Player Matchup

Athena
Athena
Cloud254
Athena
Level 63
God Stats
0W - 1L
1,539 SR
Queue Stats
46W - 41L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
Gaboss2006
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 105L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
P-Lou2017
Erlang Shen
Level 121
God Stats
0W - 1L
1,621 SR
Queue Stats
51W - 55L
1,552 Elo+
Party 1
Cabrakan
Cabrakan
SpearIT13
Cabrakan
Level 22
God Stats
1W - 1L
1,431 SR
Queue Stats
88W - 76L
1,471 Elo+
Party 1
Thoth
Thoth
powerargor
Thoth
Level 67
God Stats
1W - 1L
1,519 SR
Queue Stats
29W - 26L
1,589 Elo+
Party 1
Team Averages
Level 80
1,522 SR
1,529 Elo+

VS

Team Averages
Level 111
1,582 SR
1,501 Elo+
Bacchus
Bacchus
BravoTeam69
Bacchus
Level 77
God Stats
3W - 0L
1,584 SR
Queue Stats
43W - 26L
1,614 Elo+
Solo
Hel
Hel
COD FATHER 453
Hel
Level 129
God Stats
4W - 2L
1,517 SR
Queue Stats
7W - 6L
1,453 Elo+
Solo
Bakasura
Bakasura
Wrothspade
Bakasura
Level 121
God Stats
22W - 15L
1,537 SR
Queue Stats
265W - 243L
1,484 Elo+
Solo
Hades
Hades
dashing_wren4
Hades
Level 87
God Stats
48W - 23L
1,752 SR
Queue Stats
654W - 619L
1,480 Elo+
Solo
Olorun
Olorun
thestarlord2004
Olorun
Level 140
God Stats
4W - 4L
1,521 SR
Queue Stats
150W - 146L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cloud254
Athena
7
0 / 3 / 0
4,785
435
2,070
9,092
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Gaboss2006
Hou Yi
10
1 / 2 / 0
5,700
518
2,698
7,929
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
P-Lou2017
Erlang Shen
11
4 / 3 / 0
7,154
650
3,454
11,062
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
SpearIT13
Cabrakan
10
0 / 3 / 0
5,067
461
2,355
8,641
6,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
9
0 / 4 / 3
5,911
537
3,989
6,724
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BravoTeam69
Bacchus
10
1 / 1 / 5
6,346
577
3,943
6,760
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 2 / 3
7,580
689
7,672
6,639
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Wrothspade
Bakasura
11
4 / 1 / 2
6,784
617
2,236
6,048
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 0
7,559
687
3,444
8,088
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 0 / 1
7,099
645
5,851
4,778
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
15
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BravoTeam69
Bacchus
1
1
5
3.5
W
4
2
3
2.75
L
Athena
Cloud254
Athena
0
3
0
0
L
Hou Yi
Gaboss2006
Hou Yi
1
2
0
0.5
L
Erlang Shen
P-Lou2017
Erlang Shen
4
3
0
1.33
L
Cabrakan
SpearIT13
Cabrakan
0
3
0
0
W
Bakasura
Wrothspade
Bakasura
4
1
2
5
W
3
1
0
3
L
Thoth
0
4
3
0.38
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,566
Damage
23,146
43,448
Taken
32,313
24,042
Mitigated
17,501
11,638
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BravoTeam69
Bacchus
3,943
750
0
2,392
6,760
6,918
356
2,009
4,751
15,856
0
W
7,672
663
780
3,595
6,639
2,680
684
2,550
4,089
57,627
0
L
Athena
Cloud254
Athena
2,070
954
0
1,299
9,092
6,596
0
6,315
2,669
8,129
0
L
Hou Yi
Gaboss2006
Hou Yi
2,698
1,067
0
2,878
7,929
2,822
0
4,419
3,404
0
40,713
L
Erlang Shen
P-Lou2017
Erlang Shen
3,454
2,137
0
5,433
11,062
5,126
0
2,582
8,239
0
46,989
L
Cabrakan
SpearIT13
Cabrakan
2,355
640
0
1,641
8,641
6,997
0
2,519
6,122
25,368
0
W
Bakasura
Wrothspade
Bakasura
2,236
1,415
0
2,628
6,048
2,405
143
141
5,907
0
29,695
W
3,444
412
35
4,794
8,088
3,568
221
2,505
5,583
55,352
0
L
Thoth
3,989
276
0
387
6,724
2,501
19
4,778
1,825
39,983
0
W
5,851
2,603
180
2,072
4,778
1,930
840
1,209
3,569
57,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
35,368
279
Minions Killed
388
0
Camps Cleared
0
1,078,415
Distance Traveled
1,184,744
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,346
577
20
2
0
260,155
1
W
Hel
7,580
689
98
9
0
215,324
0
L
Athena
4,785
435
5
0
0
219,397
1
L
Hou Yi
5,700
518
77
7
0
207,731
0
L
Erlang Shen
7,154
650
86
8
0
248,990
0
L
Cabrakan
5,067
461
29
3
0
197,646
0
W
Bakasura
6,784
617
68
6
0
295,101
0
W
Hades
7,559
687
106
10
0
199,427
0
L
Thoth
5,911
537
82
7
0
204,651
0
W
Olorun
7,099
645
96
9
0
214,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role