Player Matchup

Vulcan
Vulcan
Silver II
Ch1zzyLee
Vulcan
Silver II
Level 132
God Stats
77W - 64L
1,550 SR
Queue Stats
277W - 312L
979 MMR
Party 1
Tyr
Tyr
Silver V
ElGueySebo
Tyr
Silver V
Level 120
God Stats
7W - 8L
1,461 SR
Queue Stats
115W - 161L
820 MMR
Solo
Neith
Neith
Silver IV
GiddzZz2521
Neith
Silver IV
Level 86
God Stats
7W - 5L
1,530 SR
Queue Stats
86W - 120L
881 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Original_Dmoney
Baron Samedi
Silver IV
Level 129
God Stats
25W - 16L
1,590 SR
Queue Stats
119W - 152L
912 MMR
Solo
Susano
Susano
Silver IV
Unforsaken_King_
Susano
Silver IV
Level 154
God Stats
2W - 2L
1,423 SR
Queue Stats
392W - 406L
953 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,511 SR
909 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,473 SR
960 MMR
Thanatos
Thanatos
Silver IV
Anbu_Shooter
Thanatos
Silver IV
Level 117
God Stats
7W - 12L
1,452 SR
Queue Stats
95W - 116L
1,051 MMR
Solo
Osiris
Osiris
Silver II
Paladin4Light
Osiris
Silver II
Level 83
God Stats
2W - 4L
1,478 SR
Queue Stats
109W - 120L
1,111 MMR
Solo
Cernunnos
Cernunnos
Bronze II
W1CKEDWAYZ08976
Cernunnos
Bronze II
Level 84
God Stats
3W - 3L
1,541 SR
Queue Stats
39W - 68L
589 MMR
Solo
Ares
Ares
Silver III
Yami Gado
Ares
Silver III
Level 148
God Stats
3W - 3L
1,560 SR
Queue Stats
55W - 75L
1,000 MMR
Solo
Agni
Agni
Silver V
chapin4ever
Agni
Silver V
Level 137
God Stats
3W - 8L
1,334 SR
Queue Stats
105W - 126L
1,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ch1zzyLee
Vulcan
12
0 / 0 / 3
6,674
556
3,480
4,581
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
6,822
569
6,792
14,015
11,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
1 / 0 / 1
5,820
485
3,658
6,369
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Original_Dmoney
Baron Samedi
9
0 / 1 / 4
5,851
488
5,629
5,626
5,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 0 / 1
7,062
589
4,540
8,062
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ao KuangHeraPele

VS

Bans
ArachneKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anbu_Shooter
Thanatos
10
0 / 3 / 0
5,850
488
3,447
11,165
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
6,253
521
8,321
12,510
11,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
W1CKEDWAYZ08976
Cernunnos
10
0 / 2 / 0
5,809
484
2,819
6,417
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
8
1 / 1 / 0
5,499
458
3,433
6,986
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,874
490
4,186
5,207
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Anbu_Shooter
Thanatos
0
3
0
0
W
Vulcan
Ch1zzyLee
Vulcan
0
0
3
1.5
W
2
0
1
2.5
W
1
0
1
1.5
W
Baron Samedi
Original_Dmoney
Baron Samedi
0
1
4
2
L
0
2
1
0.25
W
7
0
1
7.5
L
Cernunnos
W1CKEDWAYZ08976
Cernunnos
0
2
0
0
L
Ares
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
22,206
38,653
Taken
42,285
23,309
Mitigated
26,017
12,519
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Anbu_Shooter
Thanatos
3,447
1,353
0
6,085
11,165
4,263
0
1,033
10,132
0
47,137
W
Vulcan
Ch1zzyLee
Vulcan
3,480
2,261
0
1,655
4,581
1,743
0
3,346
1,235
55,741
0
W
6,792
1,069
0
3,460
14,015
11,067
0
1,460
12,555
0
49,186
W
3,658
1,181
0
2,448
6,369
2,231
0
627
5,742
0
32,784
W
Baron Samedi
Original_Dmoney
Baron Samedi
5,629
369
685
2,454
5,626
5,176
0
1,199
4,427
21,172
0
L
8,321
3,803
0
5,099
12,510
11,856
0
950
11,560
0
44,467
W
4,540
791
0
1,817
8,062
3,092
0
987
7,075
0
44,191
L
Cernunnos
W1CKEDWAYZ08976
Cernunnos
2,819
985
0
1,556
6,417
2,585
72
2,375
4,042
0
34,815
L
Ares
3,433
131
0
1,820
6,986
5,947
0
1,730
5,238
18,751
0
L
4,186
215
0
845
5,207
1,366
0
2,863
2,204
49,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
29,285
341
Minions Killed
318
0
Camps Cleared
0
1,246,167
Distance Traveled
1,041,990
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,850
488
72
6
0
237,099
0
W
Vulcan
6,674
556
118
10
0
264,176
4
W
Tyr
6,822
569
86
7
0
244,046
0
W
Neith
5,820
485
54
5
0
211,266
6
W
Baron Samedi
5,851
488
21
2
0
245,756
2
L
Osiris
6,253
521
72
6
0
220,082
1
W
Susano
7,062
589
62
5
0
280,923
1
L
Cernunnos
5,809
484
62
5
0
170,450
0
L
Ares
5,499
458
30
3
0
198,829
0
L
Agni
5,874
490
82
7
0
215,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role