Player Matchup

Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HurricaneK9
Ah Muzen Cab
Level 125
God Stats
22W - 16L
1,582 SR
Queue Stats
932W - 997L
1,482 Elo+
Solo
Tiamat
Tiamat
WetAndHorny
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 1
Team Averages
Level 112
1,516 SR
1,543 Elo+

VS

Team Averages
Level 136
1,426 SR
1,498 Elo+
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CharPointer
Ra
Level 156
God Stats
6W - 4L
1,582 SR
Queue Stats
416W - 409L
1,527 Elo+
Party 2
King Arthur
King Arthur
MightyHuseyin
King Arthur
Level 113
God Stats
1W - 4L
1,150 SR
Queue Stats
365W - 342L
1,517 Elo+
Party 2
Tiamat
Tiamat
NicoFanNR1
Tiamat
Level 142
God Stats
4W - 2L
1,400 SR
Queue Stats
67W - 78L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 2 / 3
7,221
722
8,965
17,331
12,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
 
Amaterasu
13
1 / 2 / 2
6,958
696
6,412
11,721
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
 
Chang'e
11
1 / 5 / 1
6,651
665
2,986
12,529
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
HurricaneK9
Ah Muzen Cab
13
1 / 3 / 2
7,047
705
12,203
10,140
4,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
12
0 / 4 / 2
6,757
676
9,700
11,780
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 0 / 10
8,446
845
19,715
10,306
5,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chiron
 
Chiron
14
5 / 0 / 7
8,009
801
13,996
10,704
4,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
4 / 0 / 4
8,510
851
8,416
8,482
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MightyHuseyin
King Arthur
11
1 / 4 / 7
7,218
722
4,930
13,777
13,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
NicoFanNR1
Tiamat
14
1 / 0 / 11
7,468
747
10,421
5,764
4,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
4
Kills
16
16
Deaths
4
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
3
1.25
L
Amaterasu
 
Amaterasu
1
2
2
1
L
Chang'e
 
Chang'e
1
5
1
0.3
W
Discordia
 
Discordia
5
0
10
10
W
Chiron
 
Chiron
5
0
7
8.5
W
4
0
4
6
L
Ah Muzen Cab
HurricaneK9
Ah Muzen Cab
1
3
2
0.67
W
King Arthur
MightyHuseyin
King Arthur
1
4
7
1.13
W
Tiamat
NicoFanNR1
Tiamat
1
0
11
6.5
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
57,478
63,501
Taken
49,033
37,223
Mitigated
33,762
27,831
Healing
27,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,965
2,586
644
7,348
17,331
12,120
0
7,681
9,440
0
22,552
L
Amaterasu
 
Amaterasu
6,412
1,308
984
3,721
11,721
10,501
0
5,887
5,698
0
13,242
L
Chang'e
 
Chang'e
2,986
535
4,144
4,650
12,529
4,691
0
8,482
4,047
8,066
0
W
Discordia
 
Discordia
19,715
490
1,671
2,066
10,306
5,908
357
2,279
7,684
25,715
0
W
Chiron
 
Chiron
13,996
4,183
812
2,222
10,704
4,828
515
2,673
7,557
0
21,375
W
8,416
479
12,821
5,177
8,482
4,448
270
1,914
6,190
34,883
0
L
Ah Muzen Cab
HurricaneK9
Ah Muzen Cab
12,203
1,940
807
1,377
10,140
4,028
0
7,956
2,004
0
22,669
W
King Arthur
MightyHuseyin
King Arthur
4,930
366
674
494
13,777
13,916
151
3,481
9,643
0
6,570
W
Tiamat
NicoFanNR1
Tiamat
10,421
148
620
1,282
5,764
4,662
43
2,171
3,397
16,452
0
L
Tiamat
9,700
315
438
3,718
11,780
5,883
0
7,955
3,760
19,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
39,651
103
Minions Killed
150
0
Camps Cleared
0
946,940
Distance Traveled
1,000,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,221
722
27
3
0
232,610
0
L
Amaterasu
6,958
696
24
2
0
199,593
0
L
Chang'e
6,651
665
9
1
0
143,877
0
W
Discordia
8,446
845
14
1
0
216,486
0
W
Chiron
8,009
801
32
3
0
194,457
0
W
Ra
8,510
851
70
7
0
212,776
0
L
Ah Muzen Cab
7,047
705
17
2
0
184,487
0
W
King Arthur
7,218
722
13
1
0
189,989
0
W
Tiamat
7,468
747
21
2
0
186,398
0
L
Tiamat
6,757
676
26
3
0
186,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role