Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Elentàri
Hel
Level 204
God Stats
12W - 11L
1,480 SR
Queue Stats
1,326W - 1,319L
1,403 Elo+
Solo
Shiva
Shiva
SHION_YIN
Shiva
Level 212
God Stats
9W - 4L
1,628 SR
Queue Stats
602W - 610L
1,525 Elo+
Party 1
Fenrir
Fenrir
bluestorm666
Fenrir
Level 188
God Stats
2W - 2L
1,519 SR
Queue Stats
61W - 72L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
wonn4
Amaterasu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 114L
1,580 Elo+
Party 3
Team Averages
Level 158
1,525 SR
1,503 Elo+

VS

Team Averages
Level 140
1,483 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kaerden69
Freya
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 233L
1,423 Elo+
Solo
Hel
Hel
LydianS
Hel
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,653 Elo+
Party 2
Sun Wukong
Sun Wukong
SalpheT
Sun Wukong
Level 132
God Stats
3W - 2L
1,684 SR
Queue Stats
406W - 408L
1,402 Elo+
Party 2
Thanatos
Thanatos
jdisonthego
Thanatos
Level 172
God Stats
3W - 7L
1,231 SR
Queue Stats
493W - 533L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 2
5,799
1,160
5,488
3,943
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 5
5,675
1,135
269
2,149
1,135
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
SHION_YIN
Shiva
10
0 / 0 / 5
5,657
1,131
4,496
5,110
4,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
11
3 / 0 / 2
5,978
1,196
1,214
4,315
3,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
wonn4
Amaterasu
9
0 / 2 / 5
5,252
1,050
1,473
5,338
4,139
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 2
5,004
1,001
4,197
2,223
716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
Kaerden69
Freya
9
0 / 2 / 2
5,067
1,013
4,399
3,930
1,664
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
10
1 / 1 / 1
5,023
1,005
2,831
3,053
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
SalpheT
Sun Wukong
10
1 / 1 / 1
5,046
1,009
2,080
4,659
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
jdisonthego
Thanatos
1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
5
Kills
2
2
Deaths
5
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
2
3
L
Charybdis
 
Charybdis
0
1
2
1
W
0
0
5
2.5
L
Freya
Kaerden69
Freya
0
2
2
0.5
L
Hel
1
1
1
1.5
W
Shiva
SHION_YIN
Shiva
0
0
5
2.5
L
Sun Wukong
SalpheT
Sun Wukong
1
1
1
1.5
W
Fenrir
3
0
2
4
L
Thanatos
jdisonthego
Thanatos
0
0
0
0
W
Amaterasu
wonn4
Amaterasu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,940
Damage
13,507
20,855
Taken
13,865
14,795
Mitigated
7,411
12,442
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,488
1,500
647
959
3,943
1,576
549
1,146
2,709
0
12,721
L
Charybdis
 
Charybdis
4,197
1,222
443
266
2,223
716
0
208
1,931
0
11,295
W
269
69
4,899
1,647
2,149
1,135
75
646
1,473
1,301
0
L
Freya
Kaerden69
Freya
4,399
872
18
628
3,930
1,664
0
106
3,614
8,000
323
L
Hel
2,831
312
902
880
3,053
951
0
34
2,937
8,188
0
W
Shiva
SHION_YIN
Shiva
4,496
351
885
1,155
5,110
4,394
360
2,136
2,898
396
11,881
L
Sun Wukong
SalpheT
Sun Wukong
2,080
153
184
589
4,659
4,080
0
182
4,320
0
3,009
W
Fenrir
1,214
184
686
901
4,315
3,551
208
1,175
3,070
0
5,369
L
Thanatos
jdisonthego
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
wonn4
Amaterasu
1,473
504
163
500
5,338
4,139
0
1,574
3,653
0
2,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
21,352
56
Minions Killed
47
0
Camps Cleared
0
455,245
Distance Traveled
303,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,799
1,160
22
4
0
87,115
0
L
Charybdis
5,004
1,001
24
5
0
71,728
0
W
Hel
5,675
1,135
3
1
0
97,986
0
L
Freya
5,067
1,013
16
3
0
72,225
0
L
Hel
5,023
1,005
4
1
0
78,821
0
W
Shiva
5,657
1,131
17
3
0
83,325
0
L
Sun Wukong
5,046
1,009
3
1
0
80,418
0
W
Fenrir
5,978
1,196
11
2
0
97,685
0
L
Thanatos
1,212
242
0
0
0
0
0
W
Amaterasu
5,252
1,050
3
1
0
89,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role