Player Matchup

Skadi
Skadi
Bockyyy
Skadi
Level 85
God Stats
2W - 1L
1,420 SR
Queue Stats
44W - 53L
1,378 Elo+
Solo
Ymir
Ymir
BrokeMahPennis
Ymir
Level 69
God Stats
1W - 0L
1,213 SR
Queue Stats
5W - 1L
1,461 Elo+
Solo
Janus
Janus
JamDext
Janus
Level 62
God Stats
8W - 8L
1,466 SR
Queue Stats
73W - 76L
1,497 Elo+
Solo
Anubis
Anubis
Kcaz75
Anubis
Level 98
God Stats
24W - 15L
1,639 SR
Queue Stats
50W - 39L
1,476 Elo+
Solo
Awilix
Awilix
SmokeyTonkey
Awilix
Level 56
God Stats
8W - 20L
1,727 SR
Queue Stats
226W - 211L
1,363 Elo+
Solo
Team Averages
Level 74
1,493 SR
1,435 Elo+

VS

Team Averages
Level 77
1,545 SR
1,435 Elo+
Janus
Janus
Arturfishy
Janus
Level 101
God Stats
15W - 20L
1,551 SR
Queue Stats
238W - 248L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Ocasio067
Danzaburou
Level 29
God Stats
2W - 1L
1,730 SR
Queue Stats
44W - 75L
1,394 Elo+
Party 1
Lancelot
Lancelot
Yomar023
Lancelot
Level 106
God Stats
5W - 5L
1,435 SR
Queue Stats
365W - 444L
1,459 Elo+
Party 1
Chiron
Chiron
whatgot
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,519 Elo+
Solo
Cthulhu
Cthulhu
xXDarkotazXx
Cthulhu
Level 61
God Stats
6W - 9L
1,509 SR
Queue Stats
557W - 516L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bockyyy
Skadi
12
2 / 1 / 1
7,403
569
9,554
7,593
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
6,867
528
3,646
8,683
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
JamDext
Janus
15
2 / 0 / 1
8,429
648
5,973
6,142
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Kcaz75
Anubis
14
4 / 4 / 0
8,183
629
9,113
9,450
3,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
10
0 / 0 / 3
6,060
466
4,334
8,683
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 0
6,861
528
4,352
5,641
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ocasio067
Danzaburou
10
0 / 1 / 0
6,011
462
5,258
7,187
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Yomar023
Lancelot
13
4 / 1 / 0
7,390
568
4,757
7,839
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
whatgot
Chiron
11
1 / 4 / 3
6,631
510
6,494
11,466
3,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xXDarkotazXx
Cthulhu
9
0 / 2 / 0
5,803
446
4,369
11,588
7,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
0
1
0
0
W
Skadi
Bockyyy
Skadi
2
1
1
2.5
W
1
0
2
2
W
Janus
JamDext
Janus
2
0
1
2.5
W
Anubis
Kcaz75
Anubis
4
4
0
1
L
Danzaburou
Ocasio067
Danzaburou
0
1
0
0
W
Awilix
0
0
3
1.5
L
Lancelot
Yomar023
Lancelot
4
1
0
4
L
Chiron
whatgot
Chiron
1
4
3
0.63
L
Cthulhu
xXDarkotazXx
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,620
Damage
25,230
40,551
Taken
43,721
18,292
Mitigated
18,984
13,215
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,352
86
0
270
5,641
2,256
40
3,166
2,345
63,280
0
W
Skadi
Bockyyy
Skadi
9,554
4,094
0
1,727
7,593
2,615
873
1,871
5,722
0
52,671
W
3,646
1,020
150
3,941
8,683
6,378
0
3,192
5,491
24,600
0
W
Janus
JamDext
Janus
5,973
209
0
1,500
6,142
2,426
0
1,413
4,729
79,899
0
W
Anubis
Kcaz75
Anubis
9,113
404
0
3,308
9,450
3,838
890
0
9,450
60,772
0
L
Danzaburou
Ocasio067
Danzaburou
5,258
2,008
0
1,699
7,187
2,511
852
2,220
4,869
0
37,124
W
Awilix
4,334
1,901
0
2,589
8,683
3,035
0
2,245
6,438
0
36,246
L
Lancelot
Yomar023
Lancelot
4,757
1,133
0
500
7,839
3,577
0
2,203
5,610
0
57,972
L
Chiron
whatgot
Chiron
6,494
3,954
58
3,570
11,466
3,320
0
7,356
3,870
0
39,784
L
Cthulhu
xXDarkotazXx
Cthulhu
4,369
928
1,346
2,928
11,588
7,320
0
3,193
8,295
19,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
32,696
428
Minions Killed
325
0
Camps Cleared
0
1,347,531
Distance Traveled
1,332,333
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,861
528
102
8
0
265,142
2
W
Skadi
7,403
569
85
7
0
239,059
3
W
Ymir
6,867
528
38
3
0
272,960
2
W
Janus
8,429
648
151
12
0
293,100
2
W
Anubis
8,183
629
98
8
0
229,903
0
L
Danzaburou
6,011
462
46
4
0
239,191
0
W
Awilix
6,060
466
56
4
0
312,509
2
L
Lancelot
7,390
568
92
7
0
348,718
1
L
Chiron
6,631
510
60
5
0
224,813
0
L
Cthulhu
5,803
446
25
2
0
254,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role