Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Erebusskii
Jormungandr
Level 143
God Stats
13W - 16L
1,501 SR
Queue Stats
178W - 204L
1,424 Elo+
Party 1
Mulan
Mulan
Jamest22
Mulan
Level 98
God Stats
10W - 10L
1,256 SR
Queue Stats
93W - 81L
1,603 Elo+
Solo
Medusa
Medusa
Kashikato14
Medusa
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
155W - 146L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
axeluchs
Aphrodite
Level 138
God Stats
52W - 51L
1,523 SR
Queue Stats
377W - 376L
1,470 Elo+
Solo
Team Averages
Level 125
1,499 SR
1,498 Elo+

VS

Team Averages
Level 67
1,438 SR
1,465 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Charlie MST
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 215L
1,534 Elo+
Party 2
Ao Kuang
Ao Kuang
HeavenAngelo
Ao Kuang
Level 125
God Stats
18W - 12L
1,590 SR
Queue Stats
168W - 151L
1,538 Elo+
Party 2
Thoth
Thoth
Tokoymi
Thoth
Level 37
God Stats
1W - 0L
1,101 SR
Queue Stats
37W - 64L
1,254 Elo+
Solo
Ganesha
Ganesha
foskiitoh
Ganesha
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 3 / 0
6,436
536
4,577
10,081
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Erebusskii
Jormungandr
8
2 / 5 / 1
5,718
477
4,344
10,134
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Jamest22
Mulan
13
1 / 1 / 0
6,946
579
5,805
11,023
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
9
1 / 4 / 1
5,959
497
6,584
9,808
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
axeluchs
Aphrodite
7
2 / 0 / 1
5,634
470
2,797
2,606
1,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 1 / 0
7,211
601
4,700
8,577
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Charlie MST
Bellona
13
1 / 1 / 0
7,131
594
7,551
10,431
11,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
HeavenAngelo
Ao Kuang
13
7 / 1 / 3
8,410
701
8,208
10,136
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Tokoymi
Thoth
10
1 / 2 / 3
6,496
541
4,864
5,607
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
foskiitoh
Ganesha
10
1 / 2 / 3
6,197
516
2,563
8,398
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
13
13
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
0
0.33
W
Danzaburou
 
Danzaburou
3
1
0
3
W
Bellona
Charlie MST
Bellona
1
1
0
1
L
Jormungandr
Erebusskii
Jormungandr
2
5
1
0.5
W
Ao Kuang
HeavenAngelo
Ao Kuang
7
1
3
8.5
L
Mulan
Jamest22
Mulan
1
1
0
1
L
Medusa
1
4
1
0.38
W
Thoth
Tokoymi
Thoth
1
2
3
1.25
L
Aphrodite
axeluchs
Aphrodite
2
0
1
2.5
W
Ganesha
foskiitoh
Ganesha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
27,886
43,652
Taken
43,149
21,170
Mitigated
26,486
10,963
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,577
1,038
0
857
10,081
3,652
0
4,783
5,298
0
59,942
W
Danzaburou
 
Danzaburou
4,700
876
0
4,410
8,577
2,904
1,046
735
7,842
0
53,743
W
Bellona
Charlie MST
Bellona
7,551
2,008
0
4,087
10,431
11,102
223
0
10,431
0
51,696
L
Jormungandr
Erebusskii
Jormungandr
4,344
205
0
485
10,134
4,318
0
7,370
2,764
24,926
0
W
Ao Kuang
HeavenAngelo
Ao Kuang
8,208
1,863
0
4,760
10,136
3,932
0
932
9,022
75,887
0
L
Mulan
Jamest22
Mulan
5,805
706
0
5,296
11,023
8,249
0
316
10,707
0
50,554
L
Medusa
6,584
2,390
0
1,294
9,808
3,790
663
2,164
7,644
0
44,247
W
Thoth
Tokoymi
Thoth
4,864
444
0
1,180
5,607
1,752
639
1,675
3,724
40,874
0
L
Aphrodite
axeluchs
Aphrodite
2,797
386
1,107
1,924
2,606
1,161
136
1,002
1,604
17,379
0
W
Ganesha
foskiitoh
Ganesha
2,563
505
0
941
8,398
6,796
0
3,199
4,989
12,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
35,445
317
Minions Killed
330
0
Camps Cleared
0
998,284
Distance Traveled
1,263,586
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,436
536
90
8
0
251,415
0
W
Danzaburou
7,211
601
88
7
0
236,073
5
W
Bellona
7,131
594
73
6
0
235,716
0
L
Jormungandr
5,718
477
52
4
0
178,023
2
W
Ao Kuang
8,410
701
103
9
0
292,870
0
L
Mulan
6,946
579
90
8
0
223,086
0
L
Medusa
5,959
497
63
5
0
223,163
1
W
Thoth
6,496
541
59
5
0
246,316
0
L
Aphrodite
5,634
470
22
2
0
122,597
3
W
Ganesha
6,197
516
7
1
0
252,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role