Player Matchup

Janus
Janus
Daxzilla17
Janus
Level 65
God Stats
25W - 40L
1,376 SR
Queue Stats
177W - 180L
1,446 Elo+
Party 2
Mercury
Mercury
EEthan
Mercury
Level 58
God Stats
4W - 2L
1,713 SR
Queue Stats
100W - 81L
1,466 Elo+
Party 2
Ymir
Ymir
FattedCrowd5
Ymir
Level 27
God Stats
6W - 5L
1,579 SR
Queue Stats
54W - 47L
1,313 Elo+
Party 2
Olorun
Olorun
Tinyman8989
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,754 Elo+
Party 2
Ishtar
Ishtar
caltacitus
Ishtar
Level 37
God Stats
4W - 8L
1,356 SR
Queue Stats
51W - 48L
1,607 Elo+
Solo
Team Averages
Level 38
1,505 SR
1,517 Elo+

VS

Team Averages
Level 45
1,414 SR
1,419 Elo+
Athena
Athena
FURIA_DEL_LEON
Athena
Level 37
God Stats
1W - 3L
1,267 SR
Queue Stats
198W - 201L
1,306 Elo+
Solo
Janus
Janus
Mach6
Janus
Level 137
God Stats
10W - 6L
1,534 SR
Queue Stats
135W - 104L
1,672 Elo+
Party 3
Geb
Geb
MegaPunch20
Geb
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Nemesis
Nemesis
SheLuvsGK_
Nemesis
Level 46
God Stats
0W - 4L
1,268 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WalmartElLeon
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 2 / 2
5,689
632
2,607
4,512
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
EEthan
Mercury
11
4 / 0 / 2
6,301
700
4,683
7,253
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 5
5,809
645
3,136
6,559
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Olorun
8
2 / 2 / 1
5,268
585
3,014
5,664
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
caltacitus
Ishtar
9
4 / 2 / 2
5,522
614
4,437
6,394
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,090
566
3,247
6,550
3,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Mach6
Janus
10
3 / 2 / 0
5,745
638
4,167
6,204
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
4,592
510
1,367
4,863
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
SheLuvsGK_
Nemesis
9
1 / 2 / 1
5,055
562
3,261
7,914
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
WalmartElLeon
Ah Muzen Cab
5
1 / 2 / 0
3,954
439
1,961
4,055
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
1
2
2
1
W
Mercury
EEthan
Mercury
4
0
2
5
L
1
3
1
0.5
W
1
0
5
3.5
L
Janus
Mach6
Janus
3
2
0
1.5
L
0
3
2
0.33
L
Nemesis
SheLuvsGK_
Nemesis
1
2
1
0.75
W
Olorun
2
2
1
1.25
L
Ah Muzen Cab
WalmartElLeon
Ah Muzen Cab
1
2
0
0.5
W
Ishtar
caltacitus
Ishtar
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
14,003
30,382
Taken
29,586
12,515
Mitigated
12,229
7,818
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,607
318
0
1,300
4,512
1,404
0
1,562
2,869
37,296
0
W
Mercury
EEthan
Mercury
4,683
2,923
0
795
7,253
2,389
0
2,064
5,027
0
43,444
L
3,247
846
0
0
6,550
3,092
0
3,014
3,536
22,158
0
W
3,136
1,718
0
1,912
6,559
3,884
140
1,624
4,909
17,888
0
L
Janus
Mach6
Janus
4,167
171
0
1,000
6,204
1,881
0
1,604
4,468
33,770
0
L
1,367
514
0
543
4,863
3,183
0
1,502
3,361
8,289
0
L
Nemesis
SheLuvsGK_
Nemesis
3,261
1,670
0
968
7,914
2,853
0
1,486
6,354
0
32,452
W
Olorun
3,014
1,324
0
600
5,664
2,873
286
2,772
2,892
18,387
0
L
Ah Muzen Cab
WalmartElLeon
Ah Muzen Cab
1,961
776
0
1,102
4,055
1,220
0
945
3,110
0
13,053
W
Ishtar
caltacitus
Ishtar
4,437
3,137
0
3,211
6,394
1,965
819
490
5,904
0
32,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
24,436
236
Minions Killed
188
0
Camps Cleared
0
900,762
Distance Traveled
835,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,689
632
76
8
0
165,530
0
W
Mercury
6,301
700
66
7
0
228,129
0
L
Athena
5,090
566
36
4
0
200,635
0
W
Ymir
5,809
645
15
2
0
180,538
0
L
Janus
5,745
638
62
7
0
187,242
2
L
Geb
4,592
510
12
1
0
122,537
0
L
Nemesis
5,055
562
59
7
0
226,949
0
W
Olorun
5,268
585
30
3
0
161,653
0
L
Ah Muzen Cab
3,954
439
19
2
0
98,088
0
W
Ishtar
5,522
614
49
5
0
164,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role