Player Matchup

Izanami
Izanami
AmbaJambaaa
Izanami
Level 26
God Stats
34W - 51L
1,392 SR
Queue Stats
215W - 251L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
BoticHands
Cthulhu
Level 70
God Stats
7W - 5L
1,455 SR
Queue Stats
247W - 249L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
Isaucybuilds
Baron Samedi
Level 65
God Stats
110W - 85L
1,503 SR
Queue Stats
559W - 599L
1,312 Elo+
Party 1
Team Averages
Level 54
1,450 SR
1,295 Elo+

VS

Team Averages
Level 54
1,408 SR
1,191 Elo+
Zeus
Zeus
HappyIllMore120
Zeus
Level 96
God Stats
1W - 2L
1,835 SR
Queue Stats
10W - 11L
1,290 Elo+
Party 2
Neith
Neith
Monsterelf34
Neith
Level 20
God Stats
1W - 3L
1,305 SR
Queue Stats
6W - 7L
1,155 Elo+
Party 2
Hel
Hel
gobbelmonster666
Hel
Level 46
God Stats
0W - 2L
1,083 SR
Queue Stats
29W - 56L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmbaJambaaa
Izanami
9
2 / 2 / 6
7,677
768
3,779
8,961
3,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
BoticHands
Cthulhu
12
6 / 1 / 8
9,032
903
7,846
11,081
9,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Isaucybuilds
Baron Samedi
12
6 / 1 / 8
9,008
901
12,956
7,235
3,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
8,057
806
11,688
9,245
3,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 3
7,578
758
6,671
10,158
3,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
6,735
674
2,451
8,260
2,910
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmbaJambaaa
Izanami
2
2
6
2.5
W
Cthulhu
BoticHands
Cthulhu
6
1
8
10
L
3
5
1
0.7
W
Baron Samedi
Isaucybuilds
Baron Samedi
6
1
8
10
L
1
4
3
0.63
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
20,810
27,277
Taken
27,663
16,914
Mitigated
10,010
7,588
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmbaJambaaa
Izanami
3,779
1,820
0
2,036
8,961
3,741
390
5,988
2,973
0
25,635
W
Cthulhu
BoticHands
Cthulhu
7,846
352
0
1,999
11,081
9,234
59
4,911
6,170
16,733
412
L
11,688
1,824
202
193
9,245
3,657
92
6,087
3,158
21,548
0
W
Baron Samedi
Isaucybuilds
Baron Samedi
12,956
1,017
687
2,866
7,235
3,939
90
3,726
3,509
35,747
0
L
6,671
1,795
275
3,203
10,158
3,443
0
7,506
2,652
0
26,497
L
2,451
841
2,085
1,594
8,260
2,910
0
6,797
1,463
11,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
22,370
93
Minions Killed
67
0
Camps Cleared
0
573,188
Distance Traveled
508,033
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,677
768
39
4
0
181,237
0
W
Cthulhu
9,032
903
23
2
0
199,225
0
L
Zeus
8,057
806
11
1
0
160,699
2
W
Baron Samedi
9,008
901
31
3
0
192,726
0
L
Neith
7,578
758
38
4
0
177,786
0
L
Hel
6,735
674
18
2
0
169,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role