Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
GunnarDundee
Cupid
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 146L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
SeisureSalad
Zhong Kui
Level 149
God Stats
12W - 13L
1,251 SR
Queue Stats
365W - 402L
1,471 Elo+
Party 2
Team Averages
Level 139
1,417 SR
1,463 Elo+

VS

Team Averages
Level 90
1,486 SR
1,501 Elo+
Medusa
Medusa
Clearlylaughable
Medusa
Level 87
God Stats
19W - 30L
1,458 SR
Queue Stats
119W - 120L
1,454 Elo+
Solo
Cerberus
Cerberus
CosierFire39
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,420 Elo+
Party 1
Baba Yaga
Baba Yaga
Thialia
Baba Yaga
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 0 / 4
9,667
879
5,068
9,407
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 5
9,653
878
8,578
6,335
2,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SeisureSalad
Zhong Kui
12
3 / 1 / 5
9,378
853
7,816
7,717
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
6,561
596
245
921
269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
CosierFire39
Cerberus
11
1 / 6 / 0
8,073
734
6,394
15,966
10,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Thialia
Baba Yaga
12
0 / 3 / 1
8,157
742
6,840
7,775
3,464
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
4
6
L
0
1
0
0
L
Cerberus
CosierFire39
Cerberus
1
6
0
0.17
W
3
0
5
5.5
W
Zhong Kui
SeisureSalad
Zhong Kui
3
1
5
5.5
L
Baba Yaga
Thialia
Baba Yaga
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
13,479
23,459
Taken
24,662
12,686
Mitigated
14,095
6,410
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,068
1,638
0
2,457
9,407
4,916
673
5,478
3,929
0
29,155
L
245
147
0
0
921
269
0
312
609
0
245
L
Cerberus
CosierFire39
Cerberus
6,394
776
71
2,917
15,966
10,362
179
4,550
11,416
23,263
0
W
8,578
4,696
180
1,813
6,335
2,243
1,441
4,806
1,529
0
40,188
W
Zhong Kui
SeisureSalad
Zhong Kui
7,816
1,579
0
1,960
7,717
5,527
487
3,409
4,308
35,003
4,889
L
Baba Yaga
Thialia
Baba Yaga
6,840
299
0
999
7,775
3,464
148
2,883
4,892
43,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
22,791
147
Minions Killed
95
0
Camps Cleared
0
619,290
Distance Traveled
410,852
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,667
879
36
3
0
202,650
1
L
Medusa
6,561
596
0
0
0
9,832
1
L
Cerberus
8,073
734
39
4
0
187,388
4
W
Cupid
9,653
878
58
5
0
215,100
3
W
Zhong Kui
9,378
853
53
5
0
201,540
0
L
Baba Yaga
8,157
742
56
5
0
213,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role