Player Matchup

Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PH0BIAAA
Ganesha
Level 41
God Stats
2W - 6L
1,248 SR
Queue Stats
64W - 78L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Shooter2413
Heimdallr
Level 120
God Stats
6W - 3L
1,904 SR
Queue Stats
15W - 21L
1,443 Elo+
Solo
Thoth
Thoth
Yun0
Thoth
Level 66
God Stats
3W - 5L
1,255 SR
Queue Stats
118W - 108L
1,516 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,480 Elo+

VS

Team Averages
Level 130
1,497 SR
1,475 Elo+
Skadi
Skadi
ANDYY_2014
Skadi
Level 124
God Stats
1W - 1L
1,301 SR
Queue Stats
59W - 52L
1,509 Elo+
Solo
Athena
Athena
EcoMidGaming
Athena
Level 64
God Stats
12W - 8L
1,891 SR
Queue Stats
23W - 20L
1,508 Elo+
Solo
Bastet
Bastet
ICONxTHAxWIZx
Bastet
Level 198
God Stats
4W - 5L
1,319 SR
Queue Stats
231W - 210L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
Mortimiir
Sun Wukong
Level 148
God Stats
55W - 59L
1,473 SR
Queue Stats
549W - 613L
1,458 Elo+
Solo
Sol
Sol
U_TakeTheMoon
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 205L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 0 / 1
6,062
606
2,828
10,364
4,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
 
Ah Puch
9
2 / 5 / 0
5,377
538
6,020
8,134
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
PH0BIAAA
Ganesha
6
0 / 4 / 0
4,532
453
2,776
9,317
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
Shooter2413
Heimdallr
8
0 / 2 / 0
4,951
495
4,472
7,391
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Yun0
Thoth
9
0 / 4 / 0
4,827
483
2,485
9,180
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
2 / 0 / 5
5,930
593
7,385
5,150
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
8
2 / 0 / 5
5,590
559
3,347
8,105
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
8 / 0 / 3
7,153
715
6,987
7,336
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Mortimiir
Sun Wukong
11
0 / 1 / 0
6,289
629
4,297
7,368
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 2 / 5
6,043
604
7,371
7,795
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
14
15
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
0
1
1.5
L
Ah Puch
 
Ah Puch
2
5
0
0.4
W
Skadi
2
0
5
4.5
W
Athena
2
0
5
4.5
W
8
0
3
9.5
W
Sun Wukong
Mortimiir
Sun Wukong
0
1
0
0
L
Ganesha
PH0BIAAA
Ganesha
0
4
0
0
L
Heimdallr
Shooter2413
Heimdallr
0
2
0
0
W
2
2
5
2.25
L
Thoth
Yun0
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
29,387
44,386
Taken
35,754
20,280
Mitigated
17,447
13,887
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,828
597
43
5,721
10,364
4,353
0
865
9,499
46,898
0
L
Ah Puch
 
Ah Puch
6,020
44
57
2,152
8,134
2,816
0
3,734
4,400
28,551
0
W
Skadi
7,385
3,269
0
1,063
5,150
1,801
378
1,290
3,860
0
39,955
W
Athena
3,347
1,371
0
2,829
8,105
5,283
0
2,192
5,870
15,715
0
W
6,987
2,187
0
3,392
7,336
2,784
0
2,643
4,693
0
51,791
W
Sun Wukong
Mortimiir
Sun Wukong
4,297
1,521
0
1,144
7,368
4,689
0
2,295
5,073
0
48,963
L
Ganesha
PH0BIAAA
Ganesha
2,776
619
0
2,012
9,317
7,374
0
2,720
6,597
13,861
0
L
Heimdallr
Shooter2413
Heimdallr
4,472
1,977
0
2,788
7,391
2,953
0
1,062
6,329
0
35,609
W
7,371
1,948
0
3,985
7,795
2,890
746
5,646
2,149
36,533
4,833
L
Thoth
Yun0
Thoth
2,485
75
0
1,114
9,180
2,784
0
2,065
7,115
30,365
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
31,005
266
Minions Killed
307
0
Camps Cleared
0
928,782
Distance Traveled
1,060,085
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,062
606
91
9
0
187,374
5
L
Ah Puch
5,377
538
48
5
0
192,930
3
W
Skadi
5,930
593
65
7
0
193,739
0
W
Athena
5,590
559
12
1
0
258,634
5
W
Bastet
7,153
715
73
7
0
224,321
1
W
Sun Wukong
6,289
629
90
9
0
192,543
1
L
Ganesha
4,532
453
3
0
0
192,610
2
L
Heimdallr
4,951
495
73
7
0
173,226
1
W
Sol
6,043
604
67
7
0
190,848
0
L
Thoth
4,827
483
51
5
0
182,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role