Player Matchup

Medusa
Medusa
Cozmoz17
Medusa
Level 116
God Stats
1W - 2L
1,543 SR
Queue Stats
94W - 72L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
RenLad
Nu Wa
Level 68
God Stats
2W - 1L
1,678 SR
Queue Stats
12W - 19L
1,379 Elo+
Party 1
Osiris
Osiris
TInyJonson
Osiris
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 1
Team Averages
Level 64
1,641 SR
1,471 Elo+

VS

Team Averages
Level 49
1,500 SR
1,462 Elo+
Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LookItsChef
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,528 Elo+
Solo
Bakasura
Bakasura
juniorbug28x
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cozmoz17
Medusa
14
5 / 5 / 7
11,092
924
11,403
11,600
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
RenLad
Nu Wa
13
6 / 4 / 6
10,831
903
11,779
7,836
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
TInyJonson
Osiris
12
2 / 3 / 7
9,438
787
10,066
14,719
11,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 2 / 3
10,455
871
13,698
8,660
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LookItsChef
Guan Yu
12
2 / 7 / 7
9,284
774
7,237
15,196
11,364
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
juniorbug28x
Bakasura
13
3 / 4 / 8
9,694
808
8,239
14,190
5,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
12
12
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
2
3
4.25
W
Medusa
Cozmoz17
Medusa
5
5
7
1.7
L
Guan Yu
LookItsChef
Guan Yu
2
7
7
0.79
W
Nu Wa
RenLad
Nu Wa
6
4
6
2.25
W
Osiris
TInyJonson
Osiris
2
3
7
1.83
L
Bakasura
juniorbug28x
Bakasura
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
29,174
34,155
Taken
38,046
18,277
Mitigated
20,183
5,527
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,698
1,044
0
713
8,660
2,821
0
2,205
6,257
56,832
0
W
Medusa
Cozmoz17
Medusa
11,403
6,017
0
2,209
11,600
4,111
1,046
5,188
6,017
0
53,577
L
Guan Yu
LookItsChef
Guan Yu
7,237
670
900
2,663
15,196
11,364
0
4,536
10,373
0
21,963
W
Nu Wa
RenLad
Nu Wa
11,779
3,828
0
500
7,836
2,327
282
2,573
4,968
31,332
0
W
Osiris
TInyJonson
Osiris
10,066
3,082
0
2,818
14,719
11,839
182
5,478
7,846
0
19,793
L
Bakasura
juniorbug28x
Bakasura
8,239
5,552
0
3,265
14,190
5,998
0
4,723
9,199
0
23,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
29,433
135
Minions Killed
146
0
Camps Cleared
0
605,459
Distance Traveled
697,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,455
871
75
6
0
237,995
0
W
Medusa
11,092
924
70
6
0
182,446
0
L
Guan Yu
9,284
774
25
2
0
216,842
0
W
Nu Wa
10,831
903
48
4
0
201,427
0
W
Osiris
9,438
787
17
1
0
221,586
0
L
Bakasura
9,694
808
46
4
0
243,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role