Player Matchup

Chaac
Chaac
goldpharaoh965
Chaac
Level 56
God Stats
20W - 15L
1,570 SR
Queue Stats
23W - 23L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
leavack
Morgan Le Fay
Level 30
God Stats
10W - 3L
1,329 SR
Queue Stats
94W - 91L
1,256 Elo+
Party 2
Danzaburou
Danzaburou
wolf-snaper
Danzaburou
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,412 Elo+
Party 2
Team Averages
Level 32
1,467 SR
1,342 Elo+

VS

Team Averages
Level 43
1,505 SR
1,472 Elo+
Janus
Janus
DarkassassiN3102
Janus
Level 12
God Stats
2W - 3L
1,541 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Izanami
Izanami
Gizmo1217
Izanami
Level 35
God Stats
23W - 8L
1,446 SR
Queue Stats
26W - 10L
1,543 Elo+
Party 1
King Arthur
King Arthur
nivekkiller
King Arthur
Level 82
God Stats
3W - 3L
1,527 SR
Queue Stats
78W - 86L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
8,007
890
5,954
6,573
4,599
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
leavack
Morgan Le Fay
12
10 / 0 / 4
8,793
977
10,412
5,924
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
wolf-snaper
Danzaburou
10
0 / 1 / 10
7,251
806
3,099
5,279
1,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 0
6,297
700
5,945
6,932
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Gizmo1217
Izanami
9
0 / 2 / 1
6,157
684
2,591
7,402
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
nivekkiller
King Arthur
8
0 / 6 / 1
6,066
674
2,359
10,027
7,000
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
15
Kills
1
1
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Izanami
Gizmo1217
Izanami
0
2
1
0.25
W
5
0
7
8.5
W
Morgan Le Fay
leavack
Morgan Le Fay
10
0
4
12
L
King Arthur
nivekkiller
King Arthur
0
6
1
0.08
W
Danzaburou
wolf-snaper
Danzaburou
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,465
Damage
10,895
17,776
Taken
24,361
8,767
Mitigated
11,265
5,899
Healing
1,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,945
594
0
160
6,932
1,950
13
2,688
4,244
13,816
0
L
Izanami
Gizmo1217
Izanami
2,591
1,433
0
568
7,402
2,315
0
4,312
3,090
0
20,802
W
5,954
1,158
0
3,932
6,573
4,599
530
2,446
4,127
347
21,410
W
Morgan Le Fay
leavack
Morgan Le Fay
10,412
1,300
0
811
5,924
2,238
322
1,788
4,136
28,944
0
L
King Arthur
nivekkiller
King Arthur
2,359
105
0
510
10,027
7,000
0
4,212
5,815
0
15,640
W
Danzaburou
wolf-snaper
Danzaburou
3,099
1,056
131
1,025
5,279
1,930
192
2,049
3,230
0
21,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,051
Gold Earned
18,520
88
Minions Killed
66
0
Camps Cleared
0
512,297
Distance Traveled
411,037
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,297
700
11
1
0
109,181
0
L
Izanami
6,157
684
34
4
0
140,313
0
W
Chaac
8,007
890
13
1
0
181,467
3
W
Morgan Le Fay
8,793
977
35
4
0
176,764
0
L
King Arthur
6,066
674
21
2
0
161,543
0
W
Danzaburou
7,251
806
40
4
0
154,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role