Player Matchup

Awilix
Awilix
Platinum I
LlCHERO
Awilix
Platinum I
Level 147
God Stats
139W - 129L
1,590 SR
Queue Stats
512W - 498L
1,872 MMR
Solo
Bacchus
Bacchus
Platinum III
Vinà
Bacchus
Platinum III
Level 68
God Stats
1W - 7L
1,335 SR
Queue Stats
173W - 173L
1,804 MMR
Solo
Anhur
Anhur
Platinum III
ikreemy
Anhur
Platinum III
Level 152
God Stats
7W - 4L
1,703 SR
Queue Stats
293W - 283L
1,812 MMR
Solo
Ra
Ra
Platinum I
morsog
Ra
Platinum I
Level 86
God Stats
0W - 2L
1,282 SR
Queue Stats
93W - 86L
1,824 MMR
Solo
Cthulhu
Cthulhu
Platinum II
zephyxxthegod
Cthulhu
Platinum II
Level 104
God Stats
0W - 1L
1,416 SR
Queue Stats
149W - 148L
1,810 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,465 SR
1,824 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,634 SR
1,768 MMR
Chernobog
Chernobog
Platinum V
 
Chernobog
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond II
HappyFaken
Tiamat
Diamond II
Level 199
God Stats
2W - 4L
1,324 SR
Queue Stats
90W - 97L
1,967 MMR
Solo
Susano
Susano
Diamond IV
LaughingFøx
Susano
Diamond IV
Level 159
God Stats
10W - 5L
1,880 SR
Queue Stats
142W - 142L
1,819 MMR
Solo
Osiris
Osiris
Diamond V
LucaVernicolo
Osiris
Diamond V
Level 159
God Stats
3W - 2L
1,642 SR
Queue Stats
152W - 134L
1,777 MMR
Solo
Maui
Maui
Gold III
xAldrii
Maui
Gold III
Level 155
God Stats
2W - 0L
1,824 SR
Queue Stats
11W - 5L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LlCHERO
Awilix
15
7 / 5 / 2
9,006
643
10,581
14,619
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Vinà
Bacchus
10
1 / 4 / 5
6,951
497
5,925
13,703
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ikreemy
Anhur
13
0 / 2 / 2
7,665
548
3,030
9,721
3,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
12
0 / 5 / 0
7,173
512
2,012
8,768
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
1 / 5 / 0
7,298
521
7,729
16,724
13,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AchillesAthenaFreyaArachne

VS

Bans
Ao KuangMartichorasThothSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 1 / 4
9,827
702
7,585
7,356
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
HappyFaken
Tiamat
15
1 / 1 / 8
8,831
631
8,642
8,122
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
16
12 / 2 / 5
10,207
729
18,011
14,525
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 4
9,341
667
8,815
11,683
10,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Maui
xAldrii
Maui
12
1 / 3 / 11
8,059
576
4,492
14,400
11,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
21
21
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
4
6
W
Tiamat
HappyFaken
Tiamat
1
1
8
5
W
Susano
12
2
5
7.25
L
Awilix
LlCHERO
Awilix
7
5
2
1.6
W
3
2
4
2.5
L
Bacchus
Vinà
Bacchus
1
4
5
0.88
L
Anhur
ikreemy
Anhur
0
2
2
0.5
L
Ra
0
5
0
0
W
Maui
xAldrii
Maui
1
3
11
2.17
L
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,277
Damage
47,545
63,535
Taken
56,086
38,030
Mitigated
36,883
11,058
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,585
4,750
0
3,166
7,356
3,044
1,525
1,347
5,970
0
79,628
W
Tiamat
HappyFaken
Tiamat
8,642
1,121
0
1,675
8,122
5,227
70
3,153
4,945
66,126
0
W
Susano
18,011
8,582
0
7,609
14,525
6,391
0
2,151
12,337
0
78,976
L
Awilix
LlCHERO
Awilix
10,581
4,765
0
944
14,619
5,817
11
1,337
13,262
0
75,684
W
8,815
2,149
0
2,185
11,683
10,460
119
3,008
8,300
0
68,735
L
Bacchus
Vinà
Bacchus
5,925
772
0
1,994
13,703
11,990
0
5,038
8,455
18,710
0
L
Anhur
ikreemy
Anhur
3,030
2,313
0
3,750
9,721
3,011
0
312
9,409
0
65,126
L
Ra
2,012
441
253
2,113
8,768
3,656
0
4,651
3,994
62,743
0
W
Maui
xAldrii
Maui
4,492
1,436
1,638
1,903
14,400
11,761
14
6,030
8,247
20,653
0
L
Cthulhu
7,729
281
113
1,891
16,724
13,556
0
1,343
15,281
46,724
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
46,265
455
Minions Killed
481
0
Camps Cleared
0
1,364,584
Distance Traveled
1,490,324
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,827
702
140
10
0
309,742
4
W
Tiamat
8,831
631
112
8
0
282,863
0
W
Susano
10,207
729
111
8
0
349,870
0
L
Awilix
9,006
643
102
7
0
326,069
0
W
Osiris
9,341
667
96
7
0
259,903
2
L
Bacchus
6,951
497
16
1
0
275,508
0
L
Anhur
7,665
548
117
8
0
260,700
3
L
Ra
7,173
512
127
9
0
246,623
0
W
Maui
8,059
576
22
2
0
287,946
2
L
Cthulhu
7,298
521
93
7
0
255,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role