Player Matchup

Anubis
Anubis
AFDTJr
Anubis
Level 88
God Stats
1W - 1L
1,814 SR
Queue Stats
33W - 33L
1,558 Elo+
Solo
Bacchus
Bacchus
Genshi
Bacchus
Level 61
God Stats
12W - 5L
1,783 SR
Queue Stats
88W - 74L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
priceplay
Tsukuyomi
Level 70
God Stats
29W - 12L
1,491 SR
Queue Stats
356W - 360L
1,498 Elo+
Solo
Team Averages
Level 73
1,696 SR
1,502 Elo+

VS

Team Averages
Level 45
1,464 SR
1,457 Elo+
Chaac
Chaac
 
Chaac
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GetCarried215
Chang'e
Level 79
God Stats
4W - 3L
1,734 SR
Queue Stats
380W - 398L
1,535 Elo+
Solo
Kukulkan
Kukulkan
boubou_chlochlo
Kukulkan
Level 17
God Stats
4W - 4L
1,158 SR
Queue Stats
8W - 12L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AFDTJr
Anubis
11
0 / 3 / 6
7,850
714
5,598
8,492
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Genshi
Bacchus
11
2 / 0 / 7
8,453
768
5,323
10,641
10,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
priceplay
Tsukuyomi
12
7 / 1 / 2
9,152
832
8,612
9,214
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 3 / 2
7,957
723
9,432
8,062
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chang'e
12
2 / 1 / 2
8,545
777
10,991
8,892
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
9
0 / 5 / 4
7,302
664
2,336
6,772
1,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
4
4
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
2
1
W
Anubis
AFDTJr
Anubis
0
3
6
1
W
Bacchus
Genshi
Bacchus
2
0
7
5.5
L
Chang'e
2
1
2
3
L
Kukulkan
0
5
4
0.4
W
Tsukuyomi
priceplay
Tsukuyomi
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
22,759
28,347
Taken
23,726
19,140
Mitigated
10,082
6,604
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,432
661
0
1,110
8,062
5,088
44
3,416
4,646
0
18,409
W
Anubis
AFDTJr
Anubis
5,598
435
0
3,099
8,492
4,597
0
3,781
4,100
40,889
0
W
Bacchus
Genshi
Bacchus
5,323
401
0
3,019
10,641
10,741
0
5,965
4,068
18,791
0
L
Chang'e
10,991
139
1,027
2,492
8,892
3,094
0
4,601
4,291
41,300
0
L
Kukulkan
2,336
174
0
0
6,772
1,900
0
3,065
3,707
16,592
0
W
Tsukuyomi
priceplay
Tsukuyomi
8,612
1,845
0
486
9,214
3,802
153
3,349
5,466
0
29,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
23,804
116
Minions Killed
104
0
Camps Cleared
0
604,183
Distance Traveled
587,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,957
723
15
1
0
198,799
0
W
Anubis
7,850
714
56
5
0
177,174
0
W
Bacchus
8,453
768
26
2
0
212,742
0
L
Chang'e
8,545
777
71
6
0
215,352
0
L
Kukulkan
7,302
664
18
2
0
173,021
0
W
Tsukuyomi
9,152
832
34
3
0
214,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role