Elo+
Party 2
Mercury
Mercury
Ruggerx69
Mercury
Level 123
God Stats
3W - 1L
1,511 SR
Queue Stats
178W - 159L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,655
406
813
2,262
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Janus
Jelliе
Janus
10
0 / 0 / 2
5,328
592
1,393
4,736
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
10
3 / 2 / 1
5,929
659
6,300
6,942
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
7
0 / 2 / 2
4,850
539
2,232
8,324
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Wraìth
Awilix
10
3 / 1 / 0
5,901
656
4,201
6,118
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EmptyKetchup723
Chernobog
10
4 / 3 / 0
6,372
708
6,138
7,648
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Emptysalt723
King Arthur
11
1 / 0 / 0
6,440
716
2,986
5,002
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 4
5,224
580
3,908
6,919
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
MrZaBr3w3r
Merlin
10
0 / 1 / 0
5,608
623
3,229
3,379
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Ruggerx69
Mercury
10
0 / 2 / 2
5,505
612
1,235
7,138
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
5
5
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chernobog
EmptyKetchup723
Chernobog
4
3
0
1.33
W
King Arthur
Emptysalt723
King Arthur
1
0
0
1
W
0
0
4
2
L
Janus
Jelliе
Janus
0
0
2
1
L
Freya
3
2
1
1.75
L
Ares
0
2
2
0.5
W
Merlin
MrZaBr3w3r
Merlin
0
1
0
0
W
Mercury
Ruggerx69
Mercury
0
2
2
0.5
L
Awilix
Wraìth
Awilix
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,939
Damage
17,496
28,382
Taken
30,086
13,322
Mitigated
13,861
7,947
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
813
348
0
960
2,262
1,301
0
0
2,262
0
7,599
W
Chernobog
EmptyKetchup723
Chernobog
6,138
4,152
0
2,498
7,648
3,048
268
5,225
2,423
0
46,596
W
King Arthur
Emptysalt723
King Arthur
2,986
642
0
1,660
5,002
3,085
0
0
5,002
68
41,533
W
3,908
1,518
0
2,442
6,919
4,396
96
3,137
3,740
14,227
0
L
Janus
Jelliе
Janus
1,393
135
0
490
4,736
1,730
0
2,734
1,836
39,697
0
L
Freya
6,300
2,269
0
2,146
6,942
2,395
0
1,253
5,689
41,901
404
L
Ares
2,232
371
0
1,897
8,324
5,487
0
2,346
5,862
11,712
0
W
Merlin
MrZaBr3w3r
Merlin
3,229
301
0
619
3,379
1,011
409
507
2,832
47,835
0
W
Mercury
Ruggerx69
Mercury
1,235
593
0
900
7,138
2,321
0
956
6,164
0
45,231
L
Awilix
Wraìth
Awilix
4,201
1,881
0
2,454
6,118
2,409
0
556
5,528
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
29,149
248
Minions Killed
355
0
Camps Cleared
0
844,186
Distance Traveled
981,267
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,655
406
14
2
0
57,900
2
W
Chernobog
6,372
708
93
10
0
182,122
0
W
King Arthur
6,440
716
88
10
0
194,358
1
W
Atlas
5,224
580
11
1
0
206,763
1
L
Janus
5,328
592
84
9
0
189,709
2
L
Freya
5,929
659
70
8
0
180,022
2
L
Ares
4,850
539
12
1
0
197,870
0
W
Merlin
5,608
623
84
9
0
167,387
0
W
Mercury
5,505
612
79
9
0
230,637
2
L
Awilix
5,901
656
68
8
0
218,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role