Player Matchup

Charon
Charon
 
Charon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MotoBagor
Khepri
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 42L
1,530 Elo+
Party 2
Sol
Sol
Pumbis
Sol
Level 89
God Stats
2W - 5L
1,269 SR
Queue Stats
189W - 171L
1,581 Elo+
Party 2
Bastet
Bastet
SPL1T x SW1FT
Bastet
Level 166
God Stats
4W - 2L
1,563 SR
Queue Stats
143W - 155L
1,460 Elo+
Solo
Medusa
Medusa
Suseonie
Medusa
Level 88
God Stats
3W - 0L
1,793 SR
Queue Stats
61W - 43L
1,500 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,514 Elo+

VS

Team Averages
Level 112
1,538 SR
1,375 Elo+
Medusa
Medusa
SakuraElis
Medusa
Level 157
God Stats
0W - 1L
1,525 SR
Queue Stats
69W - 132L
1,322 Elo+
Party 1
Artemis
Artemis
iiNcRo
Artemis
Level 100
God Stats
3W - 1L
1,238 SR
Queue Stats
107W - 105L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
jesulegitano
Tsukuyomi
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 147L
1,366 Elo+
Solo
Chernobog
Chernobog
monsternon
Chernobog
Level 131
God Stats
1W - 4L
1,550 SR
Queue Stats
44W - 105L
1,303 Elo+
Party 1
Ah Puch
Ah Puch
xsynlinx
Ah Puch
Level 26
God Stats
1W - 1L
1,875 SR
Queue Stats
10W - 49L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 1 / 17
9,142
831
7,359
8,250
5,758
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
MotoBagor
Khepri
15
2 / 1 / 16
9,600
873
4,347
12,501
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Pumbis
Sol
17
6 / 1 / 17
9,732
885
10,923
8,120
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 19
10,464
951
13,767
12,642
16,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Suseonie
Medusa
17
9 / 1 / 15
10,063
915
12,892
8,520
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SakuraElis
Medusa
14
1 / 5 / 0
8,057
732
9,397
11,458
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
iiNcRo
Artemis
13
1 / 5 / 3
8,131
739
5,088
9,865
4,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
jesulegitano
Tsukuyomi
14
0 / 6 / 1
8,005
728
7,274
10,885
4,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
monsternon
Chernobog
13
1 / 5 / 3
7,662
697
8,878
9,286
4,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
xsynlinx
Ah Puch
14
1 / 7 / 2
8,451
768
6,580
11,578
4,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
13
28
Kills
4
5
Deaths
28
84
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
17
11.5
W
Khepri
MotoBagor
Khepri
2
1
16
10
W
Sol
Pumbis
Sol
6
1
17
14.5
W
8
1
19
17.5
L
Medusa
SakuraElis
Medusa
1
5
0
0.2
W
Medusa
Suseonie
Medusa
9
1
15
16.5
L
Artemis
iiNcRo
Artemis
1
5
3
0.5
L
Tsukuyomi
jesulegitano
Tsukuyomi
0
6
1
0.08
L
Chernobog
monsternon
Chernobog
1
5
3
0.5
L
Ah Puch
xsynlinx
Ah Puch
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,288
Damage
37,217
50,033
Taken
53,072
46,328
Mitigated
23,518
19,618
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,359
905
1,151
2,855
8,250
5,758
1,107
584
7,666
17,327
0
W
Khepri
MotoBagor
Khepri
4,347
239
910
3,236
12,501
13,916
289
2,457
10,044
11,820
0
W
Sol
Pumbis
Sol
10,923
1,557
823
2,739
8,120
4,900
3,038
1,600
6,520
26,828
0
W
13,767
2,514
3,264
3,548
12,642
16,704
384
808
11,834
0
27,685
L
Medusa
SakuraElis
Medusa
9,397
3,110
937
1,953
11,458
5,130
950
4,556
6,667
0
21,244
W
Medusa
Suseonie
Medusa
12,892
3,072
232
860
8,520
5,050
3,023
1,131
7,389
0
30,418
L
Artemis
iiNcRo
Artemis
5,088
1,833
245
1,311
9,865
4,251
0
3,465
6,258
0
10,992
L
Tsukuyomi
jesulegitano
Tsukuyomi
7,274
847
607
1,385
10,885
4,878
584
3,246
7,522
0
15,877
L
Chernobog
monsternon
Chernobog
8,878
5,157
56
435
9,286
4,299
0
4,657
4,452
0
18,870
L
Ah Puch
xsynlinx
Ah Puch
6,580
460
44
441
11,578
4,960
245
5,743
5,544
16,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
40,306
158
Minions Killed
135
0
Camps Cleared
0
971,230
Distance Traveled
875,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,142
831
11
1
0
146,210
0
W
Khepri
9,600
873
21
2
0
209,746
0
W
Sol
9,732
885
50
5
0
184,719
0
W
Bastet
10,464
951
31
3
0
224,425
0
L
Medusa
8,057
732
31
3
0
180,794
0
W
Medusa
10,063
915
45
4
0
206,130
0
L
Artemis
8,131
739
24
2
0
176,199
0
L
Tsukuyomi
8,005
728
25
2
0
197,982
0
L
Chernobog
7,662
697
28
3
0
159,996
0
L
Ah Puch
8,451
768
27
2
0
160,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role