Player Matchup

Hera
Hera
Babymuncher0
Hera
Level 129
God Stats
13W - 11L
1,533 SR
Queue Stats
298W - 266L
1,503 Elo+
Party 2
Arachne
Arachne
CthulhutheOld
Arachne
Level 159
God Stats
37W - 24L
1,661 SR
Queue Stats
184W - 169L
1,522 Elo+
Party 2
Ymir
Ymir
Darthbane70
Ymir
Level 24
God Stats
3W - 3L
1,478 SR
Queue Stats
3W - 4L
1,650 Elo+
Party 2
Apollo
Apollo
StoneKing68
Apollo
Level 46
God Stats
16W - 8L
1,767 SR
Queue Stats
152W - 121L
1,543 Elo+
Solo
Vamana
Vamana
Theseus-Deus5
Vamana
Level 116
God Stats
1W - 6L
1,378 SR
Queue Stats
209W - 193L
1,513 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,546 Elo+

VS

Team Averages
Level 114
1,651 SR
1,592 Elo+
Zhong Kui
Zhong Kui
ImGoing2Feed
Zhong Kui
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
6W - 4L
1,541 Elo+
Party 1
Yemoja
Yemoja
MAYvaughn
Yemoja
Level 169
God Stats
3W - 2L
1,897 SR
Queue Stats
46W - 52L
1,525 Elo+
Party 1
Medusa
Medusa
Niclodions
Medusa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,779 Elo+
Party 1
Ao Kuang
Ao Kuang
SonofOdin112
Ao Kuang
Level 107
God Stats
13W - 13L
1,494 SR
Queue Stats
347W - 300L
1,547 Elo+
Solo
Hades
Hades
xXGrim HadesXx
Hades
Level 129
God Stats
4W - 4L
1,639 SR
Queue Stats
16W - 15L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,170
695
784
1,749
778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
7
1 / 1 / 0
3,964
661
1,645
4,696
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 1 / 0
3,800
633
228
3,851
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
7
0 / 0 / 0
3,832
639
0
4,158
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 1
3,741
624
1,446
4,901
2,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImGoing2Feed
Zhong Kui
8
1 / 1 / 1
4,650
775
3,515
4,318
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
MAYvaughn
Yemoja
7
0 / 0 / 1
4,171
695
1,385
1,731
763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Niclodions
Medusa
7
1 / 0 / 0
4,192
699
2,527
1,696
471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
SonofOdin112
Ao Kuang
8
2 / 0 / 0
4,633
772
1,929
5,345
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 1
4,567
761
528
2,009
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Arachne
1
1
0
1
L
0
1
0
0
W
Zhong Kui
ImGoing2Feed
Zhong Kui
1
1
1
1.5
W
Yemoja
MAYvaughn
Yemoja
0
0
1
0.5
W
Medusa
Niclodions
Medusa
1
0
0
1
W
Ao Kuang
SonofOdin112
Ao Kuang
2
0
0
2
L
Apollo
0
0
0
0
L
0
2
1
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,103
Damage
9,884
19,355
Taken
15,099
8,475
Mitigated
6,780
5,813
Healing
9,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
784
183
0
951
1,749
778
0
699
1,050
32,854
0
L
Arachne
1,645
1,201
0
1,833
4,696
1,836
0
2,553
2,060
0
18,388
L
228
63
0
338
3,851
2,411
0
776
3,075
11,010
0
W
Zhong Kui
ImGoing2Feed
Zhong Kui
3,515
814
0
2,562
4,318
3,264
108
0
4,318
28,301
0
W
Yemoja
MAYvaughn
Yemoja
1,385
126
544
446
1,731
763
0
156
1,575
12,471
0
W
Medusa
Niclodions
Medusa
2,527
650
0
413
1,696
471
0
100
1,596
0
28,572
W
Ao Kuang
SonofOdin112
Ao Kuang
1,929
521
0
3,061
5,345
1,582
0
44
5,301
28,902
0
L
Apollo
0
0
0
1,190
4,158
1,128
0
428
3,730
0
24,007
L
1,446
529
0
1,501
4,901
2,322
0
2,558
2,083
0
14,494
W
528
289
257
1,721
2,009
700
0
712
1,297
32,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
22,213
184
Minions Killed
240
0
Camps Cleared
0
634,482
Distance Traveled
606,729
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,170
695
54
9
0
126,599
0
L
Arachne
3,964
661
33
6
0
156,217
0
L
Ymir
3,800
633
14
2
0
113,886
0
W
Zhong Kui
4,650
775
47
8
0
99,702
0
W
Yemoja
4,171
695
22
4
0
122,307
3
W
Medusa
4,192
699
46
8
0
117,119
0
W
Ao Kuang
4,633
772
52
9
0
155,744
0
L
Apollo
3,832
639
53
9
0
126,152
0
L
Vamana
3,741
624
30
5
0
111,628
1
W
Hades
4,567
761
73
12
0
111,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role