Player Matchup

Geb
Geb
Heroe8
Geb
Level 147
God Stats
26W - 16L
1,481 SR
Queue Stats
79W - 83L
1,269 Elo+
Solo
Sol
Sol
Keryso
Sol
Level 68
God Stats
2W - 5L
1,314 SR
Queue Stats
48W - 31L
1,898 Elo+
Solo
Arachne
Arachne
LTB_Chino
Arachne
Level 67
God Stats
74W - 62L
1,598 SR
Queue Stats
346W - 366L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
Nikitapobeditel
Xbalanque
Level 40
God Stats
8W - 5L
1,587 SR
Queue Stats
31W - 38L
1,396 Elo+
Solo
Nox
Nox
iMed95-
Nox
Level 18
God Stats
4W - 5L
1,285 SR
Queue Stats
118W - 121L
1,400 Elo+
Party 1
Team Averages
Level 68
1,453 SR
1,478 Elo+

VS

Team Averages
Level 65
1,485 SR
1,429 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
AchlysGM
Charon
Level 36
God Stats
1W - 2L
1,294 SR
Queue Stats
20W - 26L
1,426 Elo+
Solo
Medusa
Medusa
Flegmantes
Medusa
Level 44
God Stats
5W - 3L
1,436 SR
Queue Stats
64W - 83L
1,312 Elo+
Solo
Nemesis
Nemesis
YuseTheDragon
Nemesis
Level 89
God Stats
5W - 1L
1,696 SR
Queue Stats
182W - 193L
1,396 Elo+
Party 2
Mulan
Mulan
trandossian
Mulan
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
44W - 36L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Heroe8
Geb
11
1 / 2 / 3
7,491
468
3,299
14,578
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sol
Keryso
Sol
14
2 / 3 / 1
8,077
505
5,930
9,997
3,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
LTB_Chino
Arachne
12
2 / 3 / 1
7,488
468
5,394
12,845
7,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Nikitapobeditel
Xbalanque
13
3 / 5 / 3
8,273
517
12,633
16,003
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
9
0 / 2 / 2
6,857
429
3,105
7,442
3,368
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 2 / 4
9,626
602
9,401
8,224
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
AchlysGM
Charon
11
3 / 1 / 1
7,862
491
6,436
10,476
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Flegmantes
Medusa
12
1 / 2 / 1
7,378
461
8,862
9,133
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
15
3 / 1 / 4
8,838
552
5,367
13,229
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 2 / 3
9,773
611
9,459
15,130
12,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
15
15
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
4
3
W
Charon
AchlysGM
Charon
3
1
1
3.5
W
Medusa
Flegmantes
Medusa
1
2
1
0.75
L
Geb
Heroe8
Geb
1
2
3
1.25
L
Sol
Keryso
Sol
2
3
1
0.83
L
Arachne
LTB_Chino
Arachne
2
3
1
0.83
L
Xbalanque
Nikitapobeditel
Xbalanque
3
5
3
0.9
W
Nemesis
3
1
4
5
L
Nox
0
2
2
0.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,361
Damage
39,525
60,865
Taken
56,192
33,723
Mitigated
33,388
13,837
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,401
2,015
0
1,931
8,224
2,475
1,489
664
7,560
70,542
0
W
Charon
AchlysGM
Charon
6,436
1,463
0
1,456
10,476
9,499
0
2,890
7,586
32,608
0
W
Medusa
Flegmantes
Medusa
8,862
4,999
0
2,918
9,133
3,539
1,603
2,036
7,097
0
48,210
L
Geb
Heroe8
Geb
3,299
579
0
893
14,578
13,860
0
3,909
10,669
17,535
0
L
Sol
Keryso
Sol
5,930
2,107
0
1,197
9,997
3,067
0
1,688
8,309
41,362
2,713
L
Arachne
LTB_Chino
Arachne
5,394
3,529
0
4,272
12,845
7,099
6
2,055
10,790
0
51,802
L
Xbalanque
Nikitapobeditel
Xbalanque
12,633
7,755
0
5,556
16,003
6,329
0
5,930
10,073
0
62,665
W
Nemesis
5,367
2,285
0
7,608
13,229
5,330
0
2,039
11,190
0
56,266
L
Nox
3,105
241
869
1,050
7,442
3,368
0
2,310
5,132
21,887
0
W
9,459
1,697
0
5,612
15,130
12,545
0
4,693
10,437
55
70,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
43,477
306
Minions Killed
436
0
Camps Cleared
0
1,324,993
Distance Traveled
1,472,307
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,626
602
125
8
0
315,068
3
W
Charon
7,862
491
40
3
0
277,241
0
W
Medusa
7,378
461
77
5
0
284,614
0
L
Geb
7,491
468
21
1
0
271,637
1
L
Sol
8,077
505
77
5
0
298,577
0
L
Arachne
7,488
468
81
5
0
248,539
0
L
Xbalanque
8,273
517
97
6
0
270,049
0
W
Nemesis
8,838
552
92
6
0
298,977
0
L
Nox
6,857
429
30
2
0
236,191
4
W
Mulan
9,773
611
102
6
0
296,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role