Player Matchup

Medusa
Medusa
Chaos11-11
Medusa
Level 28
God Stats
3W - 1L
1,855 SR
Queue Stats
35W - 45L
1,366 Elo+
Party 2
Ratatoskr
Ratatoskr
JOSHR7621
Ratatoskr
Level 122
God Stats
2W - 3L
1,249 SR
Queue Stats
112W - 116L
1,501 Elo+
Solo
Hades
Hades
NATEK3
Hades
Level 126
God Stats
7W - 1L
1,531 SR
Queue Stats
237W - 228L
1,506 Elo+
Solo
Neith
Neith
Pyeart420
Neith
Level 150
God Stats
8W - 10L
1,437 SR
Queue Stats
312W - 309L
1,535 Elo+
Solo
Chronos
Chronos
Ryoho20-04
Chronos
Level 105
God Stats
2W - 1L
1,472 SR
Queue Stats
207W - 187L
1,512 Elo+
Party 2
Team Averages
Level 106
1,509 SR
1,484 Elo+

VS

Team Averages
Level 85
1,622 SR
1,413 Elo+
Raijin
Raijin
DRxFEELGOODxxx
Raijin
Level 129
God Stats
3W - 7L
1,430 SR
Queue Stats
242W - 247L
1,476 Elo+
Party 1
Izanami
Izanami
MoxxieMox
Izanami
Level 46
God Stats
0W - 3L
1,790 SR
Queue Stats
1W - 7L
1,158 Elo+
Solo
Ymir
Ymir
MuttD3vil
Ymir
Level 64
God Stats
17W - 18L
1,499 SR
Queue Stats
144W - 131L
1,509 Elo+
Party 1
Odin
Odin
PK_ScOOp
Odin
Level 60
God Stats
15W - 6L
1,680 SR
Queue Stats
153W - 150L
1,510 Elo+
Solo
Arachne
Arachne
zaheer19
Arachne
Level 126
God Stats
16W - 12L
1,710 SR
Queue Stats
611W - 584L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chaos11-11
Medusa
8
2 / 2 / 1
4,817
535
3,712
5,342
1,644
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
JOSHR7621
Ratatoskr
12
2 / 2 / 0
6,246
694
2,784
7,226
2,481
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
NATEK3
Hades
11
1 / 0 / 0
6,566
730
3,738
6,057
2,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Pyeart420
Neith
9
2 / 1 / 1
5,714
635
5,541
6,349
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Ryoho20-04
Chronos
10
0 / 0 / 1
5,270
586
1,468
3,678
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,766
641
2,572
4,522
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MoxxieMox
Izanami
9
2 / 2 / 1
5,002
556
3,649
5,293
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 1 / 0
5,329
592
1,411
7,951
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
8
1 / 3 / 2
5,074
564
2,903
7,734
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
zaheer19
Arachne
5
1 / 0 / 0
4,240
471
903
3,493
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
4
5
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chaos11-11
Medusa
2
2
1
1.25
L
0
1
1
0.5
W
Ratatoskr
JOSHR7621
Ratatoskr
2
2
0
1
L
Izanami
MoxxieMox
Izanami
2
2
1
1.25
L
Ymir
0
1
0
0
W
Hades
NATEK3
Hades
1
0
0
1
L
Odin
1
3
2
0.67
W
Neith
Pyeart420
Neith
2
1
1
2.5
W
Chronos
Ryoho20-04
Chronos
0
0
1
0.5
L
Arachne
zaheer19
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
11,438
28,652
Taken
28,993
10,585
Mitigated
12,633
14,515
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chaos11-11
Medusa
3,712
1,122
0
1,033
5,342
1,644
0
0
5,342
0
22,166
L
2,572
313
0
920
4,522
1,468
0
1,187
3,179
45,065
0
W
Ratatoskr
JOSHR7621
Ratatoskr
2,784
156
0
4,129
7,226
2,481
0
826
6,400
0
55,047
L
Izanami
MoxxieMox
Izanami
3,649
2,521
0
1,258
5,293
1,575
0
0
5,293
0
26,624
L
Ymir
1,411
619
0
2,620
7,951
3,794
0
3,738
4,213
33,717
0
W
Hades
NATEK3
Hades
3,738
721
60
5,384
6,057
2,962
0
1,335
4,646
55,884
0
L
Odin
2,903
757
0
2,104
7,734
4,833
0
0
7,734
0
18,193
W
Neith
Pyeart420
Neith
5,541
1,492
137
2,624
6,349
2,300
0
150
6,199
0
40,404
W
Chronos
Ryoho20-04
Chronos
1,468
60
0
1,148
3,678
1,198
0
1,596
2,082
33,313
0
L
Arachne
zaheer19
Arachne
903
795
0
384
3,493
963
0
117
3,368
0
10,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
25,411
362
Minions Killed
234
0
Camps Cleared
0
909,563
Distance Traveled
799,276
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,817
535
38
4
0
174,904
0
L
Raijin
5,766
641
76
8
0
170,766
0
W
Ratatoskr
6,246
694
94
10
0
226,514
0
L
Izanami
5,002
556
40
4
0
177,583
0
L
Ymir
5,329
592
75
8
0
143,715
3
W
Hades
6,566
730
93
10
0
178,651
0
L
Odin
5,074
564
26
3
0
187,189
2
W
Neith
5,714
635
64
7
0
161,232
0
W
Chronos
5,270
586
73
8
0
168,262
0
L
Arachne
4,240
471
17
2
0
120,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role