Player Matchup

Scylla
Scylla
Hirohanasaki
Scylla
Level 64
God Stats
33W - 42L
1,201 SR
Queue Stats
247W - 269L
1,290 Elo+
Solo
Ares
Ares
OGGrizzlyBear23
Ares
Level 95
God Stats
5W - 1L
1,533 SR
Queue Stats
53W - 64L
1,310 Elo+
Party 1
Izanami
Izanami
OGPandaBear22
Izanami
Level 45
God Stats
6W - 10L
1,349 SR
Queue Stats
45W - 49L
1,318 Elo+
Party 1
Team Averages
Level 68
1,361 SR
1,306 Elo+

VS

Team Averages
Level 70
1,481 SR
1,358 Elo+
Hercules
Hercules
D4NKM3M32
Hercules
Level 60
God Stats
25W - 22L
1,432 SR
Queue Stats
179W - 163L
1,314 Elo+
Solo
Hachiman
Hachiman
INKYSW0RLD
Hachiman
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 63L
1,361 Elo+
Solo
Persephone
Persephone
Molinca98
Persephone
Level 87
God Stats
31W - 28L
1,510 SR
Queue Stats
134W - 149L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 1 / 2
9,375
721
8,876
4,745
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 4
9,370
721
5,379
13,303
13,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
13
2 / 1 / 3
9,790
753
6,918
8,055
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D4NKM3M32
Hercules
9
1 / 0 / 2
8,431
649
1,742
5,699
4,003
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
INKYSW0RLD
Hachiman
12
1 / 3 / 2
9,002
692
2,972
9,423
3,457
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Molinca98
Persephone
13
2 / 2 / 2
9,843
757
11,481
11,660
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
4
4
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
D4NKM3M32
Hercules
1
0
2
2
W
Scylla
2
1
2
3
L
Hachiman
INKYSW0RLD
Hachiman
1
3
2
0.67
L
Persephone
Molinca98
Persephone
2
2
2
1.5
W
1
2
4
1.5
W
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,173
Damage
16,195
26,103
Taken
26,782
19,035
Mitigated
11,287
4,664
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
D4NKM3M32
Hercules
1,742
520
0
392
5,699
4,003
0
2,962
2,737
0
7,436
W
Scylla
8,876
152
0
1,000
4,745
1,777
347
1,647
3,020
35,976
0
L
Hachiman
INKYSW0RLD
Hachiman
2,972
2,118
0
464
9,423
3,457
0
5,611
3,812
0
24,818
L
Persephone
Molinca98
Persephone
11,481
826
0
3,335
11,660
3,827
0
6,608
5,045
47,060
0
W
5,379
646
440
1,303
13,303
13,414
428
5,132
7,737
14,466
0
W
Izanami
6,918
3,650
523
1,398
8,055
3,844
2,350
4,127
3,691
0
48,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
27,276
131
Minions Killed
115
0
Camps Cleared
0
660,762
Distance Traveled
528,284
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,431
649
13
1
0
119,251
0
W
Scylla
9,375
721
39
3
0
223,059
0
L
Hachiman
9,002
692
41
3
0
184,969
0
L
Persephone
9,843
757
61
5
0
224,064
7
W
Ares
9,370
721
15
1
0
233,605
0
W
Izanami
9,790
753
77
6
0
204,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role