Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
JCharly797
Janus
Level 104
God Stats
27W - 21L
1,558 SR
Queue Stats
361W - 370L
1,488 Elo+
Solo
Medusa
Medusa
NudyFromTHE910
Medusa
Level 143
God Stats
47W - 36L
1,642 SR
Queue Stats
665W - 583L
1,572 Elo+
Party 2
Artemis
Artemis
Tiger6982
Artemis
Level 102
God Stats
24W - 19L
1,529 SR
Queue Stats
144W - 132L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xekami
Cu Chulainn
Level 86
God Stats
9W - 3L
1,706 SR
Queue Stats
139W - 121L
1,468 Elo+
Solo
Team Averages
Level 119
1,587 SR
1,495 Elo+

VS

Team Averages
Level 89
1,454 SR
1,484 Elo+
Hun Batz
Hun Batz
Spartanos290
Hun Batz
Level 99
God Stats
0W - 2L
1,311 SR
Queue Stats
15W - 20L
1,436 Elo+
Party 1
Khepri
Khepri
StrongJohnson
Khepri
Level 107
God Stats
2W - 4L
1,489 SR
Queue Stats
218W - 176L
1,558 Elo+
Solo
Hachiman
Hachiman
Ultraxxx1
Hachiman
Level 42
God Stats
0W - 1L
1,468 SR
Queue Stats
19W - 29L
1,397 Elo+
Party 1
Nox
Nox
Yoshi1580
Nox
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,498 Elo+
Solo
Mulan
Mulan
the spot of j
Mulan
Level 85
God Stats
6W - 7L
1,500 SR
Queue Stats
190W - 194L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 1
6,193
1,239
2,544
4,904
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
10
1 / 0 / 0
6,040
1,208
5,736
2,278
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
5,423
1,085
4,528
2,559
1,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Tiger6982
Artemis
10
0 / 1 / 2
5,421
1,084
3,647
2,979
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Xekami
Cu Chulainn
10
0 / 0 / 1
5,558
1,112
2,958
3,411
2,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

394

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Spartanos290
Hun Batz
10
0 / 1 / 0
5,283
1,057
3,538
5,411
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
6,126
1,225
3,728
6,977
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Ultraxxx1
Hachiman
8
0 / 0 / 0
3,410
682
0
0
0
10
0 / 1 / 1
5,641
1,128
3,968
3,317
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,663
1,133
2,896
6,332
4,307
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
2
Kills
1
1
Deaths
2
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
W
Janus
1
0
0
1
W
0
0
2
1
L
Hun Batz
Spartanos290
Hun Batz
0
1
0
0
L
0
0
1
0.5
W
Artemis
Tiger6982
Artemis
0
1
2
1
L
Hachiman
Ultraxxx1
Hachiman
0
0
0
0
W
Cu Chulainn
Xekami
Cu Chulainn
0
0
1
0.5
L
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,413
Damage
14,130
16,131
Taken
22,037
8,725
Mitigated
15,024
3,464
Healing
1,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,544
159
0
2,020
4,904
3,079
0
2,487
2,417
6,444
0
W
Janus
5,736
329
0
0
2,278
821
0
1,352
926
16,078
0
W
4,528
1,754
0
0
2,559
1,013
0
1,706
853
0
9,952
L
Hun Batz
Spartanos290
Hun Batz
3,538
478
0
395
5,411
3,031
0
1,214
3,941
0
13,120
L
3,728
80
0
745
6,977
6,121
0
2,137
4,384
9,366
0
W
Artemis
Tiger6982
Artemis
3,647
972
0
125
2,979
1,235
0
1,037
1,942
0
8,823
L
Hachiman
Ultraxxx1
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
Xekami
Cu Chulainn
2,958
164
0
1,319
3,411
2,577
0
1,114
2,297
0
16,412
L
3,968
412
0
0
3,317
1,565
0
1,192
1,665
24,159
0
L
2,896
40
0
94
6,332
4,307
0
2,638
2,948
0
8,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
26,123
121
Minions Killed
94
5
Camps Cleared
3
480,900
Distance Traveled
382,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,193
1,239
5
1
0
81,473
0
W
Janus
6,040
1,208
33
7
2
99,298
0
W
Medusa
5,423
1,085
16
3
0
99,160
0
L
Hun Batz
5,283
1,057
23
5
1
93,436
0
L
Khepri
6,126
1,225
9
2
0
97,221
0
W
Artemis
5,421
1,084
29
6
1
88,713
0
L
Hachiman
3,410
682
0
0
0
0
0
W
Cu Chulainn
5,558
1,112
38
8
2
112,256
0
L
Nox
5,641
1,128
50
10
1
96,585
0
L
Mulan
5,663
1,133
12
2
1
95,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role