Player Matchup

Cu Chulainn
Cu Chulainn
AgentRose197
Cu Chulainn
Level 66
God Stats
8W - 6L
1,714 SR
Queue Stats
82W - 87L
1,412 Elo+
Solo
Thor
Thor
Apple_Faker5
Thor
Level 122
God Stats
2W - 2L
1,426 SR
Queue Stats
246W - 264L
1,478 Elo+
Solo
The Morrigan
The Morrigan
BackHandYou
The Morrigan
Level 142
God Stats
12W - 10L
1,600 SR
Queue Stats
333W - 302L
1,535 Elo+
Solo
Ishtar
Ishtar
Enderwho6854
Ishtar
Level 87
God Stats
32W - 32L
1,454 SR
Queue Stats
491W - 463L
1,462 Elo+
Solo
Anubis
Anubis
wonderbreadman11
Anubis
Level 123
God Stats
100W - 104L
1,496 SR
Queue Stats
342W - 334L
1,490 Elo+
Solo
Team Averages
Level 108
1,538 SR
1,476 Elo+

VS

Team Averages
Level 80
1,487 SR
1,442 Elo+
Hades
Hades
Burst-NightOwI
Hades
Level 48
God Stats
1W - 2L
1,228 SR
Queue Stats
31W - 31L
1,442 Elo+
Solo
Mulan
Mulan
GHETTODREAMS_TX
Mulan
Level 123
God Stats
2W - 4L
1,522 SR
Queue Stats
939W - 896L
1,474 Elo+
Party 1
Bacchus
Bacchus
OnE-HIiTtEr
Bacchus
Level 84
God Stats
40W - 41L
1,450 SR
Queue Stats
355W - 340L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
SniperLuke2000
Danzaburou
Level 97
God Stats
7W - 14L
1,399 SR
Queue Stats
493W - 475L
1,443 Elo+
Solo
Set
Set
unsaid_puddle0
Set
Level 49
God Stats
2W - 1L
1,835 SR
Queue Stats
169W - 156L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgentRose197
Cu Chulainn
12
8 / 1 / 1
7,372
670
8,540
11,098
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 5
6,426
584
4,834
8,890
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
BackHandYou
The Morrigan
12
6 / 1 / 0
7,387
672
5,163
5,505
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
10
0 / 2 / 6
5,959
542
4,340
6,383
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 1 / 5
6,486
590
10,483
9,346
4,549
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,251
477
6,132
7,966
3,399
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 1
5,852
532
4,124
11,019
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
OnE-HIiTtEr
Bacchus
9
1 / 3 / 3
5,859
533
4,364
11,563
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SniperLuke2000
Danzaburou
10
2 / 5 / 1
6,325
575
4,300
10,659
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 6 / 0
6,010
546
4,595
11,292
6,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
6
6
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AgentRose197
Cu Chulainn
8
1
1
8.5
W
2
1
5
4.5
W
The Morrigan
BackHandYou
The Morrigan
6
1
0
6
L
1
4
0
0.25
W
Ishtar
0
2
6
1.5
L
1
2
1
0.75
L
Bacchus
OnE-HIiTtEr
Bacchus
1
3
3
0.83
L
Danzaburou
SniperLuke2000
Danzaburou
2
5
1
0.5
L
1
6
0
0.17
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
23,515
41,222
Taken
52,499
23,726
Mitigated
26,295
10,998
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AgentRose197
Cu Chulainn
8,540
2,218
0
2,390
11,098
11,097
0
1,646
9,452
658
45,969
W
4,834
1,153
0
625
8,890
3,424
0
2,156
6,734
0
48,330
W
The Morrigan
BackHandYou
The Morrigan
5,163
1,007
0
1,495
5,505
2,081
0
1,141
4,364
49,510
0
L
6,132
973
60
1,621
7,966
3,399
0
2,446
5,258
27,752
0
W
Ishtar
4,340
2,207
0
998
6,383
2,575
612
2,512
3,871
0
34,626
L
4,124
1,149
0
1,534
11,019
4,842
61
3,128
7,743
0
42,800
L
Bacchus
OnE-HIiTtEr
Bacchus
4,364
82
157
2,374
11,563
8,041
0
5,900
5,625
15,225
0
L
Danzaburou
SniperLuke2000
Danzaburou
4,300
1,872
0
3,649
10,659
3,749
69
4,093
6,482
0
41,854
L
4,595
2,795
0
2,355
11,292
6,264
0
75
10,676
0
38,378
W
10,483
992
299
5,191
9,346
4,549
330
3,041
6,305
44,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
29,297
378
Minions Killed
265
0
Camps Cleared
0
1,033,219
Distance Traveled
1,063,981
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,372
670
70
6
0
206,699
3
W
Thor
6,426
584
76
7
0
208,607
0
W
The Morrigan
7,387
672
96
9
0
210,919
0
L
Hades
5,251
477
55
5
0
170,570
2
W
Ishtar
5,959
542
80
7
0
192,077
0
L
Mulan
5,852
532
65
6
0
231,081
0
L
Bacchus
5,859
533
17
2
0
229,407
3
L
Danzaburou
6,325
575
67
6
0
202,974
1
L
Set
6,010
546
61
6
0
229,949
0
W
Anubis
6,486
590
56
5
0
214,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role