Player Matchup

Janus
Janus
Arnau87
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,259 Elo+
Solo
Chernobog
Chernobog
B0bbl
Chernobog
Level 74
God Stats
0W - 1L
1,747 SR
Queue Stats
85W - 69L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
Nagzie
Baron Samedi
Level 88
God Stats
7W - 8L
1,433 SR
Queue Stats
77W - 93L
1,451 Elo+
Solo
Camazotz
Camazotz
PikachuTraineri
Camazotz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 69L
1,573 Elo+
Party 1
Artio
Artio
Vatukka1
Artio
Level 83
God Stats
1W - 3L
1,396 SR
Queue Stats
61W - 57L
1,550 Elo+
Party 1
Team Averages
Level 96
1,515 SR
1,481 Elo+

VS

Team Averages
Level 140
1,536 SR
1,487 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BATJAMA
Thanatos
Level 111
God Stats
34W - 23L
1,613 SR
Queue Stats
543W - 547L
1,527 Elo+
Party 2
Thoth
Thoth
Rubba_Dud1
Thoth
Level 156
God Stats
7W - 6L
1,759 SR
Queue Stats
508W - 485L
1,446 Elo+
Solo
Ishtar
Ishtar
StiggySan
Ishtar
Level 159
God Stats
3W - 1L
1,310 SR
Queue Stats
28W - 29L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arnau87
Janus
10
0 / 5 / 0
5,470
497
3,486
8,509
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
B0bbl
Chernobog
9
0 / 3 / 1
5,708
519
5,375
7,579
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Nagzie
Baron Samedi
10
0 / 5 / 2
5,635
512
1,864
6,875
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
13
7 / 3 / 0
7,826
711
7,880
13,602
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Vatukka1
Artio
8
0 / 3 / 3
5,312
483
1,198
8,893
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 1 / 0
8,354
759
7,396
6,516
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
11
1 / 0 / 10
7,365
670
4,868
9,123
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
BATJAMA
Thanatos
12
8 / 3 / 4
7,393
672
8,994
9,100
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
12
3 / 2 / 4
7,331
666
4,974
4,189
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
StiggySan
Ishtar
11
2 / 1 / 4
7,388
672
6,539
6,558
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
19
19
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
0
5
W
Bacchus
 
Bacchus
1
0
10
6
L
Janus
Arnau87
Janus
0
5
0
0
L
Chernobog
B0bbl
Chernobog
0
3
1
0.17
W
Thanatos
BATJAMA
Thanatos
8
3
4
3.33
L
Baron Samedi
Nagzie
Baron Samedi
0
5
2
0.2
L
Camazotz
7
3
0
2.33
W
Thoth
3
2
4
2.5
W
Ishtar
StiggySan
Ishtar
2
1
4
4
L
Artio
Vatukka1
Artio
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
32,771
45,458
Taken
35,486
17,053
Mitigated
18,370
9,389
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,396
654
197
3,772
6,516
2,590
75
3,262
2,890
67,854
0
W
Bacchus
 
Bacchus
4,868
647
0
4,281
9,123
8,305
0
1,601
7,402
14,007
0
L
Janus
Arnau87
Janus
3,486
106
0
1,210
8,509
3,049
0
6,857
1,326
38,994
0
L
Chernobog
B0bbl
Chernobog
5,375
2,586
0
1,630
7,579
2,119
0
644
6,927
0
39,469
W
Thanatos
BATJAMA
Thanatos
8,994
2,678
0
4,965
9,100
3,378
0
307
8,757
0
33,584
L
Baron Samedi
Nagzie
Baron Samedi
1,864
120
0
537
6,875
2,331
0
3,409
3,238
34,620
0
L
Camazotz
7,880
3,086
0
3,698
13,602
4,406
0
2,756
10,734
0
50,034
W
Thoth
4,974
229
0
516
4,189
1,313
0
452
3,697
58,400
0
W
Ishtar
StiggySan
Ishtar
6,539
4,673
0
2,560
6,558
2,784
548
326
6,192
0
59,852
L
Artio
Vatukka1
Artio
1,198
88
309
2,005
8,893
5,148
0
2,822
5,995
8,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
37,831
310
Minions Killed
396
0
Camps Cleared
0
1,132,967
Distance Traveled
1,204,854
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,354
759
123
11
0
241,710
4
W
Bacchus
7,365
670
5
0
0
259,628
3
L
Janus
5,470
497
67
6
0
220,792
7
L
Chernobog
5,708
519
80
7
0
218,501
0
W
Thanatos
7,393
672
43
4
0
261,972
0
L
Baron Samedi
5,635
512
72
7
0
212,047
0
L
Camazotz
7,826
711
81
7
0
252,299
0
W
Thoth
7,331
666
121
11
0
223,265
2
W
Ishtar
7,388
672
104
9
0
218,279
4
L
Artio
5,312
483
10
1
0
229,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role