Player Matchup

Cerberus
Cerberus
AkulinEgor2008
Cerberus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,500 Elo+
Solo
Neith
Neith
CrazyRachii
Neith
Level 124
God Stats
7W - 4L
1,320 SR
Queue Stats
295W - 333L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
KingEdgo69
Heimdallr
Level 110
God Stats
3W - 7L
1,243 SR
Queue Stats
336W - 352L
1,427 Elo+
Solo
Yemoja
Yemoja
Schakal1920
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,399 Elo+
Solo
Ne Zha
Ne Zha
ThatGuyChain
Ne Zha
Level 119
God Stats
1W - 4L
1,393 SR
Queue Stats
309W - 289L
1,529 Elo+
Party 1
Team Averages
Level 92
1,391 SR
1,455 Elo+

VS

Team Averages
Level 103
1,597 SR
1,451 Elo+
Yemoja
Yemoja
Ad0uk3n-_-
Yemoja
Level 127
God Stats
25W - 24L
1,557 SR
Queue Stats
1,170W - 1,121L
1,483 Elo+
Party 2
Baba Yaga
Baba Yaga
Claudithox99
Baba Yaga
Level 105
God Stats
3W - 1L
1,870 SR
Queue Stats
162W - 162L
1,470 Elo+
Solo
Chaac
Chaac
TKovak78
Chaac
Level 100
God Stats
4W - 11L
1,594 SR
Queue Stats
369W - 449L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
WonderWar33
Hun Batz
Level 118
God Stats
1W - 4L
1,463 SR
Queue Stats
87W - 93L
1,451 Elo+
Solo
Kukulkan
Kukulkan
kupii
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 2 / 9
10,005
715
9,708
18,114
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 0 / 10
10,249
732
11,680
8,593
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
KingEdgo69
Heimdallr
17
3 / 2 / 9
9,853
704
16,574
12,532
7,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
18
3 / 1 / 10
10,817
773
8,808
14,360
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
14
4 / 2 / 9
9,585
685
23,077
12,608
7,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ad0uk3n-_-
Yemoja
16
1 / 3 / 3
8,684
620
4,111
13,853
9,331
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Baba Yaga
Claudithox99
Baba Yaga
17
2 / 1 / 2
9,540
681
18,292
12,113
5,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
TKovak78
Chaac
15
0 / 3 / 2
8,163
583
11,036
19,845
18,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
WonderWar33
Hun Batz
14
0 / 4 / 4
8,152
582
10,363
15,909
9,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
kupii
Kukulkan
14
2 / 4 / 2
8,721
623
13,539
12,052
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
15
Kills
5
7
Deaths
15
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ad0uk3n-_-
Yemoja
1
3
3
0.83
W
Cerberus
3
2
9
3.75
L
Baba Yaga
Claudithox99
Baba Yaga
2
1
2
3
W
2
0
10
7
W
Heimdallr
KingEdgo69
Heimdallr
3
2
9
3.75
W
Yemoja
3
1
10
8
L
Chaac
TKovak78
Chaac
0
3
2
0.33
W
Ne Zha
4
2
9
4.25
L
Hun Batz
WonderWar33
Hun Batz
0
4
4
0.5
L
Kukulkan
kupii
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,847
Damage
57,341
66,207
Taken
73,772
50,434
Mitigated
48,083
38,084
Healing
36,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ad0uk3n-_-
Yemoja
4,111
816
16,125
4,667
13,853
9,331
0
4,432
9,421
8,807
0
W
Cerberus
9,708
544
1,717
8,155
18,114
19,978
0
10,502
7,612
16,848
348
L
Baba Yaga
Claudithox99
Baba Yaga
18,292
698
601
2,767
12,113
5,932
0
4,045
8,068
37,660
0
W
11,680
3,146
3,837
3,312
8,593
4,665
1,012
5,123
3,470
0
31,038
W
Heimdallr
KingEdgo69
Heimdallr
16,574
7,052
914
2,264
12,532
7,260
0
5,307
7,225
0
38,254
W
Yemoja
8,808
2,524
7,014
4,310
14,360
11,414
305
8,471
5,889
15,721
0
L
Chaac
TKovak78
Chaac
11,036
1,002
537
5,488
19,845
18,142
0
3,501
16,326
0
17,592
W
Ne Zha
23,077
3,790
2,437
4,124
12,608
7,117
0
6,539
6,069
0
36,096
L
Hun Batz
WonderWar33
Hun Batz
10,363
1,488
2,545
3,160
15,909
9,323
0
3,602
12,307
0
20,859
L
Kukulkan
kupii
Kukulkan
13,539
125
90
935
12,052
5,355
0
2,588
9,463
33,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
43,260
184
Minions Killed
146
0
Camps Cleared
0
1,342,542
Distance Traveled
1,209,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,684
620
15
1
0
237,541
0
W
Cerberus
10,005
715
33
2
0
281,267
0
L
Baba Yaga
9,540
681
55
4
0
270,298
0
W
Neith
10,249
732
60
4
0
273,917
0
W
Heimdallr
9,853
704
54
4
0
229,227
0
W
Yemoja
10,817
773
21
2
0
257,205
0
L
Chaac
8,163
583
7
1
0
264,041
0
W
Ne Zha
9,585
685
16
1
0
300,926
0
L
Hun Batz
8,152
582
21
2
0
216,153
0
L
Kukulkan
8,721
623
48
3
0
221,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role