Player Matchup

Discordia
Discordia
JacquiTwitch
Discordia
Level 137
God Stats
7W - 8L
1,387 SR
Queue Stats
258W - 254L
1,485 Elo+
Party 2
Mulan
Mulan
Jwongs
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,481 Elo+
Party 2
Cerberus
Cerberus
KelPelGlory
Cerberus
Level 116
God Stats
2W - 0L
1,424 SR
Queue Stats
12W - 9L
1,469 Elo+
Party 2
Atlas
Atlas
NintenOdd
Atlas
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Roboshmeckle
Danzaburou
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 79L
1,508 Elo+
Party 2
Team Averages
Level 87
1,462 SR
1,478 Elo+

VS

Team Averages
Level 102
1,465 SR
1,417 Elo+
Jing Wei
Jing Wei
miloticmaster
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,364 Elo+
Solo
Baba Yaga
Baba Yaga
oMAGICKZo
Baba Yaga
Level 107
God Stats
3W - 5L
1,444 SR
Queue Stats
453W - 431L
1,469 Elo+
Solo
Surtr
Surtr
snukum5
Surtr
Level 115
God Stats
15W - 14L
1,589 SR
Queue Stats
439W - 463L
1,383 Elo+
Party 1
Kuzenbo
Kuzenbo
xExiiledx
Kuzenbo
Level 134
God Stats
6W - 10L
1,575 SR
Queue Stats
604W - 554L
1,416 Elo+
Party 1
Tiamat
Tiamat
zanarkenn
Tiamat
Level 129
God Stats
0W - 1L
1,216 SR
Queue Stats
80W - 92L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JacquiTwitch
Discordia
16
3 / 2 / 17
9,160
833
14,348
10,100
6,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Jwongs
Mulan
15
5 / 6 / 13
9,003
818
8,837
15,880
12,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
KelPelGlory
Cerberus
15
3 / 2 / 12
8,818
802
3,849
7,901
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
NintenOdd
Atlas
15
5 / 3 / 13
8,754
796
6,471
12,712
13,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Roboshmeckle
Danzaburou
16
6 / 3 / 12
9,432
857
14,251
8,616
4,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
miloticmaster
Jing Wei
17
4 / 5 / 9
9,773
888
9,663
12,558
6,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
oMAGICKZo
Baba Yaga
17
8 / 2 / 6
9,960
905
15,870
6,992
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
snukum5
Surtr
15
2 / 5 / 6
8,196
745
6,884
12,057
11,305
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
xExiiledx
Kuzenbo
12
1 / 5 / 8
8,296
754
8,868
13,821
19,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
zanarkenn
Tiamat
13
1 / 5 / 4
7,806
710
6,427
9,565
6,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
22
Kills
16
16
Deaths
22
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
JacquiTwitch
Discordia
3
2
17
5.75
W
Mulan
Jwongs
Mulan
5
6
13
1.92
W
Cerberus
KelPelGlory
Cerberus
3
2
12
4.5
W
Atlas
NintenOdd
Atlas
5
3
13
3.83
W
Danzaburou
Roboshmeckle
Danzaburou
6
3
12
4
L
Jing Wei
miloticmaster
Jing Wei
4
5
9
1.7
L
Baba Yaga
oMAGICKZo
Baba Yaga
8
2
6
5.5
L
Surtr
snukum5
Surtr
2
5
6
1
L
Kuzenbo
xExiiledx
Kuzenbo
1
5
8
1
L
Tiamat
zanarkenn
Tiamat
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,756
Damage
47,712
55,209
Taken
54,993
43,930
Mitigated
48,197
16,665
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JacquiTwitch
Discordia
14,348
1,797
1,291
3,203
10,100
6,158
302
5,827
4,273
33,619
0
W
Mulan
Jwongs
Mulan
8,837
1,821
0
836
15,880
12,549
0
9,034
6,846
69
13,961
W
Cerberus
KelPelGlory
Cerberus
3,849
113
1,406
2,251
7,901
6,986
54
5,320
2,581
6,575
0
W
Atlas
NintenOdd
Atlas
6,471
1,485
1,811
3,455
12,712
13,501
84
6,750
5,962
19,530
0
W
Danzaburou
Roboshmeckle
Danzaburou
14,251
8,022
733
1,679
8,616
4,736
1,001
5,087
3,529
0
38,159
L
Jing Wei
miloticmaster
Jing Wei
9,663
6,938
311
3,426
12,558
6,588
705
5,685
6,873
0
25,282
L
Baba Yaga
oMAGICKZo
Baba Yaga
15,870
1,540
320
1,313
6,992
4,304
643
3,011
3,981
27,503
0
L
Surtr
snukum5
Surtr
6,884
1,382
587
1,011
12,057
11,305
333
5,780
6,277
1,605
10,230
L
Kuzenbo
xExiiledx
Kuzenbo
8,868
2,125
1,001
2,193
13,821
19,071
0
6,413
7,408
12,402
0
L
Tiamat
zanarkenn
Tiamat
6,427
491
376
1,182
9,565
6,929
46
3,848
5,717
17,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
44,031
162
Minions Killed
111
0
Camps Cleared
0
867,470
Distance Traveled
942,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,160
833
45
4
0
196,383
0
W
Mulan
9,003
818
16
1
0
165,046
0
W
Cerberus
8,818
802
11
1
0
172,687
0
W
Atlas
8,754
796
19
2
0
182,524
0
W
Danzaburou
9,432
857
71
6
0
150,830
0
L
Jing Wei
9,773
888
47
4
0
194,610
0
L
Baba Yaga
9,960
905
24
2
0
184,536
0
L
Surtr
8,196
745
10
1
0
205,194
0
L
Kuzenbo
8,296
754
8
1
0
194,365
0
L
Tiamat
7,806
710
22
2
0
164,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role