Player Matchup

Chang'e
Chang'e
CSFrancis
Chang'e
Level 124
God Stats
8W - 2L
1,649 SR
Queue Stats
101W - 84L
1,554 Elo+
Party 2
Loki
Loki
MantalopeCowGirl
Loki
Level 138
God Stats
26W - 23L
1,353 SR
Queue Stats
654W - 627L
1,470 Elo+
Solo
Sol
Sol
Nepgearsy
Sol
Level 84
God Stats
8W - 10L
1,646 SR
Queue Stats
82W - 67L
1,516 Elo+
Party 3
Shiva
Shiva
Tyagor
Shiva
Level 82
God Stats
3W - 1L
1,809 SR
Queue Stats
75W - 59L
1,552 Elo+
Party 3
Sun Wukong
Sun Wukong
thughunter78
Sun Wukong
Level 147
God Stats
4W - 0L
1,653 SR
Queue Stats
115W - 100L
1,543 Elo+
Party 2
Team Averages
Level 115
1,622 SR
1,527 Elo+

VS

Team Averages
Level 104
1,575 SR
1,564 Elo+
Izanami
Izanami
CandyTea
Izanami
Level 68
God Stats
18W - 12L
1,548 SR
Queue Stats
87W - 61L
1,529 Elo+
Party 1
Ra
Ra
Viking676
Ra
Level 151
God Stats
74W - 66L
1,568 SR
Queue Stats
233W - 214L
1,582 Elo+
Solo
Geb
Geb
Zedaan
Geb
Level 121
God Stats
1W - 1L
1,668 SR
Queue Stats
28W - 21L
1,580 Elo+
Solo
Discordia
Discordia
vladan1998
Discordia
Level 124
God Stats
2W - 2L
1,565 SR
Queue Stats
18W - 10L
1,636 Elo+
Solo
Thanatos
Thanatos
ˇUnku
Thanatos
Level 55
God Stats
16W - 14L
1,527 SR
Queue Stats
55W - 40L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CSFrancis
Chang'e
18
3 / 0 / 5
11,324
596
12,182
15,689
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 2
9,755
513
4,863
13,959
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 2
9,223
485
9,824
11,255
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Shiva
Tyagor
Shiva
15
3 / 6 / 2
9,313
490
12,621
24,331
16,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
thughunter78
Sun Wukong
13
0 / 2 / 10
8,614
453
8,450
16,824
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CandyTea
Izanami
15
2 / 3 / 0
10,153
534
8,503
12,604
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

19
7 / 2 / 0
12,511
658
17,412
17,327
12,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
Zedaan
Geb
12
0 / 1 / 2
8,434
444
7,128
14,618
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
vladan1998
Discordia
15
0 / 1 / 0
9,349
492
16,687
8,494
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
ˇUnku
Thanatos
12
0 / 7 / 1
8,283
436
6,720
15,439
7,827
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
9
9
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CSFrancis
Chang'e
3
0
5
5.5
L
Izanami
CandyTea
Izanami
2
3
0
0.67
W
4
0
2
5
W
4
1
2
5
W
Shiva
Tyagor
Shiva
3
6
2
0.67
L
7
2
0
3.5
L
Geb
Zedaan
Geb
0
1
2
1
W
Sun Wukong
thughunter78
Sun Wukong
0
2
10
2.5
L
Discordia
vladan1998
Discordia
0
1
0
0
L
Thanatos
ˇUnku
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,940
Damage
56,450
82,058
Taken
68,482
54,235
Mitigated
42,722
29,279
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CSFrancis
Chang'e
12,182
643
3,233
7,468
15,689
7,492
0
8,657
7,032
96,661
0
L
Izanami
CandyTea
Izanami
8,503
5,846
0
2,823
12,604
5,509
3,473
5,029
7,575
0
93,571
W
4,863
916
0
2,144
13,959
5,827
0
6,117
7,842
0
74,336
W
9,824
3,520
0
6,685
11,255
5,482
774
4,734
6,521
60,468
7,151
W
Shiva
Tyagor
Shiva
12,621
1,403
534
6,141
24,331
16,926
0
13,801
10,524
0
83,518
L
17,412
2,016
799
10,079
17,327
12,219
1,304
3,406
13,921
114,222
0
L
Geb
Zedaan
Geb
7,128
749
0
2,185
14,618
13,927
0
7,305
7,313
24,826
0
W
Sun Wukong
thughunter78
Sun Wukong
8,450
918
0
3,074
16,824
18,508
0
7,801
8,912
0
27,611
L
Discordia
vladan1998
Discordia
16,687
797
0
2,662
8,494
3,240
0
3,544
4,950
88,380
0
L
Thanatos
ˇUnku
Thanatos
6,720
1,329
0
8,810
15,439
7,827
0
2,183
13,256
0
56,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
48,730
551
Minions Killed
583
0
Camps Cleared
0
2,011,829
Distance Traveled
1,808,307
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,324
596
176
9
0
414,024
0
L
Izanami
10,153
534
153
8
0
340,815
0
W
Loki
9,755
513
107
6
0
441,534
0
W
Sol
9,223
485
105
6
0
390,296
0
W
Shiva
9,313
490
131
7
0
364,266
2
L
Ra
12,511
658
194
10
0
365,197
0
L
Geb
8,434
444
26
1
0
401,829
5
W
Sun Wukong
8,614
453
32
2
0
401,709
6
L
Discordia
9,349
492
129
7
0
360,972
0
L
Thanatos
8,283
436
81
4
0
339,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role