Player Matchup

Hades
Hades
JustChillo_o
Hades
Level 27
God Stats
24W - 12L
1,663 SR
Queue Stats
60W - 69L
1,425 Elo+
Party 2
He Bo
He Bo
LordSeven-_-
He Bo
Level 49
God Stats
12W - 7L
1,525 SR
Queue Stats
129W - 134L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrWonderCheese19
Kumbhakarna
Level 129
God Stats
50W - 45L
1,462 SR
Queue Stats
1,073W - 1,051L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Nx66AB0N3
Danzaburou
Level 63
God Stats
1W - 5L
1,188 SR
Queue Stats
503W - 449L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
SDG Golden
Cabrakan
Level 52
God Stats
7W - 4L
1,495 SR
Queue Stats
249W - 246L
1,450 Elo+
Solo
Team Averages
Level 64
1,467 SR
1,439 Elo+

VS

Team Averages
Level 82
1,621 SR
1,398 Elo+
King Arthur
King Arthur
AyeSoloTripp
King Arthur
Level 89
God Stats
0W - 1L
1,554 SR
Queue Stats
21W - 32L
1,385 Elo+
Party 4
Chernobog
Chernobog
GOATtheDON
Chernobog
Level 120
God Stats
0W - 1L
1,770 SR
Queue Stats
8W - 18L
1,248 Elo+
Party 4
Fenrir
Fenrir
UET8
Fenrir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 29L
1,401 Elo+
Party 3
Freya
Freya
penguinpower34
Freya
Level 82
God Stats
4W - 3L
1,594 SR
Queue Stats
140W - 122L
1,482 Elo+
Party 3
Khepri
Khepri
tombstone0781
Khepri
Level 96
God Stats
6W - 3L
1,688 SR
Queue Stats
132W - 110L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,106
506
10,447
11,801
6,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 3
10,290
572
11,557
8,305
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
MrWonderCheese19
Kumbhakarna
14
4 / 0 / 7
9,650
536
5,025
13,001
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Nx66AB0N3
Danzaburou
15
5 / 0 / 6
9,984
555
11,847
10,843
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
SDG Golden
Cabrakan
16
4 / 2 / 1
10,854
603
13,690
15,641
21,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyeSoloTripp
King Arthur
14
2 / 5 / 0
8,553
475
10,356
24,397
20,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
GOATtheDON
Chernobog
11
1 / 4 / 0
7,718
429
4,207
10,479
4,704
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
UET8
Fenrir
12
0 / 4 / 0
7,528
418
3,134
13,927
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 6 / 1
7,523
418
9,812
12,210
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 1
7,536
419
4,644
16,482
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
23
Kills
3
3
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AyeSoloTripp
King Arthur
2
5
0
0.4
L
Chernobog
GOATtheDON
Chernobog
1
4
0
0.25
W
3
1
6
6
W
7
0
3
8.5
W
Kumbhakarna
MrWonderCheese19
Kumbhakarna
4
0
7
7.5
W
Danzaburou
Nx66AB0N3
Danzaburou
5
0
6
8
W
Cabrakan
SDG Golden
Cabrakan
4
2
1
2.25
L
Fenrir
UET8
Fenrir
0
4
0
0
L
0
6
1
0.08
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,566
Damage
32,153
59,591
Taken
77,495
47,761
Mitigated
51,402
21,855
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AyeSoloTripp
King Arthur
10,356
731
36
3,470
24,397
20,591
0
15,855
7,606
123
49,892
L
Chernobog
GOATtheDON
Chernobog
4,207
2,398
0
1,079
10,479
4,704
0
6,215
4,264
0
47,042
W
10,447
978
118
6,780
11,801
6,164
657
2,254
9,483
60,892
0
W
11,557
653
0
4,860
8,305
3,316
210
687
7,584
93,721
0
W
Kumbhakarna
MrWonderCheese19
Kumbhakarna
5,025
1,190
260
3,400
13,001
12,249
551
5,825
6,792
23,348
0
W
Danzaburou
Nx66AB0N3
Danzaburou
11,847
5,261
0
2,512
10,843
5,025
2,869
4,874
5,635
0
79,327
W
Cabrakan
SDG Golden
Cabrakan
13,690
1,995
0
3,925
15,641
21,007
505
123
15,518
73,787
564
L
Fenrir
UET8
Fenrir
3,134
279
0
1,403
13,927
6,009
0
6,636
7,291
0
56,084
L
9,812
2,779
0
2,913
12,210
5,051
0
4,965
7,245
45,916
0
L
4,644
990
0
3,128
16,482
15,047
0
5,548
10,934
23,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
38,858
493
Minions Killed
336
0
Camps Cleared
0
1,782,947
Distance Traveled
1,731,425
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,553
475
73
4
0
332,714
0
L
Chernobog
7,718
429
59
3
0
316,872
5
W
Hades
9,106
506
83
5
0
352,594
0
W
He Bo
10,290
572
121
7
0
411,903
5
W
Kumbhakarna
9,650
536
33
2
0
370,442
11
W
Danzaburou
9,984
555
120
7
0
367,122
2
W
Cabrakan
10,854
603
136
8
0
280,886
0
L
Fenrir
7,528
418
85
5
0
400,351
0
L
Freya
7,523
418
90
5
0
327,827
0
L
Khepri
7,536
419
29
2
0
353,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role