Player Matchup

Khepri
Khepri
AgrafeLemming72
Khepri
Level 99
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
NymusX
Persephone
Level 130
God Stats
33W - 35L
1,683 SR
Queue Stats
466W - 436L
1,480 Elo+
Solo
Chaac
Chaac
thomas26s
Chaac
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
vDrxp Iq
Arachne
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,336 Elo+
Party 2
Artemis
Artemis
xXTANTILLOXx
Artemis
Level 125
God Stats
8W - 6L
1,633 SR
Queue Stats
210W - 206L
1,439 Elo+
Solo
Team Averages
Level 102
1,624 SR
1,451 Elo+

VS

Team Averages
Level 80
1,506 SR
1,402 Elo+
Bellona
Bellona
HyperMonkey__1st
Bellona
Level 123
God Stats
7W - 5L
1,548 SR
Queue Stats
204W - 204L
1,435 Elo+
Party 1
King Arthur
King Arthur
WrigglyCornet29
King Arthur
Level 99
God Stats
2W - 2L
1,687 SR
Queue Stats
76W - 73L
1,545 Elo+
Solo
Chronos
Chronos
Xerx_31
Chronos
Level 110
God Stats
15W - 7L
1,648 SR
Queue Stats
159W - 156L
1,450 Elo+
Party 1
Raijin
Raijin
donomajo07
Raijin
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 148L
1,410 Elo+
Solo
Olorun
Olorun
evil__monkey-edw
Olorun
Level 6
God Stats
1W - 2L
1,148 SR
Queue Stats
1W - 2L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,621
423
3,630
11,606
10,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
NymusX
Persephone
15
3 / 3 / 0
9,921
551
8,192
11,057
5,280
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
thomas26s
Chaac
13
0 / 4 / 0
7,638
424
7,696
14,515
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
vDrxp Iq
Arachne
15
3 / 2 / 2
8,659
481
6,972
12,867
5,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
xXTANTILLOXx
Artemis
14
3 / 2 / 3
8,203
456
9,777
16,643
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,400
522
8,219
20,435
13,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
WrigglyCornet29
King Arthur
16
4 / 0 / 2
10,623
590
12,843
13,999
14,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Xerx_31
Chronos
14
2 / 3 / 0
8,927
496
11,137
10,831
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
donomajo07
Raijin
16
4 / 3 / 3
10,077
560
6,326
10,636
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 2
7,770
432
4,932
9,724
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
12
12
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
2
2
5
2.25
L
Persephone
NymusX
Persephone
3
3
0
1
W
King Arthur
WrigglyCornet29
King Arthur
4
0
2
5
W
Chronos
Xerx_31
Chronos
2
3
0
0.67
W
Raijin
donomajo07
Raijin
4
3
3
1.83
W
0
2
2
0.5
L
Chaac
thomas26s
Chaac
0
4
0
0
L
Arachne
vDrxp Iq
Arachne
3
2
2
2
L
Artemis
xXTANTILLOXx
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
43,457
66,688
Taken
65,625
42,859
Mitigated
41,799
21,726
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,630
146
0
2,981
11,606
10,522
0
6,307
5,299
35,977
0
W
8,219
3,919
0
6,234
20,435
13,733
1,790
2,466
17,969
0
78,980
L
Persephone
NymusX
Persephone
8,192
622
0
5,115
11,057
5,280
608
3,122
7,582
88,282
102
W
King Arthur
WrigglyCornet29
King Arthur
12,843
1,162
0
2,241
13,999
14,456
313
1,479
11,511
620
73,858
W
Chronos
Xerx_31
Chronos
11,137
4,312
367
1,488
10,831
4,368
1,244
1,144
9,687
74,132
0
W
Raijin
donomajo07
Raijin
6,326
1,088
0
190
10,636
4,478
707
5,338
5,202
61,279
0
W
4,932
1,701
337
1,620
9,724
4,764
51
1,395
8,329
29,337
3,819
L
Chaac
thomas26s
Chaac
7,696
2,149
0
4,891
14,515
13,912
0
2,135
12,276
0
41,970
L
Arachne
vDrxp Iq
Arachne
6,972
4,694
0
2,166
12,867
5,699
0
1,723
11,132
0
74,040
L
Artemis
xXTANTILLOXx
Artemis
9,777
3,818
0
6,573
16,643
7,446
265
8,449
8,154
0
66,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
46,797
446
Minions Killed
487
0
Camps Cleared
0
1,726,015
Distance Traveled
1,700,790
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,621
423
53
3
0
386,678
0
W
Bellona
9,400
522
94
5
0
368,808
4
L
Persephone
9,921
551
128
7
0
335,846
0
W
King Arthur
10,623
590
120
7
0
330,551
2
W
Chronos
8,927
496
114
6
0
335,229
0
W
Raijin
10,077
560
113
6
0
356,081
0
W
Olorun
7,770
432
46
3
0
310,121
0
L
Chaac
7,638
424
66
4
0
337,092
3
L
Arachne
8,659
481
96
5
0
345,827
0
L
Artemis
8,203
456
103
6
0
320,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role