Player Matchup

Jormungandr
Jormungandr
ALPHAxINSTINCTx
Jormungandr
Level 156
God Stats
2W - 0L
1,193 SR
Queue Stats
68W - 51L
1,564 Elo+
Solo
Arachne
Arachne
Demauniks
Arachne
Level 126
God Stats
3W - 0L
1,796 SR
Queue Stats
367W - 355L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
LGTxxDMAX
Baron Samedi
Level 112
God Stats
10W - 1L
1,722 SR
Queue Stats
75W - 64L
1,587 Elo+
Solo
Sol
Sol
XGahel
Sol
Level 154
God Stats
2W - 4L
1,217 SR
Queue Stats
111W - 101L
1,454 Elo+
Solo
Izanami
Izanami
rbchris2934
Izanami
Level 152
God Stats
14W - 8L
1,547 SR
Queue Stats
523W - 497L
1,497 Elo+
Solo
Team Averages
Level 140
1,495 SR
1,518 Elo+

VS

Team Averages
Level 135
1,615 SR
1,558 Elo+
Raijin
Raijin
 
Raijin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CaptainSexyyy
Thanatos
Level 111
God Stats
2W - 1L
1,704 SR
Queue Stats
83W - 68L
1,577 Elo+
Solo
Cernunnos
Cernunnos
Jonnmar
Cernunnos
Level 157
God Stats
1W - 2L
1,618 SR
Queue Stats
138W - 120L
1,756 Elo+
Solo
Maui
Maui
Starrbuck11
Maui
Level 156
God Stats
2W - 1L
1,691 SR
Queue Stats
239W - 248L
1,504 Elo+
Solo
Hercules
Hercules
VarakNazul
Hercules
Level 100
God Stats
10W - 12L
1,561 SR
Queue Stats
343W - 304L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALPHAxINSTINCTx
Jormungandr
17
2 / 1 / 4
10,797
568
13,712
22,642
26,515
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Demauniks
Arachne
18
7 / 2 / 5
11,479
604
12,826
19,562
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
LGTxxDMAX
Baron Samedi
15
0 / 2 / 10
10,275
541
10,463
15,418
7,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sol
XGahel
Sol
18
6 / 1 / 5
12,004
632
14,031
16,343
6,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
rbchris2934
Izanami
17
6 / 3 / 3
10,984
578
10,209
14,623
5,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 4 / 4
10,113
532
10,679
12,071
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
CaptainSexyyy
Thanatos
17
7 / 4 / 1
11,159
587
16,284
17,757
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Jonnmar
Cernunnos
15
0 / 5 / 2
9,226
486
9,672
14,344
6,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 2
8,751
461
4,801
21,216
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
VarakNazul
Hercules
16
0 / 4 / 1
10,467
551
11,496
20,528
14,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
9
9
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
4
0.75
W
Jormungandr
ALPHAxINSTINCTx
Jormungandr
2
1
4
4
L
Thanatos
CaptainSexyyy
Thanatos
7
4
1
1.88
W
Arachne
Demauniks
Arachne
7
2
5
4.75
L
Cernunnos
Jonnmar
Cernunnos
0
5
2
0.2
W
Baron Samedi
LGTxxDMAX
Baron Samedi
0
2
10
2.5
L
1
4
2
0.5
L
Hercules
VarakNazul
Hercules
0
4
1
0.13
W
Sol
XGahel
Sol
6
1
5
8.5
W
Izanami
rbchris2934
Izanami
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,241
Damage
52,932
88,588
Taken
85,916
53,429
Mitigated
55,711
33,257
Healing
31,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,679
681
0
2,249
12,071
4,870
0
2,938
9,069
93,304
0
W
Jormungandr
ALPHAxINSTINCTx
Jormungandr
13,712
4,174
0
4,651
22,642
26,515
56
1,002
21,640
88,083
1,012
L
Thanatos
CaptainSexyyy
Thanatos
16,284
4,443
0
12,866
17,757
8,314
27
3,176
14,581
0
106,664
W
Arachne
Demauniks
Arachne
12,826
8,290
0
4,676
19,562
7,289
2,083
3,404
16,158
0
113,051
L
Cernunnos
Jonnmar
Cernunnos
9,672
4,640
0
4,096
14,344
6,359
698
8,685
5,659
0
82,007
W
Baron Samedi
LGTxxDMAX
Baron Samedi
10,463
1,282
3,503
5,816
15,418
7,993
349
5,711
9,707
45,361
0
L
4,801
753
0
4,778
21,216
22,152
0
10,619
10,462
29,475
0
L
Hercules
VarakNazul
Hercules
11,496
5,063
0
7,431
20,528
14,016
914
11,460
8,951
0
92,493
W
Sol
XGahel
Sol
14,031
6,930
0
10,244
16,343
6,097
1,519
1,923
14,420
94,867
6,125
W
Izanami
rbchris2934
Izanami
10,209
6,395
0
4,367
14,623
5,535
1,227
4,243
10,380
0
99,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,539
Gold Earned
49,716
635
Minions Killed
631
0
Camps Cleared
0
1,874,828
Distance Traveled
1,882,754
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,113
532
169
9
0
356,814
7
W
Jormungandr
10,797
568
135
7
0
317,966
0
L
Thanatos
11,159
587
128
7
0
452,074
6
W
Arachne
11,479
604
145
8
0
456,298
5
L
Cernunnos
9,226
486
146
8
0
349,510
2
W
Baron Samedi
10,275
541
54
3
0
374,305
8
L
Maui
8,751
461
31
2
0
367,551
5
L
Hercules
10,467
551
157
8
0
356,805
2
W
Sol
12,004
632
154
8
0
356,151
1
W
Izanami
10,984
578
147
8
0
370,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role