Player Matchup

Guan Yu
Guan Yu
Joe_DxmolationK
Guan Yu
Level 67
God Stats
2W - 1L
1,886 SR
Queue Stats
65W - 73L
1,478 Elo+
Solo
Bakasura
Bakasura
KillerBlue3258
Bakasura
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 241L
1,428 Elo+
Party 1
Atlas
Atlas
Xeniva1
Atlas
Level 68
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 2L
1,232 Elo+
Solo
Ra
Ra
l1IceBox1l
Ra
Level 103
God Stats
1W - 1L
1,161 SR
Queue Stats
3W - 12L
1,150 Elo+
Party 1
Sol
Sol
sagegamer411
Sol
Level 158
God Stats
6W - 4L
1,587 SR
Queue Stats
87W - 96L
1,437 Elo+
Solo
Team Averages
Level 100
1,493 SR
1,345 Elo+

VS

Team Averages
Level 114
1,457 SR
1,449 Elo+
Chiron
Chiron
DunderxMifflin1
Chiron
Level 158
God Stats
3W - 2L
1,495 SR
Queue Stats
327W - 317L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Leimpe_99
Ao Kuang
Level 121
God Stats
1W - 2L
1,184 SR
Queue Stats
395W - 382L
1,451 Elo+
Solo
Agni
Agni
NIxell SS
Agni
Level 56
God Stats
2W - 0L
1,705 SR
Queue Stats
170W - 138L
1,451 Elo+
Solo
Surtr
Surtr
ProdiG001
Surtr
Level 108
God Stats
6W - 4L
1,401 SR
Queue Stats
37W - 30L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
apëiron
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,903
490
2,723
8,626
3,887
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
9
0 / 3 / 0
5,129
513
3,172
8,773
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Xeniva1
Atlas
7
1 / 1 / 0
4,347
435
690
3,495
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 0
5,023
502
2,802
3,178
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,487
449
2,369
4,571
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,330
633
2,430
3,524
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Leimpe_99
Ao Kuang
11
2 / 0 / 1
6,072
607
2,616
8,538
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
10
2 / 1 / 0
5,837
584
2,842
5,517
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
ProdiG001
Surtr
10
1 / 1 / 1
6,220
622
4,776
7,274
5,710
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
apëiron
Baron Samedi
9
1 / 1 / 2
5,737
574
4,680
7,519
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
7
7
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
1
2
0
0.5
L
Bakasura
0
3
0
0
W
Ao Kuang
Leimpe_99
Ao Kuang
2
0
1
2.5
W
Agni
2
1
0
2
W
Surtr
ProdiG001
Surtr
1
1
1
1.5
L
Atlas
Xeniva1
Atlas
1
1
0
1
W
Baron Samedi
apëiron
Baron Samedi
1
1
2
2
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,756
Damage
17,344
28,643
Taken
32,372
12,100
Mitigated
16,523
7,946
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,430
1,069
273
1,053
3,524
1,382
860
231
3,293
0
48,611
L
2,723
424
0
2,616
8,626
3,887
0
626
8,000
0
27,466
L
Bakasura
3,172
2,066
0
1,408
8,773
3,254
0
4,097
4,676
0
32,284
W
Ao Kuang
Leimpe_99
Ao Kuang
2,616
970
0
2,885
8,538
2,957
0
330
8,198
52,703
0
W
Agni
2,842
294
0
1,958
5,517
1,868
0
2,015
3,439
38,372
0
W
Surtr
ProdiG001
Surtr
4,776
1,893
0
1,396
7,274
5,710
257
0
7,274
302
34,277
L
Atlas
Xeniva1
Atlas
690
336
0
241
3,495
2,316
0
619
2,876
6,913
0
W
Baron Samedi
apëiron
Baron Samedi
4,680
504
1,299
2,948
7,519
4,606
0
3,222
4,222
25,422
0
L
2,802
45
401
547
3,178
1,190
0
2,178
1,000
31,494
0
L
2,369
383
159
2,574
4,571
1,453
0
2,729
1,842
27,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,889
Gold Earned
30,196
213
Minions Killed
319
0
Camps Cleared
0
915,350
Distance Traveled
976,359
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,330
633
82
8
0
174,433
0
L
Guan Yu
4,903
490
48
5
0
167,106
0
L
Bakasura
5,129
513
61
6
0
232,465
2
W
Ao Kuang
6,072
607
80
8
0
225,518
0
W
Agni
5,837
584
71
7
0
201,983
4
W
Surtr
6,220
622
49
5
0
199,891
0
L
Atlas
4,347
435
5
1
0
132,933
0
W
Baron Samedi
5,737
574
37
4
0
174,534
2
L
Ra
5,023
502
62
6
0
196,486
0
L
Sol
4,487
449
37
4
0
186,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role