Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
DiioNiixX
Sobek
Silver I
Level 117
God Stats
4W - 4L
1,095 SR
Queue Stats
180W - 176L
1,378 MMR
Solo
Kali
Kali
Gold V
Jrockerxp
Kali
Gold V
Level 147
God Stats
26W - 25L
1,603 SR
Queue Stats
497W - 519L
1,401 MMR
Solo
Camazotz
Camazotz
Gold II
onisiii
Camazotz
Gold II
Level 49
God Stats
23W - 25L
1,476 SR
Queue Stats
378W - 381L
1,426 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
shadow3r0
Zhong Kui
Bronze V
Level 141
God Stats
1W - 1L
1,305 SR
Queue Stats
70W - 75L
1,460 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,396 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,410 SR
1,415 MMR
Ra
Ra
Bronze III
Abys0n
Ra
Bronze III
Level 43
God Stats
1W - 4L
1,381 SR
Queue Stats
3W - 7L
1,462 MMR
Solo
Apollo
Apollo
Silver II
ClayDN
Apollo
Silver II
Level 104
God Stats
2W - 3L
1,271 SR
Queue Stats
41W - 43L
1,432 MMR
Party 1
Shiva
Shiva
Gold V
Haquuz
Shiva
Gold V
Level 133
God Stats
1W - 2L
1,356 SR
Queue Stats
26W - 30L
1,372 MMR
Solo
Geb
Geb
Silver III
Linganitus
Geb
Silver III
Level 42
God Stats
9W - 10L
1,411 SR
Queue Stats
55W - 55L
1,363 MMR
Party 1
Thor
Thor
Gold IV
tokinterror
Thor
Gold IV
Level 154
God Stats
7W - 7L
1,629 SR
Queue Stats
49W - 57L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 2
3,705
741
1,707
2,098
833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
DiioNiixX
Sobek
6
0 / 0 / 2
3,675
735
1,246
1,780
1,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
6
2 / 0 / 0
3,885
777
437
2,638
831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Camazotz
onisiii
Camazotz
7
1 / 0 / 0
3,919
784
2,261
4,163
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
shadow3r0
Zhong Kui
6
0 / 0 / 1
3,527
705
762
1,057
584
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThothHeraAo KuangVulcan

VS

Bans
ArachneThanatosAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
6
0 / 0 / 0
3,461
692
144
2,010
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
ClayDN
Apollo
5
0 / 1 / 0
3,060
612
689
2,025
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Haquuz
Shiva
6
0 / 1 / 0
3,144
629
1,532
4,575
2,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
3,209
642
883
3,530
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 0 / 0
2,627
525
555
1,299
333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
L
Ra
0
0
0
0
L
Apollo
ClayDN
Apollo
0
1
0
0
W
Sobek
DiioNiixX
Sobek
0
0
2
1
L
Shiva
Haquuz
Shiva
0
1
0
0
W
Kali
2
0
0
2
L
0
1
0
0
W
Camazotz
onisiii
Camazotz
1
0
0
1
W
Zhong Kui
shadow3r0
Zhong Kui
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,413
Damage
3,803
11,736
Taken
13,439
4,583
Mitigated
6,380
6,431
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,707
1,203
0
1,325
2,098
833
0
312
1,786
0
24,914
L
Ra
144
65
160
1,586
2,010
570
0
229
1,781
19,927
0
L
Apollo
ClayDN
Apollo
689
381
0
629
2,025
544
0
675
1,350
0
13,452
W
Sobek
DiioNiixX
Sobek
1,246
298
0
1,285
1,780
1,168
0
502
1,278
7,924
0
L
Shiva
Haquuz
Shiva
1,532
310
0
1,324
4,575
2,980
0
533
4,042
0
12,111
W
Kali
437
170
0
532
2,638
831
0
125
2,513
0
16,755
L
883
192
0
1,701
3,530
1,953
0
323
3,207
7,702
0
W
Camazotz
onisiii
Camazotz
2,261
697
0
2,363
4,163
1,167
0
0
4,163
0
20,567
W
Zhong Kui
shadow3r0
Zhong Kui
762
20
0
926
1,057
584
0
88
969
20,883
0
L
555
155
0
494
1,299
333
0
248
1,051
0
2,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,711
Gold Earned
15,501
167
Minions Killed
109
0
Camps Cleared
0
522,536
Distance Traveled
421,960
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,705
741
60
12
0
91,791
0
L
Ra
3,461
692
37
7
0
96,387
0
L
Apollo
3,060
612
35
7
0
99,512
0
W
Sobek
3,675
735
4
1
0
116,436
1
L
Shiva
3,144
629
23
5
0
84,032
1
W
Kali
3,885
777
38
8
0
107,761
0
L
Geb
3,209
642
7
1
0
94,658
0
W
Camazotz
3,919
784
32
6
0
102,774
0
W
Zhong Kui
3,527
705
33
7
0
103,774
0
L
Thor
2,627
525
7
1
0
47,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role