Player Matchup

Ne Zha
Ne Zha
B0ldStrtgyc0tt0n
Ne Zha
Level 125
God Stats
6W - 9L
1,291 SR
Queue Stats
251W - 242L
1,419 Elo+
Solo
Poseidon
Poseidon
EazyBJ
Poseidon
Level 40
God Stats
5W - 0L
1,659 SR
Queue Stats
71W - 58L
1,485 Elo+
Party 1
Ishtar
Ishtar
Polaco35
Ishtar
Level 119
God Stats
1W - 1L
1,451 SR
Queue Stats
102W - 102L
1,522 Elo+
Party 1
Osiris
Osiris
ivan3456
Osiris
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 140L
1,452 Elo+
Party 3
Charon
Charon
sercho
Charon
Level 142
God Stats
8W - 1L
1,677 SR
Queue Stats
535W - 534L
1,504 Elo+
Party 3
Team Averages
Level 94
1,516 SR
1,476 Elo+

VS

Team Averages
Level 75
1,407 SR
1,381 Elo+
Nemesis
Nemesis
DEVASTAT1ONZ
Nemesis
Level 108
God Stats
5W - 10L
1,377 SR
Queue Stats
158W - 152L
1,480 Elo+
Solo
Sol
Sol
MoonBlues 17
Sol
Level 108
God Stats
17W - 13L
1,396 SR
Queue Stats
419W - 408L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
TheDerpenOne
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
brojustletmeplay
Danzaburou
Level 15
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chris awesome15
Morgan Le Fay
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,605
543
6,705
12,620
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
EazyBJ
Poseidon
14
1 / 0 / 1
8,161
583
6,688
5,299
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Polaco35
Ishtar
15
1 / 0 / 1
8,539
610
1,886
6,637
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ivan3456
Osiris
13
2 / 2 / 1
7,649
546
5,066
10,180
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
sercho
Charon
13
1 / 0 / 3
7,929
566
3,286
6,702
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DEVASTAT1ONZ
Nemesis
13
2 / 1 / 0
7,159
511
4,677
12,280
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
6,265
448
1,325
6,429
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
TheDerpenOne
Kuzenbo
1
0 / 0 / 0
4,321
309
0
419
211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
brojustletmeplay
Danzaburou
10
0 / 4 / 1
6,172
441
3,786
9,576
4,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
chris awesome15
Morgan Le Fay
11
0 / 2 / 1
6,273
448
3,374
7,882
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Nemesis
DEVASTAT1ONZ
Nemesis
2
1
0
2
W
Poseidon
EazyBJ
Poseidon
1
0
1
1.5
L
0
2
0
0
W
Ishtar
Polaco35
Ishtar
1
0
1
1.5
L
Kuzenbo
TheDerpenOne
Kuzenbo
0
0
0
0
L
Danzaburou
brojustletmeplay
Danzaburou
0
4
1
0.13
L
Morgan Le Fay
chris awesome15
Morgan Le Fay
0
2
1
0.25
W
Osiris
ivan3456
Osiris
2
2
1
1.25
W
Charon
sercho
Charon
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,631
Damage
13,162
41,438
Taken
36,586
24,284
Mitigated
14,461
13,371
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,705
1,636
0
4,264
12,620
5,268
143
612
12,008
0
58,492
L
Nemesis
DEVASTAT1ONZ
Nemesis
4,677
1,909
0
6,285
12,280
5,042
0
2,432
9,718
0
54,706
W
Poseidon
EazyBJ
Poseidon
6,688
902
0
1,152
5,299
2,110
158
2,251
3,048
79,209
620
L
1,325
381
0
2,078
6,429
1,844
0
1,289
5,140
33,249
0
W
Ishtar
Polaco35
Ishtar
1,886
1,024
0
3,497
6,637
2,795
428
568
6,069
0
69,660
L
Kuzenbo
TheDerpenOne
Kuzenbo
0
0
0
24
419
211
0
147
272
1,395
0
L
Danzaburou
brojustletmeplay
Danzaburou
3,786
1,232
0
698
9,576
4,268
0
1,207
7,669
0
30,431
L
Morgan Le Fay
chris awesome15
Morgan Le Fay
3,374
183
0
185
7,882
3,096
0
4,260
3,622
45,538
0
W
Osiris
ivan3456
Osiris
5,066
380
0
2,497
10,180
8,294
26
0
10,180
0
44,696
W
Charon
sercho
Charon
3,286
339
0
1,961
6,702
5,817
93
1,268
5,434
24,935
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
30,190
457
Minions Killed
279
0
Camps Cleared
0
1,419,259
Distance Traveled
1,004,592
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,605
543
85
6
0
304,370
0
L
Nemesis
7,159
511
100
7
0
310,843
0
W
Poseidon
8,161
583
157
11
0
295,588
1
L
Sol
6,265
448
46
3
0
207,446
1
W
Ishtar
8,539
610
129
9
0
264,087
0
L
Kuzenbo
4,321
309
4
0
0
34,489
0
L
Danzaburou
6,172
441
55
4
0
214,132
0
L
Morgan Le Fay
6,273
448
74
5
0
237,682
0
W
Osiris
7,649
546
61
4
0
270,158
1
W
Charon
7,929
566
25
2
0
285,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role