Player Matchup

Nike
Nike
Diogurtex
Nike
Level 90
God Stats
18W - 15L
1,539 SR
Queue Stats
122W - 150L
1,406 Elo+
Party 1
King Arthur
King Arthur
Hichemkhamsa
King Arthur
Level 106
God Stats
77W - 80L
1,431 SR
Queue Stats
788W - 766L
1,485 Elo+
Party 2
Arachne
Arachne
Modix_The_Beast
Arachne
Level 27
God Stats
5W - 4L
1,747 SR
Queue Stats
14W - 22L
1,313 Elo+
Party 2
Zeus
Zeus
Netuyuh
Zeus
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 77L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
SoloEythor
Cernunnos
Level 56
God Stats
1W - 1L
1,642 SR
Queue Stats
25W - 19L
1,503 Elo+
Solo
Team Averages
Level 62
1,572 SR
1,416 Elo+

VS

Team Averages
Level 88
1,478 SR
1,440 Elo+
Bellona
Bellona
AjLaKaos
Bellona
Level 155
God Stats
60W - 71L
1,496 SR
Queue Stats
685W - 700L
1,436 Elo+
Solo
Apollo
Apollo
Astek64
Apollo
Level 69
God Stats
51W - 56L
1,453 SR
Queue Stats
293W - 296L
1,438 Elo+
Solo
Nemesis
Nemesis
IIx-DONT-IIxCRYX
Nemesis
Level 64
God Stats
62W - 48L
1,459 SR
Queue Stats
89W - 87L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Mr_Monk47
Baron Samedi
Level 98
God Stats
9W - 3L
1,525 SR
Queue Stats
152W - 148L
1,512 Elo+
Solo
Guan Yu
Guan Yu
secret_Heron
Guan Yu
Level 53
God Stats
5W - 2L
1,459 SR
Queue Stats
88W - 103L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 2 / 0
7,198
423
3,313
11,815
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Hichemkhamsa
King Arthur
10
0 / 3 / 2
6,611
389
5,324
15,143
11,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
4 / 3 / 0
8,055
474
10,566
17,384
7,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
Netuyuh
Zeus
14
2 / 2 / 1
8,568
504
4,770
6,494
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SoloEythor
Cernunnos
13
0 / 1 / 1
7,381
434
8,207
7,754
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AjLaKaos
Bellona
14
2 / 1 / 3
9,383
552
10,677
15,510
15,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
Astek64
Apollo
13
1 / 0 / 1
8,391
494
5,226
8,786
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
5 / 2 / 3
9,862
580
10,308
15,182
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Mr_Monk47
Baron Samedi
14
2 / 3 / 3
9,391
552
9,140
8,614
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
secret_Heron
Guan Yu
13
1 / 1 / 1
8,281
487
3,718
13,390
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
7
Kills
11
11
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
AjLaKaos
Bellona
2
1
3
3.5
W
Apollo
Astek64
Apollo
1
0
1
1.5
L
Nike
1
2
0
0.5
L
King Arthur
Hichemkhamsa
King Arthur
0
3
2
0.33
W
5
2
3
3.25
L
4
3
0
1.33
W
Baron Samedi
Mr_Monk47
Baron Samedi
2
3
3
1.17
L
Zeus
Netuyuh
Zeus
2
2
1
1.25
L
Cernunnos
SoloEythor
Cernunnos
0
1
1
0.5
W
Guan Yu
secret_Heron
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
39,069
58,590
Taken
61,482
32,623
Mitigated
39,211
13,696
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AjLaKaos
Bellona
10,677
3,377
0
4,970
15,510
15,897
162
1,339
14,171
0
58,680
W
Apollo
Astek64
Apollo
5,226
3,139
0
4,481
8,786
3,530
0
0
8,786
0
59,982
L
Nike
3,313
367
0
1,295
11,815
8,298
414
838
10,977
0
33,257
L
King Arthur
Hichemkhamsa
King Arthur
5,324
972
0
2,880
15,143
11,347
0
2,043
13,100
0
27,975
W
10,308
4,948
0
1,628
15,182
6,019
407
1,718
13,404
0
99,043
L
10,566
7,351
0
4,087
17,384
7,711
0
2,450
14,934
0
68,860
W
Baron Samedi
Mr_Monk47
Baron Samedi
9,140
432
453
2,331
8,614
4,316
573
4,520
3,686
62,274
0
L
Zeus
Netuyuh
Zeus
4,770
524
0
1,125
6,494
2,540
0
3,809
2,685
49,543
0
L
Cernunnos
SoloEythor
Cernunnos
8,207
4,042
0
4,309
7,754
2,727
962
0
7,754
0
54,621
W
Guan Yu
secret_Heron
Guan Yu
3,718
901
284
5,832
13,390
9,449
235
0
13,390
0
30,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
45,308
384
Minions Killed
430
0
Camps Cleared
0
1,598,364
Distance Traveled
1,631,243
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,383
552
87
5
0
277,985
2
W
Apollo
8,391
494
94
6
0
315,424
5
L
Nike
7,198
423
41
2
0
330,826
2
L
King Arthur
6,611
389
48
3
0
293,301
2
W
Nemesis
9,862
580
120
7
0
407,894
0
L
Arachne
8,055
474
75
4
0
387,377
0
W
Baron Samedi
9,391
552
90
5
0
308,676
2
L
Zeus
8,568
504
126
7
0
287,204
0
L
Cernunnos
7,381
434
94
6
0
299,656
0
W
Guan Yu
8,281
487
39
2
0
321,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role