Player Matchup

Terra
Terra
 
Terra
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AyoBeegle
Charon
Level 88
God Stats
2W - 0L
1,677 SR
Queue Stats
157W - 143L
1,487 Elo+
Solo
Ymir
Ymir
I Tojo I
Ymir
Level 156
God Stats
12W - 7L
1,703 SR
Queue Stats
453W - 466L
1,408 Elo+
Party 1
Vulcan
Vulcan
ThinButNot
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,734 Elo+
Party 1
Xbalanque
Xbalanque
Yahir3467
Xbalanque
Level 34
God Stats
6W - 6L
1,353 SR
Queue Stats
239W - 301L
1,328 Elo+
Solo
Team Averages
Level 111
1,547 SR
1,491 Elo+

VS

Team Averages
Level 94
1,521 SR
1,434 Elo+
Thor
Thor
BOOTHiS
Thor
Level 69
God Stats
1W - 1L
1,687 SR
Queue Stats
56W - 55L
1,454 Elo+
Party 2
Vamana
Vamana
Chad vs All
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,415 Elo+
Party 2
Medusa
Medusa
Jerry Weathers
Medusa
Level 124
God Stats
1W - 2L
1,419 SR
Queue Stats
103W - 91L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
MajorCivor
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,390 Elo+
Solo
Chang'e
Chang'e
tuce44kelso
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 0 / 18
9,505
951
7,504
12,082
13,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
AyoBeegle
Charon
14
5 / 4 / 12
8,857
886
11,123
12,619
14,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
15
1 / 1 / 12
8,436
844
7,418
8,506
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
ThinButNot
Vulcan
17
13 / 3 / 8
10,572
1,057
19,214
11,030
6,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Yahir3467
Xbalanque
13
2 / 4 / 9
7,987
799
4,556
7,855
3,355
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BOOTHiS
Thor
12
2 / 5 / 5
6,981
698
4,867
10,348
4,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
14
2 / 3 / 5
7,633
763
6,514
13,188
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 5 / 3
7,993
799
9,238
10,952
4,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
MajorCivor
Jing Wei
13
1 / 5 / 6
7,096
710
7,832
9,334
3,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
tuce44kelso
Chang'e
14
2 / 4 / 5
7,452
745
6,301
11,789
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
22
Kills
12
12
Deaths
22
59
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
18
10
W
Charon
AyoBeegle
Charon
5
4
12
2.75
L
Thor
BOOTHiS
Thor
2
5
5
0.9
L
Vamana
2
3
5
1.5
W
Ymir
1
1
12
7
L
5
5
3
1.3
L
Jing Wei
MajorCivor
Jing Wei
1
5
6
0.8
W
Vulcan
ThinButNot
Vulcan
13
3
8
5.67
W
Xbalanque
Yahir3467
Xbalanque
2
4
9
1.63
L
Chang'e
tuce44kelso
Chang'e
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,815
Damage
34,752
52,092
Taken
55,611
43,907
Mitigated
24,736
24,715
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,504
121
8,469
5,716
12,082
13,860
455
1,210
10,577
15,618
0
W
Charon
AyoBeegle
Charon
11,123
1,624
2,667
1,176
12,619
14,011
346
1,355
11,039
17,761
0
L
Thor
BOOTHiS
Thor
4,867
112
337
96
10,348
4,169
0
9,015
1,189
0
9,742
L
Vamana
6,514
2,364
786
2,452
13,188
7,796
0
9,916
3,000
0
12,519
W
Ymir
7,418
104
265
1,636
8,506
6,485
1,769
1,674
6,669
13,860
0
L
9,238
2,943
0
1,575
10,952
4,511
190
8,641
2,077
0
19,597
L
Jing Wei
MajorCivor
Jing Wei
7,832
5,292
0
365
9,334
3,720
275
7,511
1,784
0
18,685
W
Vulcan
ThinButNot
Vulcan
19,214
7,372
882
2,574
11,030
6,196
604
952
9,990
33,995
0
W
Xbalanque
Yahir3467
Xbalanque
4,556
2,223
770
560
7,855
3,355
767
1,110
6,657
0
10,736
L
Chang'e
tuce44kelso
Chang'e
6,301
576
4,567
4,520
11,789
4,540
0
9,400
2,302
19,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,357
Gold Earned
37,155
98
Minions Killed
101
0
Camps Cleared
0
903,227
Distance Traveled
846,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,505
951
16
2
0
197,083
0
W
Charon
8,857
886
14
1
0
180,186
0
L
Thor
6,981
698
12
1
0
153,927
0
L
Vamana
7,633
763
16
2
0
200,119
0
W
Ymir
8,436
844
15
2
0
188,487
0
L
Medusa
7,993
799
18
2
0
165,974
0
L
Jing Wei
7,096
710
26
3
0
166,180
0
W
Vulcan
10,572
1,057
43
4
0
201,376
0
W
Xbalanque
7,987
799
10
1
0
136,095
0
L
Chang'e
7,452
745
29
3
0
160,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role