Player Matchup

Persephone
Persephone
Silver II
ClearOmnivore21
Persephone
Silver II
Level 67
God Stats
11W - 16L
1,490 SR
Queue Stats
26W - 31L
1,251 MMR
Solo
Nemesis
Nemesis
Silver IV
DAH The Goat
Nemesis
Silver IV
Level 107
God Stats
1W - 1L
1,776 SR
Queue Stats
9W - 12L
1,347 MMR
Party 1
Ares
Ares
Bronze III
HUF x Budweiser
Ares
Bronze III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,151 MMR
Party 1
Artemis
Artemis
Silver I
K1ng RayX2
Artemis
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 110L
1,253 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Slizz5903
Erlang Shen
Silver I
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
332W - 360L
1,245 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,553 SR
1,249 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,534 SR
1,286 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
HaydenAlfonzo
Horus
Silver I
Level 109
God Stats
5W - 0L
1,916 SR
Queue Stats
110W - 114L
1,153 MMR
Solo
Bellona
Bellona
Silver I
aidanwilli
Bellona
Silver I
Level 148
God Stats
83W - 64L
1,599 SR
Queue Stats
502W - 529L
1,250 MMR
Solo
Arachne
Arachne
Gold V
daddyxjones
Arachne
Gold V
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
173W - 199L
1,306 MMR
Party 2
Janus
Janus
Silver I
xSR71x-
Janus
Silver I
Level 152
God Stats
1W - 2L
1,156 SR
Queue Stats
327W - 338L
1,219 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ClearOmnivore21
Persephone
10
0 / 3 / 1
6,360
530
6,996
6,997
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DAH The Goat
Nemesis
12
3 / 0 / 0
6,792
566
5,624
9,335
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 1
5,422
452
3,085
12,255
6,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
K1ng RayX2
Artemis
10
0 / 5 / 0
6,347
529
2,813
9,752
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Slizz5903
Erlang Shen
11
2 / 3 / 2
7,093
591
5,894
15,469
14,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Sun WukongSurtrThanatosPele

VS

Bans
CharonChernobogRavanaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 0 / 5
7,507
626
5,339
12,399
11,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 5
7,316
610
9,710
10,690
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
aidanwilli
Bellona
14
6 / 0 / 1
8,402
700
9,060
8,264
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
daddyxjones
Arachne
13
4 / 0 / 1
7,489
624
7,582
8,978
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
xSR71x-
Janus
12
3 / 1 / 1
7,193
599
4,336
6,748
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
5
5.5
L
Persephone
ClearOmnivore21
Persephone
0
3
1
0.17
L
Nemesis
DAH The Goat
Nemesis
3
0
0
3
L
0
5
1
0.1
W
0
4
5
0.63
L
Artemis
K1ng RayX2
Artemis
0
5
0
0
L
Erlang Shen
Slizz5903
Erlang Shen
2
3
2
1
W
Bellona
aidanwilli
Bellona
6
0
1
6.5
W
Arachne
daddyxjones
Arachne
4
0
1
4.5
W
Janus
xSR71x-
Janus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
36,027
53,808
Taken
47,079
31,472
Mitigated
32,502
12,203
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,339
373
0
5,299
12,399
11,586
112
4,487
7,912
28,653
0
L
Persephone
ClearOmnivore21
Persephone
6,996
363
0
1,282
6,997
2,293
0
3,511
3,432
47,972
0
L
Nemesis
DAH The Goat
Nemesis
5,624
2,791
0
1,820
9,335
3,911
0
1,331
8,004
0
56,515
L
3,085
70
662
939
12,255
6,582
0
3,606
8,604
15,451
0
W
9,710
4,417
80
2,366
10,690
7,707
269
276
10,414
0
54,483
L
Artemis
K1ng RayX2
Artemis
2,813
1,284
0
1,703
9,752
3,822
0
946
8,806
0
41,842
L
Erlang Shen
Slizz5903
Erlang Shen
5,894
3,751
0
5,797
15,469
14,864
79
278
14,291
671
38,392
W
Bellona
aidanwilli
Bellona
9,060
3,386
0
4,126
8,264
6,978
171
389
7,875
0
65,001
W
Arachne
daddyxjones
Arachne
7,582
6,540
0
1,558
8,978
3,579
148
1,670
7,308
0
64,366
W
Janus
xSR71x-
Janus
4,336
246
0
717
6,748
2,652
0
3,494
3,254
46,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
37,907
335
Minions Killed
388
0
Camps Cleared
0
1,195,426
Distance Traveled
1,329,351
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,507
626
32
3
0
237,086
5
L
Persephone
6,360
530
89
7
0
239,607
0
L
Nemesis
6,792
566
92
8
0
306,835
0
L
Ares
5,422
452
29
2
0
264,629
0
W
Horus
7,316
610
70
6
0
266,993
4
L
Artemis
6,347
529
68
6
0
202,179
0
L
Erlang Shen
7,093
591
57
5
0
182,176
1
W
Bellona
8,402
700
114
10
0
274,421
4
W
Arachne
7,489
624
82
7
0
299,782
0
W
Janus
7,193
599
90
8
0
251,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role