Player Matchup

Rama
Rama
BerryThePlatypus
Rama
Level 114
God Stats
2W - 0L
1,778 SR
Queue Stats
59W - 57L
1,475 Elo+
Party 2
Ix Chel
Ix Chel
Kikoisbeast
Ix Chel
Level 104
God Stats
4W - 6L
1,275 SR
Queue Stats
41W - 44L
1,440 Elo+
Party 2
Terra
Terra
XForce420
Terra
Level 44
God Stats
1W - 1L
1,538 SR
Queue Stats
8W - 12L
1,331 Elo+
Party 2
Team Averages
Level 87
1,530 SR
1,416 Elo+

VS

Team Averages
Level 86
1,542 SR
1,490 Elo+
Surtr
Surtr
 
Surtr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
iancleasby16
Chiron
Level 63
God Stats
3W - 2L
1,654 SR
Queue Stats
6W - 6L
1,570 Elo+
Party 1
Artemis
Artemis
venus627hulking
Artemis
Level 81
God Stats
1W - 4L
1,472 SR
Queue Stats
510W - 498L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,988
998
5,024
3,839
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
Kikoisbeast
Ix Chel
9
0 / 0 / 3
5,171
862
4,593
3,105
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Terra
XForce420
Terra
7
0 / 0 / 3
4,911
819
784
4,073
3,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 1 / 0
4,684
781
3,120
6,862
4,642
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
7
0 / 2 / 0
4,730
788
4,482
4,599
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
4,318
720
784
1,300
511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
W
4
0
0
4
W
Ix Chel
Kikoisbeast
Ix Chel
0
0
3
1.5
W
Terra
XForce420
Terra
0
0
3
1.5
L
Chiron
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,401
Damage
8,386
11,017
Taken
12,761
5,917
Mitigated
6,853
4,109
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,120
1,032
173
2,218
6,862
4,642
0
2,971
3,891
1,033
13,728
W
5,024
4,443
0
598
3,839
1,357
0
149
3,690
0
19,301
W
Ix Chel
Kikoisbeast
Ix Chel
4,593
594
1,398
1,636
3,105
1,030
32
317
2,788
25,620
0
W
Terra
XForce420
Terra
784
197
263
214
4,073
3,530
0
218
3,855
3,319
0
L
Chiron
4,482
1,358
218
1,184
4,599
1,700
0
1,759
2,817
0
13,880
L
784
86
49
52
1,300
511
0
647
653
0
4,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,070
Gold Earned
13,732
81
Minions Killed
36
0
Camps Cleared
0
352,523
Distance Traveled
248,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,684
781
15
3
0
110,083
0
W
Rama
5,988
998
32
5
0
99,526
0
W
Ix Chel
5,171
862
42
7
0
118,646
0
W
Terra
4,911
819
7
1
0
134,351
0
L
Chiron
4,730
788
18
3
0
109,701
0
L
Artemis
4,318
720
3
1
0
28,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role