Player Matchup

Neith
Neith
E6aHbKo228
Neith
Level 137
God Stats
3W - 8L
1,496 SR
Queue Stats
26W - 28L
1,335 Elo+
Party 1
Hercules
Hercules
Ye6aH228
Hercules
Level 17
God Stats
7W - 7L
1,518 SR
Queue Stats
32W - 34L
1,348 Elo+
Party 1
Hera
Hera
shiki21
Hera
Level 64
God Stats
7W - 8L
1,500 SR
Queue Stats
28W - 26L
1,409 Elo+
Party 1
Team Averages
Level 73
1,505 SR
1,364 Elo+

VS

Team Averages
Level 56
1,469 SR
1,398 Elo+
Sobek
Sobek
Draggt
Sobek
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 21L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
Kikunz
Baron Samedi
Level 117
God Stats
4W - 1L
1,598 SR
Queue Stats
38W - 43L
1,363 Elo+
Party 2
Medusa
Medusa
Lightspread
Medusa
Level 29
God Stats
3W - 3L
1,310 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 6 / 3
10,161
726
6,932
13,949
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Ye6aH228
Hercules
11
1 / 4 / 4
9,561
683
6,772
17,478
14,391
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
shiki21
Hera
12
3 / 6 / 2
10,247
732
8,617
10,630
4,293
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Draggt
Sobek
12
2 / 1 / 13
10,602
757
6,996
14,455
18,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Kikunz
Baron Samedi
13
7 / 2 / 9
11,421
816
14,427
7,839
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
7 / 2 / 7
11,778
841
15,646
10,554
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
16
16
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
Draggt
Sobek
2
1
13
8.5
L
Neith
1
6
3
0.42
W
Baron Samedi
Kikunz
Baron Samedi
7
2
9
5.75
W
Medusa
7
2
7
5.25
L
Hercules
Ye6aH228
Hercules
1
4
4
0.75
L
Hera
shiki21
Hera
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
37,069
42,057
Taken
32,848
24,272
Mitigated
29,273
6,524
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Draggt
Sobek
6,996
636
0
1,927
14,455
18,735
502
4,172
10,283
13,716
1,049
L
Neith
6,932
3,157
0
3,048
13,949
5,588
0
6,723
7,226
0
51,203
W
Baron Samedi
Kikunz
Baron Samedi
14,427
1,088
3,375
3,351
7,839
5,942
659
2,391
5,448
41,891
0
W
Medusa
15,646
8,318
0
3,440
10,554
4,596
2,079
2,373
8,181
0
58,513
L
Hercules
Ye6aH228
Hercules
6,772
2,549
0
2,962
17,478
14,391
0
9,696
7,782
0
12,692
L
Hera
shiki21
Hera
8,617
2,198
0
514
10,630
4,293
0
4,342
6,288
33,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
33,801
120
Minions Killed
126
0
Camps Cleared
0
698,721
Distance Traveled
726,428
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,602
757
13
1
0
254,829
0
L
Neith
10,161
726
81
6
0
247,067
0
W
Baron Samedi
11,421
816
41
3
0
238,157
0
W
Medusa
11,778
841
72
5
0
233,442
0
L
Hercules
9,561
683
8
1
0
232,582
4
L
Hera
10,247
732
31
2
0
219,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role