Player Matchup

Kumbhakarna
Kumbhakarna
LethalLeo
Kumbhakarna
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,554 Elo+
Solo
Jormungandr
Jormungandr
MostlyLuck
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,365 Elo+
Party 1
Anhur
Anhur
mommakahla
Anhur
Level 118
God Stats
6W - 9L
1,430 SR
Queue Stats
448W - 441L
1,490 Elo+
Solo
Eset
Eset
oLimited
Eset
Level 66
God Stats
0W - 1L
1,823 SR
Queue Stats
14W - 22L
1,374 Elo+
Party 1
Set
Set
s0ng_sparr0w
Set
Level 92
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 28L
1,374 Elo+
Party 1
Team Averages
Level 75
1,594 SR
1,431 Elo+

VS

Team Averages
Level 60
1,464 SR
1,350 Elo+
King Arthur
King Arthur
Heroric
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 133L
1,428 Elo+
Solo
Cabrakan
Cabrakan
Undecided4222
Cabrakan
Level 48
God Stats
1W - 1L
1,254 SR
Queue Stats
5W - 11L
1,225 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wet Baby Wipes
Ah Muzen Cab
Level 93
God Stats
4W - 1L
1,791 SR
Queue Stats
141W - 104L
1,523 Elo+
Solo
Chiron
Chiron
bucsfan0413
Chiron
Level 88
God Stats
3W - 6L
1,275 SR
Queue Stats
283W - 271L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
fadingChemistry
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LethalLeo
Kumbhakarna
16
2 / 7 / 6
9,608
686
4,922
20,746
20,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
MostlyLuck
Jormungandr
15
1 / 7 / 8
8,682
620
15,372
21,472
23,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
17
4 / 8 / 4
9,684
692
14,874
16,390
7,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
4 / 8 / 6
9,103
650
16,324
15,420
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 8
9,399
671
9,698
15,546
10,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Heroric
King Arthur
14
0 / 6 / 15
9,317
666
6,975
17,642
18,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Undecided4222
Cabrakan
16
4 / 6 / 19
10,027
716
6,125
22,371
25,589
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ah Muzen Cab
Wet Baby Wipes
Ah Muzen Cab
20
14 / 1 / 17
13,048
932
31,985
17,377
9,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
19
12 / 1 / 13
12,004
857
18,329
13,891
7,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
fadingChemistry
Baron Samedi
19
3 / 1 / 24
11,049
789
18,471
10,529
5,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
121
14
Kills
33
33
Deaths
15
32
Assists
88
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Heroric
King Arthur
0
6
15
1.25
L
Kumbhakarna
LethalLeo
Kumbhakarna
2
7
6
0.71
L
Jormungandr
MostlyLuck
Jormungandr
1
7
8
0.71
W
Cabrakan
Undecided4222
Cabrakan
4
6
19
2.25
W
Ah Muzen Cab
Wet Baby Wipes
Ah Muzen Cab
14
1
17
22.5
W
Chiron
12
1
13
18.5
W
Baron Samedi
fadingChemistry
Baron Samedi
3
1
24
15
L
Anhur
4
8
4
0.75
L
Eset
4
8
6
0.88
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,190
Damage
81,885
89,574
Taken
81,810
67,782
Mitigated
66,651
15,966
Healing
34,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Heroric
King Arthur
6,975
785
2,857
2,294
17,642
18,792
170
8,680
8,749
0
14,693
L
Kumbhakarna
LethalLeo
Kumbhakarna
4,922
519
1,403
1,227
20,746
20,246
0
4,746
16,000
7,201
0
L
Jormungandr
MostlyLuck
Jormungandr
15,372
1,386
624
2,684
21,472
23,291
0
4,758
16,714
29,961
0
W
Cabrakan
Undecided4222
Cabrakan
6,125
1,305
939
3,853
22,371
25,589
381
7,601
14,307
9,052
0
W
Ah Muzen Cab
Wet Baby Wipes
Ah Muzen Cab
31,985
12,985
1,064
5,623
17,377
9,525
3,650
9,154
7,718
0
69,429
W
Chiron
18,329
5,873
2,618
3,249
13,891
7,045
2,738
6,179
7,452
0
35,232
W
Baron Samedi
fadingChemistry
Baron Samedi
18,471
1,767
7,608
4,824
10,529
5,700
1,179
3,378
6,966
35,244
0
L
Anhur
14,874
4,887
635
1,059
16,390
7,616
0
6,658
9,732
0
30,826
L
Eset
16,324
73
1,991
1,379
15,420
6,405
0
4,167
11,253
28,291
0
L
9,698
3,350
861
4,103
15,546
10,224
0
4,267
11,279
0
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
55,445
147
Minions Killed
168
0
Camps Cleared
0
1,085,200
Distance Traveled
1,186,282
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,317
666
9
1
0
244,582
0
L
Kumbhakarna
9,608
686
4
0
0
209,767
0
L
Jormungandr
8,682
620
41
3
0
221,706
0
W
Cabrakan
10,027
716
5
0
0
207,571
0
W
Ah Muzen Cab
13,048
932
75
5
0
237,138
0
W
Chiron
12,004
857
40
3
0
245,998
0
W
Baron Samedi
11,049
789
39
3
0
250,993
0
L
Anhur
9,684
692
47
3
0
185,665
1
L
Eset
9,103
650
23
2
0
217,020
0
L
Set
9,399
671
32
2
0
251,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role