Player Matchup

Serqet
Serqet
LDGFish
Serqet
Level 143
God Stats
4W - 0L
1,885 SR
Queue Stats
122W - 120L
1,581 Elo+
Party 2
Achilles
Achilles
Lukastrukas
Achilles
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
318W - 275L
1,591 Elo+
Solo
Rama
Rama
SenpaiSwanky
Rama
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 108L
1,531 Elo+
Party 3
Athena
Athena
Syncrooooo
Athena
Level 124
God Stats
3W - 0L
1,312 SR
Queue Stats
154W - 174L
1,544 Elo+
Party 2
Persephone
Persephone
Tunå
Persephone
Level 103
God Stats
2W - 0L
1,708 SR
Queue Stats
70W - 75L
1,484 Elo+
Party 3
Team Averages
Level 129
1,581 SR
1,546 Elo+

VS

Team Averages
Level 150
1,547 SR
1,535 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MegaMommy
Tiamat
Level 152
God Stats
95W - 62L
1,611 SR
Queue Stats
378W - 318L
1,494 Elo+
Party 1
Mulan
Mulan
SkidKid96
Mulan
Level 155
God Stats
23W - 28L
1,529 SR
Queue Stats
458W - 383L
1,548 Elo+
Solo
Artemis
Artemis
Thekukukachuu
Artemis
Level 154
God Stats
6W - 11L
1,553 SR
Queue Stats
278W - 328L
1,556 Elo+
Solo
Loki
Loki
aStreb
Loki
Level 159
God Stats
3W - 4L
1,542 SR
Queue Stats
99W - 80L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LDGFish
Serqet
10
3 / 0 / 0
5,244
749
2,335
4,995
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Lukastrukas
Achilles
8
1 / 0 / 1
4,472
639
3,522
6,264
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 0 / 0
4,803
686
3,257
3,989
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Syncrooooo
Athena
8
1 / 0 / 1
4,731
676
1,990
4,937
2,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Tunå
Persephone
7
0 / 3 / 1
4,045
578
1,136
4,220
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
6
0 / 1 / 1
4,152
593
2,519
6,156
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
MegaMommy
Tiamat
8
2 / 0 / 0
4,807
687
2,000
2,756
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
SkidKid96
Mulan
5
0 / 2 / 0
3,694
528
1,559
4,451
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
7
0 / 2 / 0
4,025
575
3,397
4,449
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
aStreb
Loki
8
1 / 2 / 0
4,476
639
2,087
5,370
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
3
3
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Serqet
LDGFish
Serqet
3
0
0
3
W
Achilles
Lukastrukas
Achilles
1
0
1
1.5
L
Tiamat
MegaMommy
Tiamat
2
0
0
2
W
2
0
0
2
L
Mulan
SkidKid96
Mulan
0
2
0
0
W
Athena
Syncrooooo
Athena
1
0
1
1.5
L
Artemis
0
2
0
0
W
Persephone
Tunå
Persephone
0
3
1
0.17
L
Loki
aStreb
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,240
Damage
11,562
24,405
Taken
23,182
10,840
Mitigated
10,506
8,053
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,519
698
0
2,398
6,156
4,570
0
817
5,171
8,575
0
W
Serqet
LDGFish
Serqet
2,335
226
0
3,122
4,995
1,788
0
180
4,799
0
33,301
W
Achilles
Lukastrukas
Achilles
3,522
965
0
2,056
6,264
4,078
0
1,067
4,998
0
25,075
L
Tiamat
MegaMommy
Tiamat
2,000
166
0
1,523
2,756
1,367
0
682
2,074
25,435
0
W
3,257
2,849
0
875
3,989
1,474
0
98
3,891
0
29,760
L
Mulan
SkidKid96
Mulan
1,559
182
0
1,311
4,451
1,483
0
0
4,451
0
14,765
W
Athena
Syncrooooo
Athena
1,990
675
0
1,600
4,937
2,429
0
1,183
3,673
9,391
0
L
Artemis
3,397
1,269
0
1,623
4,449
1,700
0
818
3,631
0
26,852
W
Persephone
Tunå
Persephone
1,136
0
0
400
4,220
1,071
0
1,487
2,518
27,019
0
L
Loki
aStreb
Loki
2,087
698
0
1,011
5,370
1,386
0
641
4,473
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
21,154
225
Minions Killed
183
0
Camps Cleared
0
793,466
Distance Traveled
661,186
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,152
593
14
2
0
143,447
2
W
Serqet
5,244
749
68
10
0
189,898
0
W
Achilles
4,472
639
44
6
0
132,002
0
L
Tiamat
4,807
687
46
7
0
153,638
3
W
Rama
4,803
686
69
10
0
137,955
0
L
Mulan
3,694
528
24
3
0
77,739
0
W
Athena
4,731
676
9
1
0
192,020
2
L
Artemis
4,025
575
47
7
0
122,894
0
W
Persephone
4,045
578
35
5
0
141,591
0
L
Loki
4,476
639
52
7
0
163,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role