Player Matchup

Mercury
Mercury
Diegomiceli
Mercury
Level 40
God Stats
7W - 4L
1,803 SR
Queue Stats
47W - 55L
1,441 Elo+
Party 2
Hades
Hades
Draconeyy
Hades
Level 149
God Stats
2W - 4L
1,229 SR
Queue Stats
139W - 161L
1,347 Elo+
Party 1
Freya
Freya
IIxlXlxII
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,770 Elo+
Solo
Achilles
Achilles
NG_s3Bbo
Achilles
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,309 Elo+
Party 2
Surtr
Surtr
ma0104ke96
Surtr
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
168W - 224L
1,354 Elo+
Party 1
Team Averages
Level 53
1,464 SR
1,444 Elo+

VS

Team Averages
Level 65
1,580 SR
1,418 Elo+
Cerberus
Cerberus
Kikikarry
Cerberus
Level 44
God Stats
8W - 0L
1,869 SR
Queue Stats
84W - 85L
1,394 Elo+
Solo
Bellona
Bellona
KäyJäy
Bellona
Level 58
God Stats
12W - 12L
1,513 SR
Queue Stats
149W - 182L
1,420 Elo+
Solo
Arachne
Arachne
Mclver-_-
Arachne
Level 29
God Stats
17W - 13L
1,594 SR
Queue Stats
26W - 24L
1,478 Elo+
Party 3
Hel
Hel
Parthenophobia
Hel
Level 105
God Stats
74W - 75L
1,425 SR
Queue Stats
451W - 458L
1,377 Elo+
Solo
Hun Batz
Hun Batz
WreckerPecker900
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Diegomiceli
Mercury
14
0 / 9 / 0
8,776
878
7,612
15,836
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Draconeyy
Hades
14
1 / 1 / 0
9,320
932
5,865
6,893
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
IIxlXlxII
Freya
14
0 / 5 / 0
9,024
902
10,614
10,479
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
NG_s3Bbo
Achilles
14
0 / 9 / 0
8,576
858
4,686
21,591
29,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
14
0 / 4 / 1
8,958
896
5,126
14,930
11,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

135

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kikikarry
Cerberus
17
3 / 0 / 18
10,335
1,034
9,320
9,102
9,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
KäyJäy
Bellona
17
6 / 0 / 14
11,185
1,119
11,241
8,262
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Mclver-_-
Arachne
17
12 / 0 / 14
11,479
1,148
18,977
10,863
6,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 0 / 25
11,034
1,103
8,397
7,120
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
6 / 1 / 13
10,759
1,076
13,530
9,830
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
112
1
Kills
28
28
Deaths
1
1
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
Diegomiceli
Mercury
0
9
0
0
L
Hades
Draconeyy
Hades
1
1
0
1
L
Freya
IIxlXlxII
Freya
0
5
0
0
W
Cerberus
Kikikarry
Cerberus
3
0
18
12
W
Bellona
KäyJäy
Bellona
6
0
14
13
W
Arachne
Mclver-_-
Arachne
12
0
14
19
L
Achilles
NG_s3Bbo
Achilles
0
9
0
0
W
1
0
25
13.5
W
6
1
13
12.5
L
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
61,465
69,729
Taken
45,177
56,493
Mitigated
34,469
4,373
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Diegomiceli
Mercury
7,612
2,269
0
596
15,836
6,084
0
6,241
8,773
0
24,840
L
Hades
Draconeyy
Hades
5,865
150
240
1,204
6,893
4,156
0
1,346
5,312
21,375
0
L
Freya
IIxlXlxII
Freya
10,614
2,460
0
1,225
10,479
4,359
0
3,284
7,106
31,696
0
W
Cerberus
Kikikarry
Cerberus
9,320
1,548
0
950
9,102
9,199
0
4,204
3,918
19,142
0
W
Bellona
KäyJäy
Bellona
11,241
2,972
0
1,851
8,262
9,873
0
4,449
3,105
0
25,217
W
Arachne
Mclver-_-
Arachne
18,977
14,246
0
3,460
10,863
6,548
0
5,125
5,145
0
20,583
L
Achilles
NG_s3Bbo
Achilles
4,686
1,611
0
616
21,591
29,986
0
5,825
14,977
0
6,213
W
8,397
347
8,086
5,813
7,120
3,111
0
3,253
3,239
28,292
0
W
13,530
3,567
0
682
9,830
5,738
0
2,912
5,478
0
30,970
L
Surtr
5,126
1,444
0
492
14,930
11,908
0
3,284
10,887
98
18,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
54,792
176
Minions Killed
223
4
Camps Cleared
6
855,076
Distance Traveled
1,059,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,776
878
47
5
2
200,198
0
L
Hades
9,320
932
43
4
0
166,672
0
L
Freya
9,024
902
61
6
1
158,938
0
W
Cerberus
10,335
1,034
27
3
2
201,381
0
W
Bellona
11,185
1,119
73
7
0
175,954
0
W
Arachne
11,479
1,148
25
3
0
246,424
0
L
Achilles
8,576
858
4
0
0
164,638
0
W
Hel
11,034
1,103
46
5
3
217,697
0
W
Hun Batz
10,759
1,076
52
5
1
218,483
0
L
Surtr
8,958
896
21
2
1
164,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role