Player Matchup

Amaterasu
Amaterasu
BrewChew2
Amaterasu
Level 159
God Stats
19W - 7L
1,834 SR
Queue Stats
1,033W - 1,125L
1,499 Elo+
Solo
Ganesha
Ganesha
JUICEMAN1110
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
KiDoub1e
Heimdallr
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 43L
1,427 Elo+
Party 2
Chiron
Chiron
MambaForever5
Chiron
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,473 Elo+
Solo
Horus
Horus
Pepino123456789
Horus
Level 193
God Stats
2W - 4L
1,636 SR
Queue Stats
203W - 220L
1,420 Elo+
Solo
Team Averages
Level 115
1,594 SR
1,453 Elo+

VS

Team Averages
Level 130
1,558 SR
1,456 Elo+
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lady Ultima
Cerberus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,408 Elo+
Party 1
Poseidon
Poseidon
MrsMeeseeks84
Poseidon
Level 120
God Stats
3W - 2L
1,627 SR
Queue Stats
170W - 187L
1,461 Elo+
Solo
Cthulhu
Cthulhu
No_LimitzZ__67
Cthulhu
Level 102
God Stats
2W - 2L
1,313 SR
Queue Stats
89W - 107L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Noctodivinity
Jing Wei
Level 156
God Stats
1W - 1L
1,852 SR
Queue Stats
67W - 49L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrewChew2
Amaterasu
16
3 / 7 / 2
9,261
662
16,895
25,384
20,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ganesha
JUICEMAN1110
Ganesha
16
0 / 4 / 7
9,232
659
9,758
18,078
24,105
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KiDoub1e
Heimdallr
15
3 / 6 / 3
9,053
647
17,410
15,330
9,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 8
8,723
623
16,871
13,574
7,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 5
9,628
688
7,099
17,429
22,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
5 / 2 / 14
11,577
827
7,597
17,358
13,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Lady Ultima
Cerberus
17
4 / 2 / 17
11,161
797
11,561
23,360
29,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MrsMeeseeks84
Poseidon
17
3 / 4 / 13
10,470
748
19,933
11,159
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 10
10,737
767
15,016
20,565
20,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Noctodivinity
Jing Wei
17
4 / 2 / 12
10,380
741
23,978
11,131
6,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
10
Kills
22
22
Deaths
11
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
2
14
6
L
Amaterasu
BrewChew2
Amaterasu
3
7
2
0.57
L
Ganesha
JUICEMAN1110
Ganesha
0
4
7
0.88
L
Heimdallr
KiDoub1e
Heimdallr
3
6
3
0.75
W
Cerberus
Lady Ultima
Cerberus
4
2
17
6.25
L
1
3
8
1.67
W
Poseidon
MrsMeeseeks84
Poseidon
3
4
13
2.38
W
6
1
10
11
W
Jing Wei
Noctodivinity
Jing Wei
4
2
12
5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,033
Damage
78,085
89,795
Taken
83,573
83,937
Mitigated
74,927
38,681
Healing
46,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,597
1,641
8,951
6,792
17,358
13,450
1,151
2,281
14,899
11,850
0
L
Amaterasu
BrewChew2
Amaterasu
16,895
7,127
1,073
8,387
25,384
20,387
242
15,725
9,659
0
22,428
L
Ganesha
JUICEMAN1110
Ganesha
9,758
712
2,101
2,974
18,078
24,105
0
11,294
6,784
20,542
0
L
Heimdallr
KiDoub1e
Heimdallr
17,410
6,747
1,287
2,963
15,330
9,233
60
7,368
7,962
0
31,930
W
Cerberus
Lady Ultima
Cerberus
11,561
1,072
1,212
10,692
23,360
29,309
135
2,183
20,671
19,721
469
L
16,871
6,333
765
3,558
13,574
7,822
266
7,628
5,946
0
29,263
W
Poseidon
MrsMeeseeks84
Poseidon
19,933
3,195
991
1,625
11,159
5,228
311
2,559
8,505
38,776
0
W
15,016
1,127
3,958
9,023
20,565
20,663
530
2,305
17,688
27,702
0
W
Jing Wei
Noctodivinity
Jing Wei
23,978
18,647
1,140
1,720
11,131
6,277
2,132
1,758
9,331
0
42,674
L
7,099
1,787
7,627
7,946
17,429
22,390
0
11,623
5,806
1,924
12,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,897
Gold Earned
54,325
106
Minions Killed
159
0
Camps Cleared
0
1,141,054
Distance Traveled
1,402,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,577
827
7
1
0
313,039
0
L
Amaterasu
9,261
662
16
1
0
232,147
0
L
Ganesha
9,232
659
0
0
0
225,467
0
L
Heimdallr
9,053
647
41
3
0
212,938
0
W
Cerberus
11,161
797
22
2
0
287,058
0
L
Chiron
8,723
623
32
2
0
202,189
0
W
Poseidon
10,470
748
46
3
0
220,879
0
W
Cthulhu
10,737
767
27
2
0
310,303
0
W
Jing Wei
10,380
741
57
4
0
270,784
0
L
Horus
9,628
688
17
1
0
268,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role