Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
StillWithSoul
Tyr
Level 103
God Stats
8W - 4L
1,815 SR
Queue Stats
119W - 127L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WillHen1
Morgan Le Fay
Level 127
God Stats
4W - 2L
1,490 SR
Queue Stats
370W - 386L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Yueeka
Cthulhu
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 248L
1,510 Elo+
Party 1
Artio
Artio
agilium
Artio
Level 129
God Stats
3W - 4L
1,294 SR
Queue Stats
464W - 472L
1,517 Elo+
Solo
Team Averages
Level 129
1,520 SR
1,519 Elo+

VS

Team Averages
Level 95
1,386 SR
1,505 Elo+
Thoth
Thoth
Claudithox99
Thoth
Level 105
God Stats
1W - 1L
1,706 SR
Queue Stats
162W - 162L
1,489 Elo+
Solo
Olorun
Olorun
LightThe1
Olorun
Level 128
God Stats
1W - 2L
1,506 SR
Queue Stats
303W - 270L
1,479 Elo+
Solo
Charybdis
Charybdis
SadSong
Charybdis
Level 110
God Stats
1W - 6L
1,035 SR
Queue Stats
228W - 221L
1,549 Elo+
Solo
Vamana
Vamana
Trollasol
Vamana
Level 104
God Stats
0W - 2L
1,184 SR
Queue Stats
164W - 175L
1,491 Elo+
Solo
Hou Yi
Hou Yi
hidrasindown
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 0 / 14
12,616
841
26,129
9,574
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 9
10,364
691
12,827
12,706
16,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
WillHen1
Morgan Le Fay
19
6 / 2 / 13
11,743
783
19,193
13,390
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Yueeka
Cthulhu
17
0 / 2 / 17
9,951
663
13,411
16,543
21,064
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artio
agilium
Artio
17
2 / 1 / 14
10,385
692
8,196
28,142
28,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
8,720
581
7,383
13,197
6,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
LightThe1
Olorun
14
0 / 6 / 2
7,942
529
6,177
16,619
8,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
SadSong
Charybdis
16
3 / 4 / 1
9,197
613
11,765
13,226
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Trollasol
Vamana
16
0 / 5 / 2
8,483
566
9,792
22,703
29,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
15
2 / 4 / 2
8,770
585
18,744
17,777
8,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
25
Kills
5
7
Deaths
25
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
14
18
L
0
6
4
0.33
L
Olorun
LightThe1
Olorun
0
6
2
0.17
L
Charybdis
SadSong
Charybdis
3
4
1
0.88
W
6
2
9
5.25
L
Vamana
Trollasol
Vamana
0
5
2
0.2
W
Morgan Le Fay
WillHen1
Morgan Le Fay
6
2
13
6.25
W
Cthulhu
Yueeka
Cthulhu
0
2
17
4.25
W
Artio
agilium
Artio
2
1
14
9
L
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,756
Damage
53,861
80,355
Taken
83,522
79,516
Mitigated
60,133
43,323
Healing
35,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,129
1,138
3,503
3,196
9,574
5,477
2,606
2,135
7,439
50,989
0
L
7,383
67
2,637
2,019
13,197
6,196
0
11,794
1,317
25,972
0
L
Olorun
LightThe1
Olorun
6,177
1,117
9,633
6,802
16,619
8,825
0
12,968
3,475
15,460
0
L
Charybdis
SadSong
Charybdis
11,765
5,276
883
1,468
13,226
6,546
0
11,035
2,005
0
23,636
W
12,827
654
1,283
1,444
12,706
16,136
740
766
11,940
191
16,662
L
Vamana
Trollasol
Vamana
9,792
3,341
465
5,146
22,703
29,648
0
15,714
6,440
19
20,604
W
Morgan Le Fay
WillHen1
Morgan Le Fay
19,193
1,590
2,484
3,669
13,390
8,170
2,782
2,157
11,233
45,687
0
W
Cthulhu
Yueeka
Cthulhu
13,411
124
6,072
5,201
16,543
21,064
556
3,975
12,568
28,007
0
W
Artio
agilium
Artio
8,196
67
3,483
12,988
28,142
28,669
1,024
4,541
23,601
14,713
845
L
Hou Yi
18,744
11,647
893
5,516
17,777
8,918
806
13,488
4,010
0
30,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,059
Gold Earned
43,112
184
Minions Killed
125
0
Camps Cleared
0
1,473,072
Distance Traveled
1,231,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,616
841
75
5
0
289,179
0
L
Thoth
8,720
581
33
2
0
256,147
0
L
Olorun
7,942
529
15
1
0
240,206
0
L
Charybdis
9,197
613
27
2
0
212,689
0
W
Tyr
10,364
691
7
0
0
301,190
0
L
Vamana
8,483
566
27
2
0
268,281
0
W
Morgan Le Fay
11,743
783
45
3
0
289,229
0
W
Cthulhu
9,951
663
32
2
0
299,325
0
W
Artio
10,385
692
25
2
0
294,149
0
L
Hou Yi
8,770
585
23
2
0
253,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role