Player Matchup

Ymir
Ymir
ISenSel
Ymir
Level 135
God Stats
9W - 12L
1,523 SR
Queue Stats
317W - 336L
1,476 Elo+
Solo
Discordia
Discordia
RNS Rude75
Discordia
Level 121
God Stats
5W - 6L
1,525 SR
Queue Stats
42W - 48L
1,454 Elo+
Solo
Thanatos
Thanatos
iiAmShaDoW5162
Thanatos
Level 124
God Stats
2W - 3L
1,247 SR
Queue Stats
194W - 195L
1,502 Elo+
Solo
Team Averages
Level 127
1,431 SR
1,477 Elo+

VS

Team Averages
Level 187
1,401 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Asand97Slayer
Baron Samedi
Level 159
God Stats
1W - 2L
1,176 SR
Queue Stats
89W - 95L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yamataki
Ah Muzen Cab
Level 139
God Stats
1W - 0L
1,529 SR
Queue Stats
38W - 41L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ISenSel
Ymir
11
1 / 3 / 1
7,652
765
2,275
14,424
12,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
RNS Rude75
Discordia
10
1 / 3 / 3
7,458
746
10,319
5,413
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
11
2 / 3 / 2
7,677
768
5,755
9,466
5,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 6
7,666
767
4,046
11,243
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Asand97Slayer
Baron Samedi
11
4 / 2 / 4
8,419
842
10,229
7,328
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Yamataki
Ah Muzen Cab
12
4 / 1 / 4
8,855
886
9,786
6,685
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
W
Baron Samedi
Asand97Slayer
Baron Samedi
4
2
4
3
L
Ymir
ISenSel
Ymir
1
3
1
0.5
L
Discordia
RNS Rude75
Discordia
1
3
3
0.83
W
Ah Muzen Cab
Yamataki
Ah Muzen Cab
4
1
4
6
L
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
24,061
29,303
Taken
25,256
19,512
Mitigated
15,317
7,922
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,046
366
0
1,594
11,243
9,662
0
4,611
6,632
11,099
0
W
Baron Samedi
Asand97Slayer
Baron Samedi
10,229
624
1,678
1,740
7,328
3,167
210
5,058
2,270
39,353
0
L
Ymir
ISenSel
Ymir
2,275
274
0
2,138
14,424
12,505
0
6,801
7,268
18,180
0
L
Discordia
RNS Rude75
Discordia
10,319
40
0
0
5,413
1,992
0
2,120
3,204
27,701
0
W
Ah Muzen Cab
Yamataki
Ah Muzen Cab
9,786
1,764
0
965
6,685
2,488
0
3,425
3,260
0
44,331
L
Thanatos
5,755
1,112
0
5,784
9,466
5,015
0
4,805
4,471
0
22,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
24,940
96
Minions Killed
134
0
Camps Cleared
0
561,886
Distance Traveled
580,358
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,666
767
14
1
0
191,390
5
W
Baron Samedi
8,419
842
51
5
0
176,126
0
L
Ymir
7,652
765
29
3
0
174,284
0
L
Discordia
7,458
746
37
4
0
190,192
0
W
Ah Muzen Cab
8,855
886
69
7
0
212,842
0
L
Thanatos
7,677
768
30
3
0
197,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role