Player Matchup

Bellona
Bellona
AstralStepZXC
Bellona
Level 7
God Stats
1W - 1L
1,633 SR
Queue Stats
4W - 4L
1,267 Elo+
Party 1
Thoth
Thoth
BoleLTU
Thoth
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,267 Elo+
Party 1
Neith
Neith
Soultin
Neith
Level 111
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 34L
1,565 Elo+
Solo
Team Averages
Level 51
1,544 SR
1,367 Elo+

VS

Team Averages
Level 71
1,501 SR
1,564 Elo+
Ne Zha
Ne Zha
Caberdrill56
Ne Zha
Level 60
God Stats
32W - 15L
1,634 SR
Queue Stats
180W - 166L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Duada
Baron Samedi
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 93L
1,740 Elo+
Solo
Mulan
Mulan
Richblack3485
Mulan
Level 48
God Stats
15W - 11L
1,369 SR
Queue Stats
150W - 150L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 4 / 1
7,746
704
4,645
10,957
11,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
BoleLTU
Thoth
9
0 / 4 / 1
7,270
661
5,522
9,270
1,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Soultin
Neith
10
1 / 3 / 1
7,723
702
3,564
7,921
2,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
6 / 2 / 5
9,733
885
12,556
10,230
5,381
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Duada
Baron Samedi
12
1 / 0 / 9
9,009
819
7,237
5,808
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 6
8,942
813
4,786
9,553
10,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
4
1
0.38
L
Thoth
BoleLTU
Thoth
0
4
1
0.13
W
Ne Zha
6
2
5
4.25
W
Baron Samedi
Duada
Baron Samedi
1
0
9
5.5
W
4
0
6
7
L
Neith
Soultin
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,731
Damage
24,579
28,148
Taken
25,591
14,995
Mitigated
18,887
1,813
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,645
1,183
0
318
10,957
11,036
0
4,157
6,800
0
10,488
L
Thoth
BoleLTU
Thoth
5,522
186
0
250
9,270
1,948
0
1,663
7,607
30,125
0
W
Ne Zha
12,556
1,557
0
2,521
10,230
5,381
988
1,351
8,879
0
48,857
W
Baron Samedi
Duada
Baron Samedi
7,237
421
1,391
2,380
5,808
2,992
266
2,381
3,427
40,320
0
W
4,786
638
220
2,169
9,553
10,514
234
2,184
7,369
0
13,592
L
Neith
Soultin
Neith
3,564
1,494
0
1,245
7,921
2,011
0
1,641
6,280
0
30,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
27,684
92
Minions Killed
139
0
Camps Cleared
0
548,906
Distance Traveled
611,558
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,746
704
24
2
0
187,114
0
L
Thoth
7,270
661
31
3
0
181,288
0
W
Ne Zha
9,733
885
58
5
0
210,683
2
W
Baron Samedi
9,009
819
67
6
0
186,021
0
W
Mulan
8,942
813
14
1
0
214,854
0
L
Neith
7,723
702
37
3
0
180,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role