Player Matchup

Nu Wa
Nu Wa
Akiitsuki
Nu Wa
Level 152
God Stats
1W - 1L
1,283 SR
Queue Stats
139W - 138L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
GuardBigCountry
Baron Samedi
Level 129
God Stats
1W - 0L
1,410 SR
Queue Stats
63W - 51L
1,561 Elo+
Party 1
Bakasura
Bakasura
NertMaGert
Bakasura
Level 158
God Stats
7W - 4L
1,577 SR
Queue Stats
277W - 261L
1,562 Elo+
Solo
Set
Set
TheOnlyMadara
Set
Level 156
God Stats
3W - 2L
1,566 SR
Queue Stats
223W - 202L
1,573 Elo+
Party 1
Medusa
Medusa
V_THE_POET
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 112L
1,536 Elo+
Party 1
Team Averages
Level 141
1,467 SR
1,558 Elo+

VS

Team Averages
Level 101
1,592 SR
1,551 Elo+
Amaterasu
Amaterasu
IFFVI
Amaterasu
Level 126
God Stats
12W - 12L
1,512 SR
Queue Stats
264W - 242L
1,584 Elo+
Solo
Chang'e
Chang'e
JessWitchLange
Chang'e
Level 159
God Stats
16W - 9L
1,677 SR
Queue Stats
294W - 328L
1,578 Elo+
Solo
Khepri
Khepri
JohnCeltigar
Khepri
Level 88
God Stats
5W - 4L
1,771 SR
Queue Stats
65W - 59L
1,556 Elo+
Party 2
Poseidon
Poseidon
TylerCeltigar
Poseidon
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 23L
1,477 Elo+
Party 2
Thanatos
Thanatos
dburke30
Thanatos
Level 114
God Stats
5W - 6L
1,502 SR
Queue Stats
174W - 161L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akiitsuki
Nu Wa
13
2 / 3 / 9
8,165
510
9,987
12,404
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Baron Samedi
GuardBigCountry
Baron Samedi
13
2 / 5 / 6
8,126
508
9,291
12,131
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
NertMaGert
Bakasura
16
3 / 2 / 3
8,822
551
6,827
17,674
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 4
9,033
565
13,313
16,777
16,272
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
V_THE_POET
Medusa
15
6 / 4 / 2
9,440
590
10,902
10,914
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IFFVI
Amaterasu
16
4 / 1 / 3
9,695
606
10,303
15,295
13,638
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 2 / 2
9,043
565
14,383
16,716
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
11
0 / 4 / 8
6,858
429
5,328
15,286
15,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
TylerCeltigar
Poseidon
14
4 / 5 / 0
8,917
557
9,577
9,595
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
dburke30
Thanatos
13
3 / 4 / 3
7,986
499
8,859
16,069
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
17
17
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Akiitsuki
Nu Wa
2
3
9
2.17
W
Baron Samedi
GuardBigCountry
Baron Samedi
2
5
6
1
L
Amaterasu
IFFVI
Amaterasu
4
1
3
5.5
L
6
2
2
3.5
L
Khepri
0
4
8
1
W
Bakasura
NertMaGert
Bakasura
3
2
3
2.25
W
3
3
4
1.67
L
Poseidon
TylerCeltigar
Poseidon
4
5
0
0.8
W
Medusa
V_THE_POET
Medusa
6
4
2
1.75
L
Thanatos
dburke30
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,320
Damage
48,450
69,900
Taken
72,961
38,910
Mitigated
46,610
19,024
Healing
26,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Akiitsuki
Nu Wa
9,987
2,348
0
1,710
12,404
5,314
342
7,178
5,226
42,171
0
W
Baron Samedi
GuardBigCountry
Baron Samedi
9,291
413
747
2,436
12,131
5,528
76
7,461
4,670
49,427
0
L
Amaterasu
IFFVI
Amaterasu
10,303
5,092
0
5,294
15,295
13,638
0
2,715
11,887
0
79,401
L
14,383
473
1,884
7,511
16,716
6,989
80
6,212
10,294
92,970
0
L
Khepri
5,328
549
350
1,819
15,286
15,933
0
5,437
9,569
17,123
0
W
Bakasura
NertMaGert
Bakasura
6,827
4,454
0
7,286
17,674
7,276
470
4,348
13,326
0
67,216
W
13,313
6,239
0
4,427
16,777
16,272
576
3,936
12,841
0
70,441
L
Poseidon
TylerCeltigar
Poseidon
9,577
2,369
0
1,296
9,595
3,850
477
2,432
7,023
84,349
0
W
Medusa
V_THE_POET
Medusa
10,902
4,774
0
2,418
10,914
4,520
660
6,365
4,549
0
66,947
L
Thanatos
dburke30
Thanatos
8,859
1,932
0
8,720
16,069
6,200
0
2,773
12,769
0
59,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
42,499
468
Minions Killed
500
0
Camps Cleared
0
1,567,802
Distance Traveled
1,567,597
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,165
510
68
4
0
290,219
0
W
Baron Samedi
8,126
508
68
4
0
286,697
0
L
Amaterasu
9,695
606
129
8
0
329,078
2
L
Chang'e
9,043
565
145
9
0
325,475
0
L
Khepri
6,858
429
18
1
0
310,162
0
W
Bakasura
8,822
551
125
8
0
394,839
4
W
Set
9,033
565
101
6
0
285,339
0
L
Poseidon
8,917
557
132
8
0
296,736
0
W
Medusa
9,440
590
106
7
0
310,708
0
L
Thanatos
7,986
499
76
5
0
306,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role