Player Matchup

Nemesis
Nemesis
Dalkom
Nemesis
Level 188
God Stats
4W - 0L
1,623 SR
Queue Stats
222W - 107L
1,687 Elo+
Party 3
Scylla
Scylla
GSD_OrigGod
Scylla
Level 140
God Stats
76W - 55L
1,579 SR
Queue Stats
254W - 210L
1,570 Elo+
Solo
Awilix
Awilix
GreenBuffGobbler
Awilix
Level 103
God Stats
1W - 0L
1,576 SR
Queue Stats
16W - 5L
1,666 Elo+
Party 3
Ravana
Ravana
Noobly
Ravana
Level 149
God Stats
1W - 0L
1,466 SR
Queue Stats
24W - 18L
1,674 Elo+
Party 3
Freya
Freya
Razzleberries
Freya
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Team Averages
Level 149
1,549 SR
1,620 Elo+

VS

Team Averages
Level 96
1,789 SR
1,581 Elo+
Fafnir
Fafnir
Fëxx
Fafnir
Level 143
God Stats
1W - 2L
1,905 SR
Queue Stats
111W - 102L
1,592 Elo+
Party 2
Xbalanque
Xbalanque
SlapDaddyMac
Xbalanque
Level 29
God Stats
4W - 2L
1,953 SR
Queue Stats
101W - 102L
1,594 Elo+
Party 1
Susano
Susano
orerdew
Susano
Level 86
God Stats
2W - 2L
1,637 SR
Queue Stats
114W - 116L
1,608 Elo+
Party 1
Chang'e
Chang'e
yumbies
Chang'e
Level 124
God Stats
9W - 5L
1,798 SR
Queue Stats
965W - 889L
1,548 Elo+
Solo
Set
Set
Γeaper
Set
Level 99
God Stats
11W - 10L
1,650 SR
Queue Stats
414W - 397L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dalkom
Nemesis
11
7 / 0 / 2
6,691
669
8,083
6,169
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
1 / 0 / 1
6,472
647
2,671
2,494
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 2
6,165
617
4,669
8,711
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Noobly
Ravana
8
1 / 1 / 4
5,582
558
5,703
6,308
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
1 / 1 / 2
5,194
519
3,480
5,856
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fëxx
Fafnir
8
1 / 2 / 1
5,478
548
2,482
9,084
8,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
SlapDaddyMac
Xbalanque
9
0 / 2 / 1
5,172
517
5,049
5,831
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Susano
orerdew
Susano
9
1 / 3 / 0
4,901
490
2,562
9,868
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
yumbies
Chang'e
10
0 / 4 / 0
5,830
583
5,106
9,609
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Set
11
0 / 1 / 1
5,467
547
2,566
7,223
4,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dalkom
Nemesis
7
0
2
8
L
Fafnir
Fëxx
Fafnir
1
2
1
0.75
W
Scylla
1
0
1
1.5
W
2
0
2
3
W
Ravana
Noobly
Ravana
1
1
4
3
W
1
1
2
2
L
Xbalanque
SlapDaddyMac
Xbalanque
0
2
1
0.25
L
Susano
orerdew
Susano
1
3
0
0.33
L
Chang'e
yumbies
Chang'e
0
4
0
0
L
Set
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
17,765
29,538
Taken
41,615
17,157
Mitigated
19,639
10,825
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dalkom
Nemesis
8,083
4,286
0
3,609
6,169
2,761
0
1,131
4,967
0
48,201
L
Fafnir
Fëxx
Fafnir
2,482
944
0
2,081
9,084
8,464
0
1,910
6,917
13,005
0
W
Scylla
2,671
231
0
250
2,494
779
0
0
2,494
53,309
0
W
4,669
1,690
0
3,005
8,711
6,699
0
4,411
4,300
0
34,896
W
Ravana
Noobly
Ravana
5,703
1,325
0
2,011
6,308
4,884
0
720
5,564
0
18,615
W
3,480
1,057
0
1,950
5,856
2,034
0
1,151
4,625
27,460
0
L
Xbalanque
SlapDaddyMac
Xbalanque
5,049
2,297
0
2,344
5,831
1,395
0
825
4,857
0
34,966
L
Susano
orerdew
Susano
2,562
992
0
3,605
9,868
3,229
0
1,665
8,103
0
27,260
L
Chang'e
yumbies
Chang'e
5,106
721
0
3,332
9,609
2,379
0
0
9,100
43,877
0
L
Set
2,566
1,254
0
1,118
7,223
4,172
0
1,196
5,933
0
46,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
26,848
301
Minions Killed
313
0
Camps Cleared
0
1,107,392
Distance Traveled
1,008,280
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,691
669
69
7
0
250,956
0
L
Fafnir
5,478
548
18
2
0
199,394
2
W
Scylla
6,472
647
102
10
0
208,120
2
W
Awilix
6,165
617
58
6
0
234,843
0
W
Ravana
5,582
558
18
2
0
211,215
0
W
Freya
5,194
519
54
5
0
202,258
0
L
Xbalanque
5,172
517
67
7
0
191,292
2
L
Susano
4,901
490
53
5
0
231,112
2
L
Chang'e
5,830
583
78
8
0
197,617
0
L
Set
5,467
547
97
10
0
188,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role