Player Matchup

Jing Wei
Jing Wei
Andordragon
Jing Wei
Level 110
God Stats
18W - 25L
1,220 SR
Queue Stats
533W - 490L
1,459 Elo+
Party 4
Anubis
Anubis
Hoffy2014
Anubis
Level 82
God Stats
3W - 3L
1,399 SR
Queue Stats
109W - 92L
1,545 Elo+
Party 3
Mercury
Mercury
MaroJohn03
Mercury
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,492 Elo+
Solo
Bacchus
Bacchus
VenoKnight
Bacchus
Level 62
God Stats
22W - 9L
1,792 SR
Queue Stats
144W - 137L
1,463 Elo+
Party 4
Loki
Loki
hoofed-burger7
Loki
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 36L
1,587 Elo+
Party 3
Team Averages
Level 78
1,482 SR
1,509 Elo+

VS

Team Averages
Level 38
1,558 SR
1,515 Elo+
Fenrir
Fenrir
Dyslexican1983
Fenrir
Level 36
God Stats
7W - 23L
1,363 SR
Queue Stats
141W - 142L
1,461 Elo+
Solo
Cernunnos
Cernunnos
KryptekCryo
Cernunnos
Level 38
God Stats
2W - 1L
1,739 SR
Queue Stats
35W - 35L
1,472 Elo+
Party 2
Raijin
Raijin
MyGodBryan
Raijin
Level 25
God Stats
12W - 11L
1,751 SR
Queue Stats
220W - 212L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
PreHeatDaOvn
Zhong Kui
Level 25
God Stats
0W - 2L
1,347 SR
Queue Stats
20W - 26L
1,457 Elo+
Party 2
King Arthur
King Arthur
Sosalossss
King Arthur
Level 66
God Stats
1W - 2L
1,588 SR
Queue Stats
139W - 105L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andordragon
Jing Wei
13
5 / 6 / 2
7,781
556
9,025
13,922
5,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Hoffy2014
Anubis
14
1 / 3 / 1
7,820
559
9,999
14,912
9,662
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
MaroJohn03
Mercury
13
1 / 0 / 7
7,390
528
1,503
6,783
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
VenoKnight
Bacchus
10
2 / 2 / 6
7,077
506
6,536
8,067
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 0 / 2
10,028
716
14,819
10,031
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 1
8,086
578
6,280
13,669
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
KryptekCryo
Cernunnos
12
1 / 4 / 1
7,530
538
7,068
10,764
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
MyGodBryan
Raijin
13
0 / 5 / 1
7,313
522
2,893
9,570
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
PreHeatDaOvn
Zhong Kui
11
2 / 5 / 3
7,217
516
7,165
12,509
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Sosalossss
King Arthur
12
1 / 3 / 3
7,570
541
9,919
14,956
10,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
11
11
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Andordragon
Jing Wei
5
6
2
1
L
7
3
1
2.5
W
Anubis
Hoffy2014
Anubis
1
3
1
0.5
L
Cernunnos
KryptekCryo
Cernunnos
1
4
1
0.38
W
Mercury
MaroJohn03
Mercury
1
0
7
4.5
L
Raijin
MyGodBryan
Raijin
0
5
1
0.1
L
Zhong Kui
PreHeatDaOvn
Zhong Kui
2
5
3
0.7
L
King Arthur
Sosalossss
King Arthur
1
3
3
0.83
W
Bacchus
VenoKnight
Bacchus
2
2
6
2.5
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
33,325
53,715
Taken
61,468
29,282
Mitigated
33,809
19,210
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Andordragon
Jing Wei
9,025
6,837
0
3,660
13,922
5,076
0
3,039
10,883
0
58,092
L
6,280
1,544
0
2,534
13,669
5,546
0
3,211
10,458
0
63,706
W
Anubis
Hoffy2014
Anubis
9,999
198
0
8,294
14,912
9,662
0
465
14,447
65,725
188
L
Cernunnos
KryptekCryo
Cernunnos
7,068
4,172
0
2,793
10,764
3,979
894
1,810
8,954
0
53,476
W
Mercury
MaroJohn03
Mercury
1,503
561
0
2,070
6,783
2,413
0
525
6,258
0
49,001
L
Raijin
MyGodBryan
Raijin
2,893
475
0
2,463
9,570
3,273
0
1,890
7,680
51,810
0
L
Zhong Kui
PreHeatDaOvn
Zhong Kui
7,165
901
0
2,069
12,509
10,719
0
1,254
11,255
36,111
0
L
King Arthur
Sosalossss
King Arthur
9,919
1,257
0
2,383
14,956
10,292
0
8,182
6,774
222
57,419
W
Bacchus
VenoKnight
Bacchus
6,536
1,514
0
3,052
8,067
8,233
0
1,848
6,095
15,835
0
W
14,819
5,689
0
2,134
10,031
3,898
0
4,030
5,752
0
88,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
37,716
424
Minions Killed
437
0
Camps Cleared
0
1,530,269
Distance Traveled
1,349,665
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,781
556
86
6
0
271,455
1
L
Fenrir
8,086
578
84
6
0
327,992
0
W
Anubis
7,820
559
109
8
0
239,540
2
L
Cernunnos
7,530
538
102
7
0
254,375
0
W
Mercury
7,390
528
77
6
0
375,800
2
L
Raijin
7,313
522
117
8
0
248,231
2
L
Zhong Kui
7,217
516
50
4
0
250,223
0
L
King Arthur
7,570
541
84
6
0
268,844
3
W
Bacchus
7,077
506
16
1
0
320,716
1
W
Loki
10,028
716
136
10
0
322,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role